Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AAsemVader
Xbalanque
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Odin
Odin
DaveTheMicrowav3
Odin
Level 152
God Stats
4W - 3L
1,739 SR
Queue Stats
138W - 135L
1,647 Elo+
Party 1
Hun Batz
Hun Batz
T0lerant
Hun Batz
Level 89
God Stats
0W - 2L
1,071 SR
Queue Stats
33W - 46L
1,440 Elo+
Party 1
Geb
Geb
Theconkill
Geb
Level 46
God Stats
2W - 3L
1,506 SR
Queue Stats
8W - 12L
1,481 Elo+
Party 1
Team Averages
Level 92
1,463 SR
1,514 Elo+

VS

Team Averages
Level 62
1,386 SR
1,493 Elo+
Gilgamesh
Gilgamesh
BlessTng
Gilgamesh
Level 120
God Stats
3W - 3L
1,613 SR
Queue Stats
55W - 56L
1,495 Elo+
Party 3
Erlang Shen
Erlang Shen
Ginecoloco
Erlang Shen
Level 40
God Stats
15W - 21L
1,367 SR
Queue Stats
333W - 352L
1,401 Elo+
Solo
Sylvanus
Sylvanus
Kneiil
Sylvanus
Level 70
God Stats
5W - 6L
1,253 SR
Queue Stats
201W - 175L
1,510 Elo+
Party 2
Merlin
Merlin
RokDru
Merlin
Level 39
God Stats
1W - 1L
1,114 SR
Queue Stats
24W - 35L
1,460 Elo+
Party 3
Skadi
Skadi
TastyBool
Skadi
Level 39
God Stats
1W - 1L
1,580 SR
Queue Stats
40W - 18L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 4 / 1
9,339
584
6,513
9,187
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
AAsemVader
Xbalanque
11
1 / 5 / 0
6,688
418
5,387
10,139
2,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 1
8,040
503
5,604
13,016
6,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
T0lerant
Hun Batz
12
2 / 5 / 2
7,498
469
4,961
12,921
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 8 / 1
6,100
381
1,532
10,914
3,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlessTng
Gilgamesh
15
4 / 3 / 1
9,335
583
10,505
9,825
9,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
Ginecoloco
Erlang Shen
15
6 / 1 / 3
9,190
574
7,547
9,400
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Kneiil
Sylvanus
13
4 / 0 / 10
7,983
499
6,283
9,292
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
RokDru
Merlin
14
1 / 3 / 3
7,821
489
1,733
6,391
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
TastyBool
Skadi
16
9 / 2 / 7
10,065
629
13,391
10,500
3,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
24
25
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
1
0.88
L
Xbalanque
AAsemVader
Xbalanque
1
5
0
0.2
W
Gilgamesh
BlessTng
Gilgamesh
4
3
1
1.5
L
2
3
1
0.83
W
Erlang Shen
Ginecoloco
Erlang Shen
6
1
3
7.5
W
Sylvanus
Kneiil
Sylvanus
4
0
10
9
W
Merlin
RokDru
Merlin
1
3
3
0.83
L
Hun Batz
T0lerant
Hun Batz
2
5
2
0.6
W
Skadi
TastyBool
Skadi
9
2
7
6.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,997
Damage
39,459
56,177
Taken
45,408
21,841
Mitigated
28,864
12,138
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,513
618
0
2,072
9,187
5,129
481
2,045
7,142
51,807
0
L
Xbalanque
AAsemVader
Xbalanque
5,387
2,425
0
1,378
10,139
2,549
0
2,398
7,741
0
35,779
W
Gilgamesh
BlessTng
Gilgamesh
10,505
3,854
0
3,024
9,825
9,391
278
406
9,419
0
56,474
L
5,604
1,596
0
4,035
13,016
6,519
0
251
12,765
3,125
37,736
W
Erlang Shen
Ginecoloco
Erlang Shen
7,547
4,207
0
6,214
9,400
6,639
884
669
8,677
0
64,088
W
Sylvanus
Kneiil
Sylvanus
6,283
1,579
589
2,209
9,292
6,871
612
1,813
7,403
21,891
7,244
W
Merlin
RokDru
Merlin
1,733
72
0
1,814
6,391
2,095
86
2,493
3,634
39,079
0
L
Hun Batz
T0lerant
Hun Batz
4,961
1,831
0
3,817
12,921
4,089
0
1,876
11,045
0
43,055
W
Skadi
TastyBool
Skadi
13,391
7,690
0
2,846
10,500
3,868
2,054
2,790
7,640
0
80,053
L
1,532
163
0
836
10,914
3,555
0
1,151
9,763
9,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
44,394
376
Minions Killed
477
0
Camps Cleared
0
1,333,154
Distance Traveled
1,489,761
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,339
584
120
8
0
279,317
4
L
Xbalanque
6,688
418
71
4
0
254,990
4
W
Gilgamesh
9,335
583
112
7
0
291,879
4
L
Odin
8,040
503
83
5
0
284,357
2
W
Erlang Shen
9,190
574
106
7
0
345,874
1
W
Sylvanus
7,983
499
38
2
0
299,311
9
W
Merlin
7,821
489
81
5
0
266,331
4
L
Hun Batz
7,498
469
86
5
0
321,894
7
W
Skadi
10,065
629
140
9
0
286,366
1
L
Geb
6,100
381
16
1
0
192,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role