Player Matchup

Merlin
Merlin
Birdman913
Merlin
Level 13
God Stats
5W - 9L
1,677 SR
Queue Stats
35W - 50L
1,359 Elo+
Party 1
Ares
Ares
PurpleHaz26
Ares
Level 18
God Stats
12W - 14L
1,531 SR
Queue Stats
36W - 43L
1,190 Elo+
Party 1
Arachne
Arachne
Vleb
Arachne
Level 17
God Stats
18W - 15L
1,571 SR
Queue Stats
73W - 106L
1,114 Elo+
Party 1
Achilles
Achilles
pragmaticon
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 105L
1,114 Elo+
Party 1
Hel
Hel
sfspectre
Hel
Level 13
God Stats
3W - 2L
1,826 SR
Queue Stats
45W - 57L
1,646 Elo+
Party 1
Team Averages
Level 17
1,621 SR
1,284 Elo+

VS

Team Averages
Level 12
1,437 SR
1,406 Elo+
Tiamat
Tiamat
ChomskeeHonk
Tiamat
Level 15
God Stats
4W - 3L
1,535 SR
Queue Stats
21W - 35L
1,404 Elo+
Solo
Anubis
Anubis
ItachiUchi42
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Larsay
Aphrodite
Level 24
God Stats
8W - 15L
1,150 SR
Queue Stats
33W - 34L
1,147 Elo+
Solo
Nemesis
Nemesis
ShinryuV14
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 2
Rama
Rama
phuqyouto
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Birdman913
Merlin
17
3 / 4 / 3
10,412
521
8,015
11,778
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 15
10,327
516
13,707
13,451
12,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Vleb
Arachne
18
14 / 1 / 8
11,418
571
13,675
15,102
9,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
pragmaticon
Achilles
18
8 / 1 / 4
10,861
543
8,883
8,262
7,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 6 / 6
9,309
465
12,099
10,925
4,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 9 / 0
9,316
466
8,343
15,695
6,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
16
2 / 7 / 3
10,465
523
5,385
11,175
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Larsay
Aphrodite
14
1 / 7 / 3
8,455
423
2,676
14,515
5,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ShinryuV14
Nemesis
14
2 / 6 / 3
9,073
454
4,808
16,544
5,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
13
3 / 8 / 1
8,502
425
10,117
16,353
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
37
Kills
11
12
Deaths
37
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Birdman913
Merlin
3
4
3
1.13
L
Tiamat
3
9
0
0.33
L
Anubis
2
7
3
0.5
L
Aphrodite
Larsay
Aphrodite
1
7
3
0.36
W
7
0
15
14.5
L
Nemesis
ShinryuV14
Nemesis
2
6
3
0.58
W
Arachne
Vleb
Arachne
14
1
8
18
L
Rama
3
8
1
0.44
W
Achilles
pragmaticon
Achilles
8
1
4
10
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,379
Damage
31,329
59,518
Taken
74,282
37,912
Mitigated
28,493
17,894
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Birdman913
Merlin
8,015
844
110
2,824
11,778
4,629
1,849
2,330
9,448
67,390
0
L
Tiamat
8,343
1,417
0
3,348
15,695
6,638
2,433
7,243
8,452
46,523
0
L
Anubis
5,385
996
0
3,298
11,175
5,566
2,624
2,701
8,474
49,796
0
L
Aphrodite
Larsay
Aphrodite
2,676
1,136
3,064
5,556
14,515
5,718
378
9,931
4,584
23,926
0
W
13,707
580
508
615
13,451
12,787
444
3,731
9,720
38,543
0
L
Nemesis
ShinryuV14
Nemesis
4,808
1,928
0
1,714
16,544
5,455
213
3,650
12,894
0
43,116
W
Arachne
Vleb
Arachne
13,675
7,974
0
9,279
15,102
9,058
346
3,825
11,277
0
82,844
L
Rama
10,117
7,312
0
1,429
16,353
5,116
461
10,296
6,057
0
42,556
W
Achilles
pragmaticon
Achilles
8,883
3,600
0
589
8,262
7,032
510
2,901
5,361
0
67,553
W
12,099
1,698
1,135
2,834
10,925
4,406
756
4,181
6,744
42,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,327
Gold Earned
45,811
456
Minions Killed
381
0
Camps Cleared
0
1,832,253
Distance Traveled
1,518,068
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,412
521
117
6
0
315,597
2
L
Tiamat
9,316
466
83
4
0
277,817
1
L
Anubis
10,465
523
107
5
0
289,280
0
L
Aphrodite
8,455
423
54
3
0
307,560
0
W
Ares
10,327
516
33
2
0
419,556
0
L
Nemesis
9,073
454
69
3
0
339,769
0
W
Arachne
11,418
571
89
4
0
398,590
2
L
Rama
8,502
425
68
3
0
303,642
0
W
Achilles
10,861
543
143
7
0
370,040
1
W
Hel
9,309
465
74
4
0
328,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role