Player Matchup

Janus
Janus
SadiePlayz
Janus
Level 63
God Stats
13W - 2L
1,965 SR
Queue Stats
431W - 45L
1,884 Elo+
Party 1
Pele
Pele
SadieTouchMyNoNo
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 8L
1,918 Elo+
Party 1
Ymir
Ymir
breetouchmybutt
Ymir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 15L
1,812 Elo+
Party 1
Team Averages
Level 30
1,655 SR
1,871 Elo+

VS

Team Averages
Level 91
1,331 SR
1,547 Elo+
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DonaChery
Medusa
Level 16
God Stats
0W - 1L
1,120 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
Igneel115
Agni
Level 132
God Stats
1W - 2L
1,372 SR
Queue Stats
22W - 29L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 2 / 7
9,096
758
6,966
7,705
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 11
9,713
809
12,586
11,123
4,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 0 / 8
9,464
789
7,370
9,356
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 4 / 2
6,838
570
3,511
11,313
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
DonaChery
Medusa
6
0 / 8 / 1
6,301
525
1,582
9,419
2,503
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
3 / 5 / 0
7,942
662
13,107
11,007
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
2
0.25
L
Medusa
DonaChery
Medusa
0
8
1
0.06
L
Agni
3
5
0
0.6
W
Janus
6
2
7
4.75
W
6
1
11
11.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
18,200
28,184
Taken
31,739
17,357
Mitigated
14,066
8,683
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,511
309
0
250
11,313
8,781
0
6,336
4,783
9,902
0
L
Medusa
DonaChery
Medusa
1,582
399
0
220
9,419
2,503
0
4,319
4,954
0
5,605
L
Agni
13,107
575
198
1,298
11,007
2,782
0
3,303
7,666
39,361
0
W
Janus
6,966
357
82
1,053
7,705
2,867
741
6,610
1,095
35,846
0
W
12,586
2,953
0
4,361
11,123
4,354
1,291
5,946
5,177
0
41,118
W
7,370
915
0
3,187
9,356
10,136
26
4,062
5,294
26,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
21,081
163
Minions Killed
90
0
Camps Cleared
0
653,673
Distance Traveled
526,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,838
570
8
1
0
188,428
0
L
Medusa
6,301
525
7
1
0
141,630
0
L
Agni
7,942
662
75
6
0
196,575
0
W
Janus
9,096
758
81
7
0
213,452
0
W
Pele
9,713
809
64
5
0
228,073
1
W
Ymir
9,464
789
18
2
0
212,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role