Player Matchup

Cthulhu
Cthulhu
Barbiefan1224
Cthulhu
Level 88
God Stats
14W - 11L
1,576 SR
Queue Stats
743W - 656L
1,620 Elo+
Solo
Nemesis
Nemesis
Javianus
Nemesis
Level 129
God Stats
7W - 4L
1,647 SR
Queue Stats
245W - 253L
1,618 Elo+
Party 3
Gilgamesh
Gilgamesh
SlantSword
Gilgamesh
Level 145
God Stats
25W - 11L
1,696 SR
Queue Stats
129W - 106L
1,621 Elo+
Party 2
Chernobog
Chernobog
Uma no ashi
Chernobog
Level 156
God Stats
2W - 1L
1,737 SR
Queue Stats
87W - 80L
1,519 Elo+
Party 2
Baba Yaga
Baba Yaga
duguay0
Baba Yaga
Level 78
God Stats
1W - 1L
1,302 SR
Queue Stats
146W - 164L
1,537 Elo+
Party 3
Team Averages
Level 119
1,592 SR
1,583 Elo+

VS

Team Averages
Level 88
1,452 SR
1,511 Elo+
Kuzenbo
Kuzenbo
D4RK N0SE
Kuzenbo
Level 87
God Stats
1W - 4L
1,337 SR
Queue Stats
265W - 298L
1,503 Elo+
Party 1
Thor
Thor
D4RK Vyrollo
Thor
Level 85
God Stats
1W - 4L
1,498 SR
Queue Stats
147W - 166L
1,515 Elo+
Party 1
Janus
Janus
TakeJR
Janus
Level 81
God Stats
8W - 12L
1,525 SR
Queue Stats
334W - 354L
1,513 Elo+
Party 1
Chiron
Chiron
WizeJosue
Chiron
Level 119
God Stats
2W - 5L
1,349 SR
Queue Stats
231W - 257L
1,528 Elo+
Party 1
Odin
Odin
d4rkpepote
Odin
Level 68
God Stats
1W - 2L
1,552 SR
Queue Stats
61W - 87L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 2 / 8
9,593
505
14,017
17,569
18,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Javianus
Nemesis
19
12 / 0 / 4
11,862
624
16,179
11,401
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
SlantSword
Gilgamesh
18
5 / 3 / 3
11,587
610
17,905
18,249
16,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Uma no ashi
Chernobog
16
2 / 2 / 3
10,118
533
5,264
14,643
5,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
duguay0
Baba Yaga
15
4 / 4 / 7
9,420
496
8,928
15,603
7,528
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D4RK N0SE
Kuzenbo
12
1 / 3 / 4
9,091
478
6,062
15,989
19,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 4 / 3
8,389
442
5,463
15,926
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
TakeJR
Janus
16
2 / 8 / 1
9,830
517
10,493
14,596
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
WizeJosue
Chiron
16
4 / 4 / 0
9,533
502
13,640
13,141
4,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 1
9,738
513
8,944
17,774
14,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
10
11
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
8
2.5
L
Kuzenbo
D4RK N0SE
Kuzenbo
1
3
4
1
L
0
4
3
0.38
W
Nemesis
Javianus
Nemesis
12
0
4
14
W
Gilgamesh
SlantSword
Gilgamesh
5
3
3
2.17
L
Janus
TakeJR
Janus
2
8
1
0.31
W
Chernobog
Uma no ashi
Chernobog
2
2
3
1.75
L
Chiron
WizeJosue
Chiron
4
4
0
1
L
3
5
1
0.7
W
Baba Yaga
duguay0
Baba Yaga
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,293
Damage
44,602
77,465
Taken
77,426
55,068
Mitigated
51,553
24,526
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,017
1,016
1,142
6,312
17,569
18,893
0
5,751
11,818
47,240
0
L
Kuzenbo
D4RK N0SE
Kuzenbo
6,062
2,791
0
1,040
15,989
19,207
192
5,859
10,130
24,438
0
L
5,463
1,221
0
3,943
15,926
7,377
0
4,799
11,127
0
56,893
W
Nemesis
Javianus
Nemesis
16,179
6,262
0
4,271
11,401
6,913
155
1,914
9,487
0
90,217
W
Gilgamesh
SlantSword
Gilgamesh
17,905
4,411
0
4,520
18,249
16,468
23
5,074
13,175
17,585
70,998
L
Janus
TakeJR
Janus
10,493
553
76
2,130
14,596
5,590
0
8,302
6,294
81,504
0
W
Chernobog
Uma no ashi
Chernobog
5,264
2,875
0
3,812
14,643
5,266
1,066
1,029
13,614
0
76,490
L
Chiron
WizeJosue
Chiron
13,640
6,525
759
4,106
13,141
4,478
107
3,448
9,683
0
65,132
L
8,944
1,382
0
2,700
17,774
14,901
0
3,796
13,978
7,569
45,934
W
Baba Yaga
duguay0
Baba Yaga
8,928
303
152
4,317
15,603
7,528
0
6,392
9,211
55,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,580
Gold Earned
46,581
608
Minions Killed
505
0
Camps Cleared
0
1,964,974
Distance Traveled
1,862,660
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,593
505
68
4
0
395,807
3
L
Kuzenbo
9,091
478
34
2
0
377,798
1
L
Thor
8,389
442
88
5
0
375,798
3
W
Nemesis
11,862
624
121
6
0
424,477
5
W
Gilgamesh
11,587
610
173
9
0
393,456
0
L
Janus
9,830
517
156
8
0
348,924
2
W
Chernobog
10,118
533
147
8
0
393,709
1
L
Chiron
9,533
502
117
6
0
375,182
4
L
Odin
9,738
513
110
6
0
384,958
3
W
Baba Yaga
9,420
496
99
5
0
357,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role