Player Matchup

Baron Samedi
Baron Samedi
RiskyRaichu
Baron Samedi
Level 102
God Stats
1W - 1L
1,570 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 2
Artemis
Artemis
Xippie
Artemis
Level 29
God Stats
23W - 13L
1,591 SR
Queue Stats
92W - 71L
1,612 Elo+
Solo
Thor
Thor
YN719523886
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZangTheRipper
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,835 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Cerberus
Cerberus
Zulixa
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Team Averages
Level 28
1,599 SR
1,595 Elo+

VS

Team Averages
Level 38
1,590 SR
1,596 Elo+
Thanatos
Thanatos
Bigpaul32
Thanatos
Level 22
God Stats
24W - 14L
1,793 SR
Queue Stats
73W - 57L
1,658 Elo+
Party 1
Sobek
Sobek
DreadedStud
Sobek
Level 15
God Stats
4W - 4L
1,547 SR
Queue Stats
15W - 17L
1,576 Elo+
Party 1
Terra
Terra
GARCH0MP
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 87L
1,577 Elo+
Solo
Agni
Agni
Melted BW
Agni
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,625 Elo+
Party 1
Neith
Neith
Unicody
Neith
Level 18
God Stats
8W - 6L
1,609 SR
Queue Stats
34W - 29L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RiskyRaichu
Baron Samedi
17
5 / 7 / 0
11,457
521
18,009
23,662
12,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Xippie
Artemis
19
7 / 7 / 0
12,028
547
20,076
18,993
5,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 11 / 1
8,349
380
1,813
17,064
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
ZangTheRipper
Morgan Le Fay
13
0 / 12 / 0
8,471
385
4,881
14,967
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zulixa
Cerberus
12
0 / 11 / 5
9,010
410
5,348
19,607
17,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bigpaul32
Thanatos
20
26 / 3 / 11
15,507
705
34,041
20,049
11,674
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 16
12,208
555
4,921
17,204
17,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
GARCH0MP
Terra
18
0 / 1 / 9
13,109
596
3,800
16,606
19,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
19
10 / 4 / 14
13,264
603
17,052
18,182
7,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Unicody
Neith
18
9 / 1 / 10
12,649
575
14,043
11,919
3,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
12
Kills
48
48
Deaths
12
6
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bigpaul32
Thanatos
26
3
11
10.5
W
3
3
16
3.67
W
Terra
GARCH0MP
Terra
0
1
9
4.5
W
Agni
10
4
14
4.25
L
Baron Samedi
RiskyRaichu
Baron Samedi
5
7
0
0.71
W
Neith
Unicody
Neith
9
1
10
14
L
Artemis
Xippie
Artemis
7
7
0
1
L
0
11
1
0.05
L
Morgan Le Fay
ZangTheRipper
Morgan Le Fay
0
12
0
0
L
Cerberus
Zulixa
Cerberus
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,127
Damage
73,857
94,293
Taken
83,960
43,274
Mitigated
60,290
18,964
Healing
44,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bigpaul32
Thanatos
34,041
10,083
0
21,925
20,049
11,674
435
8,812
11,237
0
104,944
W
4,921
748
0
5,033
17,204
17,328
655
5,038
12,166
20,289
0
W
Terra
GARCH0MP
Terra
3,800
460
1,463
5,172
16,606
19,738
1,069
5,306
11,300
59,715
0
W
Agni
17,052
1,927
0
3,873
18,182
7,605
1,080
9,869
8,313
97,962
0
L
Baron Samedi
RiskyRaichu
Baron Samedi
18,009
1,240
711
8,219
23,662
12,169
582
8,588
14,864
77,296
0
W
Neith
Unicody
Neith
14,043
7,840
0
6,896
11,919
3,945
5,107
2,123
9,796
0
90,417
L
Artemis
Xippie
Artemis
20,076
11,673
0
3,837
18,993
5,436
1,002
1,740
16,898
0
121,835
L
1,813
400
0
1,585
17,064
4,802
0
5,306
11,758
0
35,434
L
Morgan Le Fay
ZangTheRipper
Morgan Le Fay
4,881
1,257
0
1,305
14,967
3,334
0
5,025
9,908
43,180
0
L
Cerberus
Zulixa
Cerberus
5,348
1,313
0
3,307
19,607
17,533
24
4,599
14,944
15,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
66,737
476
Minions Killed
552
0
Camps Cleared
0
1,773,337
Distance Traveled
2,132,208
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,507
705
141
6
0
491,397
1
W
Sobek
12,208
555
23
1
0
443,986
8
W
Terra
13,109
596
99
5
0
409,780
2
W
Agni
13,264
603
150
7
0
405,184
0
L
Baron Samedi
11,457
521
131
6
0
338,269
1
W
Neith
12,649
575
139
6
0
381,861
5
L
Artemis
12,028
547
162
7
0
372,141
3
L
Thor
8,349
380
74
3
0
341,887
2
L
Morgan Le Fay
8,471
385
72
3
0
352,339
0
L
Cerberus
9,010
410
37
2
0
368,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role