Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BlackOkoku
Discordia
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 121L
1,581 Elo+
Solo
Xbalanque
Xbalanque
TempestStorm7
Xbalanque
Level 89
God Stats
124W - 101L
1,700 SR
Queue Stats
358W - 298L
1,661 Elo+
Solo
Fafnir
Fafnir
arcade_abc
Fafnir
Level 160
God Stats
121W - 134L
1,565 SR
Queue Stats
841W - 828L
1,634 Elo+
Solo
Team Averages
Level 132
1,553 SR
1,575 Elo+

VS

Team Averages
Level 117
1,399 SR
1,654 Elo+
Thor
Thor
CamelAtor2703
Thor
Level 107
God Stats
12W - 13L
1,121 SR
Queue Stats
1,004W - 864L
1,645 Elo+
Solo
Eset
Eset
Clidex
Eset
Level 125
God Stats
5W - 10L
1,402 SR
Queue Stats
187W - 170L
1,620 Elo+
Solo
Bellona
Bellona
Madcow1337
Bellona
Level 126
God Stats
1W - 4L
1,219 SR
Queue Stats
350W - 287L
1,644 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Niranium
Ah Muzen Cab
Level 121
God Stats
25W - 15L
1,751 SR
Queue Stats
95W - 64L
1,682 Elo+
Party 1
Sylvanus
Sylvanus
Xeltros
Sylvanus
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 46L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 2 / 0
7,663
639
9,338
10,033
6,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
 
Chaac
11
1 / 2 / 2
6,484
540
4,404
8,745
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
BlackOkoku
Discordia
13
1 / 0 / 1
7,362
614
5,041
6,703
2,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
TempestStorm7
Xbalanque
12
2 / 2 / 0
6,829
569
4,947
7,265
2,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
arcade_abc
Fafnir
10
0 / 1 / 3
6,457
538
2,525
8,920
6,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,069
506
5,372
10,238
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Clidex
Eset
12
1 / 0 / 3
6,611
551
6,874
5,499
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Madcow1337
Bellona
11
2 / 3 / 0
6,818
568
3,626
7,726
3,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Niranium
Ah Muzen Cab
10
1 / 2 / 1
6,049
504
4,752
6,165
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Xeltros
Sylvanus
10
1 / 1 / 2
5,728
477
4,837
7,599
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
7
7
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
0
2.5
W
Chaac
 
Chaac
1
2
2
1
W
Discordia
BlackOkoku
Discordia
1
0
1
1.5
L
2
3
2
1
L
Eset
Clidex
Eset
1
0
3
2.5
L
Bellona
Madcow1337
Bellona
2
3
0
0.67
L
Ah Muzen Cab
Niranium
Ah Muzen Cab
1
2
1
0.75
W
Xbalanque
TempestStorm7
Xbalanque
2
2
0
1
L
Sylvanus
Xeltros
Sylvanus
1
1
2
2
W
Fafnir
arcade_abc
Fafnir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
25,461
41,666
Taken
37,227
20,664
Mitigated
15,782
14,724
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,338
2,700
0
2,939
10,033
6,264
0
1,622
8,301
0
49,167
W
Chaac
 
Chaac
4,404
580
0
4,138
8,745
2,938
0
1,545
7,120
0
37,402
W
Discordia
BlackOkoku
Discordia
5,041
737
173
2,879
6,703
2,578
212
3,401
3,024
58,261
0
L
5,372
1,200
0
2,620
10,238
3,232
0
2,440
7,798
0
26,291
L
Eset
Clidex
Eset
6,874
509
246
2,017
5,499
1,800
0
2,130
3,266
38,154
0
L
Bellona
Madcow1337
Bellona
3,626
1,433
0
1,246
7,726
3,659
0
0
7,726
0
28,646
L
Ah Muzen Cab
Niranium
Ah Muzen Cab
4,752
1,012
0
1,455
6,165
1,463
93
586
5,429
0
40,644
W
Xbalanque
TempestStorm7
Xbalanque
4,947
1,418
0
2,886
7,265
2,040
0
670
6,595
0
49,192
L
Sylvanus
Xeltros
Sylvanus
4,837
2,010
584
1,542
7,599
5,628
90
1,986
5,442
17,864
5,534
W
Fafnir
arcade_abc
Fafnir
2,525
732
0
1,709
8,920
6,844
0
3,246
5,612
16,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
31,275
460
Minions Killed
327
0
Camps Cleared
0
1,209,613
Distance Traveled
1,161,438
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,663
639
102
9
0
248,650
1
W
Chaac
6,484
540
83
7
0
274,635
4
W
Discordia
7,362
614
125
10
0
246,674
6
L
Thor
6,069
506
50
4
0
221,932
1
L
Eset
6,611
551
74
6
0
248,913
6
L
Bellona
6,818
568
70
6
0
232,562
0
L
Ah Muzen Cab
6,049
504
89
7
0
241,325
5
W
Xbalanque
6,829
569
121
10
0
219,021
2
L
Sylvanus
5,728
477
44
4
0
216,706
3
W
Fafnir
6,457
538
29
2
0
220,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role