Player Matchup

Medusa
Medusa
CaioOA813
Medusa
Level 18
God Stats
20W - 36L
1,391 SR
Queue Stats
35W - 54L
1,343 Elo+
Party 1
Kuzenbo
Kuzenbo
D_Ukra_
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,220 Elo+
Party 1
Guan Yu
Guan Yu
catapimbas501
Guan Yu
Level 6
God Stats
2W - 3L
1,238 SR
Queue Stats
28W - 38L
1,238 Elo+
Solo
Zeus
Zeus
nicolasmy123
Zeus
Level 4
God Stats
0W - 3L
1,108 SR
Queue Stats
0W - 4L
1,160 Elo+
Solo
Nemesis
Nemesis
talitamassella
Nemesis
Level 21
God Stats
1W - 9L
1,194 SR
Queue Stats
36W - 84L
1,247 Elo+
Party 1
Team Averages
Level 11
1,286 SR
1,242 Elo+

VS

Team Averages
Level 32
1,484 SR
1,390 Elo+
Nemesis
Nemesis
DANiZIN_X
Nemesis
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Scylla
Scylla
Pedro_Lucas_BR
Scylla
Level 128
God Stats
5W - 2L
1,386 SR
Queue Stats
21W - 33L
1,314 Elo+
Party 2
Cupid
Cupid
moldura_corajosa
Cupid
Level 6
God Stats
5W - 4L
1,731 SR
Queue Stats
6W - 12L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
nubogaming
Sun Wukong
Level 16
God Stats
2W - 1L
1,392 SR
Queue Stats
36W - 50L
1,327 Elo+
Solo
Bastet
Bastet
tyemraba
Bastet
Level 8
God Stats
15W - 17L
1,412 SR
Queue Stats
19W - 25L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaioOA813
Medusa
18
2 / 7 / 5
11,832
910
10,816
22,457
13,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
D_Ukra_
Kuzenbo
17
0 / 8 / 5
10,618
817
7,265
22,257
22,713
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
18
6 / 4 / 3
12,410
955
7,584
22,676
31,354
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 9 / 6
10,690
822
7,137
11,180
4,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 4
11,394
876
8,462
20,346
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DANiZIN_X
Nemesis
19
1 / 3 / 13
11,278
868
5,337
12,004
4,828
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
24 / 0 / 7
17,238
1,326
45,420
8,015
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 1 / 16
12,579
968
16,933
9,553
3,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
nubogaming
Sun Wukong
20
4 / 4 / 16
12,559
966
11,961
14,186
7,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
tyemraba
Bastet
19
3 / 1 / 18
12,520
963
11,606
6,257
2,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
9
Kills
35
35
Deaths
9
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Medusa
CaioOA813
Medusa
2
7
5
0.64
W
Nemesis
DANiZIN_X
Nemesis
1
3
13
2.5
L
Kuzenbo
D_Ukra_
Kuzenbo
0
8
5
0.31
W
24
0
7
27.5
L
Guan Yu
6
4
3
1.88
W
3
1
16
11
L
0
9
6
0.33
W
Sun Wukong
nubogaming
Sun Wukong
4
4
16
3
L
1
7
4
0.43
W
Bastet
tyemraba
Bastet
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
91,257
98,916
Taken
50,015
83,414
Mitigated
21,012
11,128
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CaioOA813
Medusa
10,816
5,232
0
100
22,457
13,449
0
13,895
8,562
0
50,080
W
Nemesis
DANiZIN_X
Nemesis
5,337
1,816
0
624
12,004
4,828
0
3,685
7,212
0
12,146
L
Kuzenbo
D_Ukra_
Kuzenbo
7,265
2,554
36
863
22,257
22,713
0
11,034
11,223
15,174
0
W
45,420
6,909
319
1,746
8,015
3,378
0
2,064
5,737
93,735
0
L
Guan Yu
7,584
1,931
4,251
3,794
22,676
31,354
0
9,378
13,298
0
25,028
W
16,933
10,282
219
2,082
9,553
3,436
0
3,216
6,337
0
45,793
L
7,137
2,723
0
0
11,180
4,301
0
3,000
8,180
20,872
0
W
Sun Wukong
nubogaming
Sun Wukong
11,961
3,523
0
3,183
14,186
7,132
0
4,151
9,999
526
26,898
L
8,462
3,801
0
2,084
20,346
11,597
0
8,621
11,725
0
17,209
W
Bastet
tyemraba
Bastet
11,606
3,301
0
0
6,257
2,238
0
1,286
4,971
0
18,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
66,174
186
Minions Killed
258
2
Camps Cleared
9
984,485
Distance Traveled
1,237,629
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,832
910
90
7
1
198,480
0
W
Nemesis
11,278
868
15
1
0
240,301
1
L
Kuzenbo
10,618
817
7
1
0
198,482
3
W
Scylla
17,238
1,326
123
9
4
243,279
0
L
Guan Yu
12,410
955
39
3
1
240,438
0
W
Cupid
12,579
968
65
5
2
248,370
0
L
Zeus
10,690
822
28
2
0
116,066
1
W
Sun Wukong
12,559
966
34
3
2
237,252
0
L
Nemesis
11,394
876
22
2
0
231,019
2
W
Bastet
12,520
963
21
2
1
268,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role