Player Matchup

Sun Wukong
Sun Wukong
BRHU3HU3HU3
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GalickGun
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,168 Elo+
Party 3
Izanami
Izanami
Geirahod
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 3
Odin
Odin
GodOfZombie
Odin
Level 149
God Stats
2W - 1L
1,317 SR
Queue Stats
161W - 145L
1,538 Elo+
Solo
Xbalanque
Xbalanque
ramipoz
Xbalanque
Level 132
God Stats
2W - 2L
1,317 SR
Queue Stats
48W - 54L
1,529 Elo+
Solo
Team Averages
Level 124
1,427 SR
1,391 Elo+

VS

Team Averages
Level 109
1,369 SR
1,509 Elo+
Baba Yaga
Baba Yaga
Didelphis
Baba Yaga
Level 60
God Stats
2W - 5L
1,366 SR
Queue Stats
142W - 159L
1,495 Elo+
Solo
Freya
Freya
Priscila8922
Freya
Level 157
God Stats
8W - 13L
1,525 SR
Queue Stats
580W - 532L
1,499 Elo+
Party 2
Sol
Sol
Wizardd
Sol
Level 64
God Stats
1W - 3L
1,378 SR
Queue Stats
211W - 223L
1,552 Elo+
Party 1
Neith
Neith
XKruskX
Neith
Level 157
God Stats
2W - 7L
1,416 SR
Queue Stats
424W - 453L
1,500 Elo+
Party 1
Sobek
Sobek
Yuudi4002
Sobek
Level 109
God Stats
1W - 5L
1,160 SR
Queue Stats
573W - 527L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRHU3HU3HU3
Sun Wukong
15
2 / 4 / 10
8,560
778
6,383
11,587
7,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Jormungandr
GalickGun
Jormungandr
18
7 / 3 / 13
10,202
927
21,362
16,888
20,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Geirahod
Izanami
17
5 / 5 / 10
9,757
887
13,545
10,089
4,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 3 / 14
9,525
866
9,781
13,674
12,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ramipoz
Xbalanque
16
4 / 3 / 9
9,883
898
6,892
7,318
3,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Didelphis
Baba Yaga
17
1 / 2 / 17
9,669
879
12,432
15,477
7,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 5
8,761
796
8,094
10,533
4,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
15
5 / 4 / 6
9,054
823
8,746
12,309
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
XKruskX
Neith
16
5 / 4 / 8
9,505
864
13,414
12,967
5,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Yuudi4002
Sobek
14
2 / 5 / 7
8,253
750
4,629
15,921
21,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
60
20
Kills
17
18
Deaths
21
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BRHU3HU3HU3
Sun Wukong
2
4
10
1.75
L
Baba Yaga
Didelphis
Baba Yaga
1
2
17
4.75
W
Jormungandr
GalickGun
Jormungandr
7
3
13
4.5
W
Izanami
Geirahod
Izanami
5
5
10
2
W
2
3
14
3
L
4
6
5
1.08
L
Sol
5
4
6
2
L
Neith
XKruskX
Neith
5
4
8
2.25
L
Sobek
Yuudi4002
Sobek
2
5
7
1.1
W
Xbalanque
ramipoz
Xbalanque
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,963
Damage
47,315
59,556
Taken
67,207
48,725
Mitigated
45,341
18,388
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BRHU3HU3HU3
Sun Wukong
6,383
1,151
0
1,279
11,587
7,511
565
8,630
2,957
0
11,814
L
Baba Yaga
Didelphis
Baba Yaga
12,432
1,266
364
4,188
15,477
7,727
140
6,632
8,845
34,500
0
W
Jormungandr
GalickGun
Jormungandr
21,362
5,206
1,543
4,481
16,888
20,558
427
8,369
8,519
38,325
0
W
Izanami
Geirahod
Izanami
13,545
8,265
1,564
1,818
10,089
4,845
3,041
6,731
3,358
0
28,938
W
9,781
1,888
2,257
3,292
13,674
12,472
637
6,565
7,109
142
18,207
L
8,094
2,801
173
1,972
10,533
4,782
479
1,610
8,923
12,229
0
L
Sol
8,746
1,965
840
4,271
12,309
5,134
774
4,251
8,058
19,626
0
L
Neith
XKruskX
Neith
13,414
5,792
1,500
5,031
12,967
5,952
603
3,998
8,969
0
25,264
L
Sobek
Yuudi4002
Sobek
4,629
611
651
2,319
15,921
21,746
69
5,013
10,908
8,489
0
W
Xbalanque
ramipoz
Xbalanque
6,892
1,859
619
1,535
7,318
3,339
1,066
3,606
3,712
0
19,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
45,242
108
Minions Killed
120
0
Camps Cleared
0
1,002,738
Distance Traveled
964,545
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,560
778
8
1
0
184,259
3
L
Baba Yaga
9,669
879
44
4
0
252,631
0
W
Jormungandr
10,202
927
34
3
0
213,139
1
W
Izanami
9,757
887
32
3
0
202,065
0
W
Odin
9,525
866
14
1
0
234,198
1
L
Freya
8,761
796
14
1
0
148,878
0
L
Sol
9,054
823
19
2
0
197,238
3
L
Neith
9,505
864
34
3
0
168,001
1
L
Sobek
8,253
750
9
1
0
197,797
0
W
Xbalanque
9,883
898
20
2
0
169,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role