Player Matchup

Cthulhu
Cthulhu
Byakko_hunter
Cthulhu
Level 16
God Stats
3W - 0L
1,688 SR
Queue Stats
148W - 69L
1,699 Elo+
Party 2
Thor
Thor
LanDryCaper
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 23L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
Man0278
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
StarPsyko64
Apollo
Level 159
God Stats
3W - 1L
1,421 SR
Queue Stats
185W - 129L
1,610 Elo+
Party 2
Ra
Ra
WickedRose23
Ra
Level 27
God Stats
6W - 2L
1,663 SR
Queue Stats
72W - 85L
1,284 Elo+
Solo
Team Averages
Level 42
1,554 SR
1,535 Elo+

VS

Team Averages
Level 19
1,413 SR
1,455 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LuciP29
Medusa
Level 18
God Stats
25W - 38L
1,304 SR
Queue Stats
143W - 187L
1,248 Elo+
Solo
Rama
Rama
Mirotvor4
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,732 Elo+
Solo
Hades
Hades
Teles_rapha
Hades
Level 17
God Stats
0W - 2L
1,336 SR
Queue Stats
9W - 18L
1,288 Elo+
Solo
Cupid
Cupid
theartist59
Cupid
Level 26
God Stats
2W - 3L
1,424 SR
Queue Stats
102W - 92L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
3 / 0 / 0
4,948
707
1,634
3,577
2,157
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
3 / 0 / 1
4,842
692
1,624
4,327
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Man0278
Kukulkan
4
0 / 1 / 0
3,219
460
0
2,140
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
8
0 / 0 / 0
4,317
617
2,611
3,811
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 0 / 2
4,923
703
2,813
2,006
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,371
482
585
3,119
1,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
LuciP29
Medusa
4
0 / 4 / 0
3,303
472
798
3,458
1,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Rama
4
0 / 2 / 0
3,081
440
688
2,070
454
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
3,391
484
1,017
4,120
1,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 0 / 0
3,353
479
2,033
1,935
372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
9
Kills
0
1
Deaths
10
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Cthulhu
3
0
0
3
W
3
0
1
3.5
L
Medusa
LuciP29
Medusa
0
4
0
0
W
Kukulkan
Man0278
Kukulkan
0
1
0
0
L
Rama
0
2
0
0
W
Apollo
0
0
0
0
L
0
4
0
0
W
3
0
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,682
Damage
5,121
15,861
Taken
14,702
5,202
Mitigated
4,639
7,497
Healing
1,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
585
109
0
249
3,119
1,408
54
88
3,031
7,537
0
W
Cthulhu
1,634
393
0
1,952
3,577
2,157
338
0
3,577
19,586
0
W
1,624
311
0
2,526
4,327
1,192
0
453
3,874
0
19,275
L
Medusa
LuciP29
Medusa
798
402
0
0
3,458
1,149
0
1,912
1,508
0
7,664
W
Kukulkan
Man0278
Kukulkan
0
0
0
0
2,140
436
0
693
1,447
1,899
0
L
Rama
688
618
0
0
2,070
454
0
826
1,166
0
4,558
W
Apollo
2,611
1,376
0
2,503
3,811
863
0
349
3,462
0
24,299
L
1,017
153
0
782
4,120
1,256
0
1,423
2,615
9,764
0
W
2,813
197
112
404
2,006
554
370
107
1,899
20,099
0
L
2,033
1,014
214
396
1,935
372
0
0
1,935
0
10,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,249
Gold Earned
16,499
202
Minions Killed
75
0
Camps Cleared
0
665,608
Distance Traveled
576,998
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,371
482
12
2
0
145,122
1
W
Cthulhu
4,948
707
56
8
0
131,956
1
W
Thor
4,842
692
49
7
0
146,452
0
L
Medusa
3,303
472
13
2
0
101,750
0
W
Kukulkan
3,219
460
4
1
0
124,361
0
L
Rama
3,081
440
8
1
0
62,638
0
W
Apollo
4,317
617
49
7
0
129,786
2
L
Hades
3,391
484
24
3
0
129,331
0
W
Ra
4,923
703
44
6
0
133,053
0
L
Cupid
3,353
479
18
3
0
138,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role