Player Matchup

Da Ji
Da Ji
Briyte
Da Ji
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 329L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dabbstract710
Ah Muzen Cab
Level 88
God Stats
18W - 12L
1,706 SR
Queue Stats
271W - 256L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
EcuaSpooky
Cthulhu
Level 158
God Stats
0W - 7L
1,273 SR
Queue Stats
5W - 18L
1,361 Elo+
Solo
Kukulkan
Kukulkan
SocialHermit710
Kukulkan
Level 98
God Stats
7W - 6L
1,461 SR
Queue Stats
190W - 187L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
alessandro1502
Guan Yu
Level 119
God Stats
3W - 4L
1,535 SR
Queue Stats
208W - 183L
1,544 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,486 Elo+

VS

Team Averages
Level 80
1,585 SR
1,526 Elo+
The Morrigan
The Morrigan
Aihva
The Morrigan
Level 66
God Stats
59W - 50L
1,586 SR
Queue Stats
386W - 353L
1,534 Elo+
Party 2
Ares
Ares
DuoMaxwell44
Ares
Level 111
God Stats
26W - 9L
1,595 SR
Queue Stats
494W - 471L
1,578 Elo+
Solo
Mulan
Mulan
KiNgFaHeY420
Mulan
Level 87
God Stats
21W - 12L
1,570 SR
Queue Stats
223W - 215L
1,515 Elo+
Party 3
Izanami
Izanami
Lil Fahey97
Izanami
Level 67
God Stats
27W - 26L
1,505 SR
Queue Stats
263W - 270L
1,510 Elo+
Party 3
Nu Wa
Nu Wa
Peter Maraj
Nu Wa
Level 68
God Stats
26W - 17L
1,666 SR
Queue Stats
392W - 395L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Briyte
Da Ji
20
11 / 8 / 10
17,103
1,069
12,107
21,619
8,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Dabbstract710
Ah Muzen Cab
20
3 / 9 / 15
16,071
1,004
32,447
35,233
10,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
EcuaSpooky
Cthulhu
19
0 / 3 / 2
11,827
739
26
7,880
2,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
20
7 / 3 / 12
16,790
1,049
32,057
22,695
6,533
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 10 / 16
15,698
981
13,247
40,158
47,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aihva
The Morrigan
20
8 / 2 / 16
16,935
1,058
31,999
10,185
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 5 / 26
15,462
966
20,580
29,273
24,886
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 6 / 18
16,806
1,050
13,481
25,371
34,654
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Lil Fahey97
Izanami
20
7 / 8 / 9
15,518
970
19,341
21,886
8,461
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 4 / 18
15,978
999
35,971
21,519
8,160
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
120
24
Kills
33
33
Deaths
25
55
Assists
87
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aihva
The Morrigan
8
2
16
8
L
Da Ji
Briyte
Da Ji
11
8
10
2
L
Ah Muzen Cab
Dabbstract710
Ah Muzen Cab
3
9
15
1.17
W
4
5
26
3.4
L
Cthulhu
EcuaSpooky
Cthulhu
0
3
2
0.33
W
6
6
18
2.5
W
Izanami
Lil Fahey97
Izanami
7
8
9
1.44
W
8
4
18
4.25
L
Kukulkan
7
3
12
4.33
L
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,884
Damage
121,372
127,585
Taken
108,234
75,194
Mitigated
80,629
18,342
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aihva
The Morrigan
31,999
3,173
0
1,330
10,185
4,468
0
2,226
7,184
77,236
1,515
L
Da Ji
Briyte
Da Ji
12,107
2,119
0
455
21,619
8,754
0
16,004
5,615
0
23,851
L
Ah Muzen Cab
Dabbstract710
Ah Muzen Cab
32,447
7,533
147
6,788
35,233
10,180
0
20,714
14,519
0
127,248
W
20,580
1,678
704
659
29,273
24,886
0
8,559
19,005
25,200
0
L
Cthulhu
EcuaSpooky
Cthulhu
26
26
0
0
7,880
2,293
0
6,484
1,396
506
0
W
13,481
2,453
0
5,954
25,371
34,654
0
6,445
14,609
0
27,191
W
Izanami
Lil Fahey97
Izanami
19,341
14,185
259
2,040
21,886
8,461
0
8,503
11,492
0
49,745
W
35,971
10,596
587
5,721
21,519
8,160
0
6,423
15,016
66,966
0
L
Kukulkan
32,057
1,208
522
621
22,695
6,533
0
15,812
6,883
90,872
0
L
13,247
1,068
1,475
8,334
40,158
47,434
0
29,391
10,767
86
43,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,489
Gold Earned
80,699
346
Minions Killed
348
11
Camps Cleared
9
1,237,465
Distance Traveled
1,559,881
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,935
1,058
109
7
1
294,037
0
L
Da Ji
17,103
1,069
20
1
4
235,572
0
L
Ah Muzen Cab
16,071
1,004
156
10
1
334,626
0
W
Ares
15,462
966
21
1
2
394,856
0
L
Cthulhu
11,827
739
0
0
0
39,579
1
W
Mulan
16,806
1,050
37
2
1
304,741
2
W
Izanami
15,518
970
108
7
4
269,214
1
W
Nu Wa
15,978
999
73
5
1
297,033
0
L
Kukulkan
16,790
1,049
131
8
2
306,519
0
L
Guan Yu
15,698
981
39
2
4
321,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role