Player Matchup

Morgan Le Fay
Morgan Le Fay
Bruiserdavid
Morgan Le Fay
Level 4
God Stats
12W - 6L
1,509 SR
Queue Stats
51W - 33L
1,555 Elo+
Solo
Izanami
Izanami
KINGFLOW413
Izanami
Level 27
God Stats
23W - 21L
1,529 SR
Queue Stats
124W - 134L
1,502 Elo+
Solo
Da Ji
Da Ji
Saven_U
Da Ji
Level 30
God Stats
10W - 11L
1,627 SR
Queue Stats
211W - 233L
1,492 Elo+
Solo
Aphrodite
Aphrodite
drusinnit
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,528 Elo+
Solo
Hercules
Hercules
moosegod12
Hercules
Level 29
God Stats
43W - 42L
1,491 SR
Queue Stats
180W - 158L
1,532 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,522 Elo+

VS

Team Averages
Level 13
1,452 SR
1,542 Elo+
Medusa
Medusa
Aaronpuppy
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,584 Elo+
Solo
Olorun
Olorun
Jurden00
Olorun
Level 6
God Stats
3W - 1L
1,464 SR
Queue Stats
3W - 2L
1,488 Elo+
Solo
Arachne
Arachne
Some-how_I_YT
Arachne
Level 23
God Stats
11W - 5L
1,537 SR
Queue Stats
187W - 171L
1,568 Elo+
Solo
Chang'e
Chang'e
Tubizcochitobaby
Chang'e
Level 14
God Stats
12W - 15L
1,520 SR
Queue Stats
15W - 20L
1,497 Elo+
Solo
Odin
Odin
gimmeurpeen6
Odin
Level 12
God Stats
1W - 0L
1,240 SR
Queue Stats
14W - 6L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bruiserdavid
Morgan Le Fay
20
8 / 7 / 14
14,482
467
28,704
23,185
12,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
KINGFLOW413
Izanami
20
14 / 10 / 8
17,037
550
32,969
27,612
13,529
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Saven_U
Da Ji
20
9 / 12 / 8
14,963
483
16,834
32,594
22,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
drusinnit
Aphrodite
10
0 / 5 / 2
11,237
362
1,200
7,081
3,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hercules
moosegod12
Hercules
20
11 / 5 / 11
16,228
523
25,226
34,921
34,544
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aaronpuppy
Medusa
20
1 / 11 / 2
13,905
449
1,386
22,283
11,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Jurden00
Olorun
20
4 / 14 / 5
15,478
499
16,674
32,212
14,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
20
13 / 6 / 14
18,833
608
27,172
32,987
16,203
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 10 / 4
14,665
473
12,852
26,812
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
16 / 2 / 12
20,511
662
38,449
33,326
47,145
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
75
42
Kills
38
39
Deaths
43
43
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aaronpuppy
Medusa
1
11
2
0.18
L
Morgan Le Fay
Bruiserdavid
Morgan Le Fay
8
7
14
2.14
W
Olorun
Jurden00
Olorun
4
14
5
0.46
L
Izanami
KINGFLOW413
Izanami
14
10
8
1.8
L
Da Ji
Saven_U
Da Ji
9
12
8
1.08
W
Arachne
13
6
14
3.33
W
4
10
4
0.6
L
Aphrodite
drusinnit
Aphrodite
0
5
2
0.2
W
16
2
12
11
L
Hercules
moosegod12
Hercules
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,933
Damage
96,533
125,393
Taken
147,620
85,243
Mitigated
98,700
29,133
Healing
53,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aaronpuppy
Medusa
1,386
357
0
5,094
22,283
11,554
1,357
2,498
19,785
0
83,347
L
Morgan Le Fay
Bruiserdavid
Morgan Le Fay
28,704
2,647
491
4,812
23,185
12,144
1,328
7,061
14,703
100,841
0
W
Olorun
Jurden00
Olorun
16,674
9,738
406
8,048
32,212
14,869
310
8,000
24,212
61,931
7,500
L
Izanami
KINGFLOW413
Izanami
32,969
21,633
0
3,656
27,612
13,529
2,216
10,025
17,015
0
151,873
L
Da Ji
Saven_U
Da Ji
16,834
7,863
0
6,513
32,594
22,014
1,008
9,814
21,750
0
90,891
W
Arachne
27,172
19,117
0
11,982
32,987
16,203
5,381
11,590
21,397
0
133,536
W
12,852
799
5,639
10,749
26,812
8,929
2,575
4,296
22,516
64,788
0
L
Aphrodite
drusinnit
Aphrodite
1,200
374
206
681
7,081
3,012
0
2,867
4,171
8,182
0
W
38,449
5,026
0
11,320
33,326
47,145
474
6,483
26,843
32,869
100,008
L
Hercules
moosegod12
Hercules
25,226
7,528
0
12,774
34,921
34,544
499
9,461
21,014
0
124,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,947
Gold Earned
83,392
716
Minions Killed
668
0
Camps Cleared
0
2,224,206
Distance Traveled
2,631,184
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,905
449
114
4
0
445,118
0
L
Morgan Le Fay
14,482
467
137
4
0
553,236
6
W
Olorun
15,478
499
112
4
0
377,983
2
L
Izanami
17,037
550
251
8
0
423,434
2
L
Da Ji
14,963
483
106
3
0
488,574
6
W
Arachne
18,833
608
151
5
0
627,455
2
W
Chang'e
14,665
473
81
3
0
526,549
2
L
Aphrodite
11,237
362
14
0
0
192,352
0
W
Odin
20,511
662
210
7
0
654,079
5
L
Hercules
16,228
523
208
7
0
566,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role