Player Matchup

Hun Batz
Hun Batz
ELCHEVAS
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,323 Elo+
Solo
Cthulhu
Cthulhu
GameCorn6304783
Cthulhu
Level 20
God Stats
6W - 2L
1,556 SR
Queue Stats
36W - 37L
1,376 Elo+
Party 2
Hel
Hel
Idiotee
Hel
Level 7
God Stats
0W - 2L
1,257 SR
Queue Stats
8W - 11L
1,164 Elo+
Party 1
Medusa
Medusa
LilBroomy
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,315 Elo+
Party 2
Jing Wei
Jing Wei
Toohbey
Jing Wei
Level 28
God Stats
15W - 11L
1,522 SR
Queue Stats
191W - 250L
1,258 Elo+
Party 1
Team Averages
Level 16
1,467 SR
1,287 Elo+

VS

Team Averages
Level 20
1,470 SR
1,436 Elo+
Aphrodite
Aphrodite
CutieMayhem
Aphrodite
Level 69
God Stats
39W - 54L
1,496 SR
Queue Stats
186W - 196L
1,453 Elo+
Party 3
Ares
Ares
MAXTERCHIEF08
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Solo
Vulcan
Vulcan
Moytayy
Vulcan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 3
Mercury
Mercury
Rihion
Mercury
Level 26
God Stats
70W - 99L
1,355 SR
Queue Stats
93W - 136L
1,227 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ppsourpatch
Morgan Le Fay
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ELCHEVAS
Hun Batz
12
4 / 7 / 1
8,026
472
7,398
14,021
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 2
7,360
433
6,249
14,386
7,906
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
11
0 / 9 / 1
6,291
370
760
7,303
2,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
LilBroomy
Medusa
11
4 / 6 / 1
7,365
433
5,185
9,735
3,060
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Toohbey
Jing Wei
12
1 / 7 / 0
7,526
443
5,510
9,952
3,031
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CutieMayhem
Aphrodite
17
19 / 0 / 2
11,306
665
13,589
9,995
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 10
8,574
504
4,415
11,050
5,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Moytayy
Vulcan
15
5 / 3 / 8
9,269
545
9,464
12,126
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Rihion
Mercury
12
2 / 0 / 6
8,144
479
2,316
13,952
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ppsourpatch
Morgan Le Fay
12
3 / 5 / 5
8,208
483
3,636
8,369
2,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
11
Kills
31
33
Deaths
11
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CutieMayhem
Aphrodite
19
0
2
20
L
Hun Batz
ELCHEVAS
Hun Batz
4
7
1
0.64
L
2
4
2
0.75
L
Hel
0
9
1
0.06
L
Medusa
LilBroomy
Medusa
4
6
1
0.75
W
2
3
10
2.33
W
Vulcan
Moytayy
Vulcan
5
3
8
3
W
Mercury
Rihion
Mercury
2
0
6
5
L
Jing Wei
Toohbey
Jing Wei
1
7
0
0.14
W
Morgan Le Fay
ppsourpatch
Morgan Le Fay
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
33,420
55,397
Taken
55,492
20,527
Mitigated
23,252
8,257
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CutieMayhem
Aphrodite
13,589
2,286
2,129
7,266
9,995
5,569
526
1,618
8,377
63,207
0
L
Hun Batz
ELCHEVAS
Hun Batz
7,398
1,796
0
2,914
14,021
4,467
0
5,713
8,272
0
52,947
L
6,249
493
71
3,733
14,386
7,906
83
9,440
4,922
30,177
0
L
Hel
760
115
0
102
7,303
2,063
1,101
4,236
2,946
17,893
0
L
Medusa
LilBroomy
Medusa
5,185
3,213
0
848
9,735
3,060
492
4,117
5,618
0
29,761
W
4,415
903
0
1,161
11,050
5,528
439
1,470
9,580
11,717
0
W
Vulcan
Moytayy
Vulcan
9,464
1,551
0
4,544
12,126
4,465
945
1,974
10,152
49,769
0
W
Mercury
Rihion
Mercury
2,316
1,058
0
5,117
13,952
5,049
1,963
1,402
12,550
0
42,731
L
Jing Wei
Toohbey
Jing Wei
5,510
4,002
60
529
9,952
3,031
1,623
7,090
2,535
0
39,774
W
Morgan Le Fay
ppsourpatch
Morgan Le Fay
3,636
1,118
0
770
8,369
2,641
512
1,395
6,974
30,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
45,501
261
Minions Killed
347
0
Camps Cleared
0
1,386,543
Distance Traveled
1,559,943
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,306
665
112
7
0
346,925
2
L
Hun Batz
8,026
472
69
4
0
266,208
0
L
Cthulhu
7,360
433
39
2
0
314,782
0
L
Hel
6,291
370
20
1
0
172,087
4
L
Medusa
7,365
433
47
3
0
354,122
1
W
Ares
8,574
504
26
2
0
305,411
0
W
Vulcan
9,269
545
94
6
0
299,251
0
W
Mercury
8,144
479
61
4
0
307,533
1
L
Jing Wei
7,526
443
86
5
0
279,344
2
W
Morgan Le Fay
8,208
483
54
3
0
300,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role