Player Matchup

Athena
Athena
DidItForDale
Athena
Level 7
God Stats
6W - 3L
1,791 SR
Queue Stats
28W - 23L
1,424 Elo+
Party 2
Bakasura
Bakasura
KillingCrowes
Bakasura
Level 16
God Stats
21W - 9L
1,735 SR
Queue Stats
35W - 24L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
jvwizard1
Amaterasu
Level 16
God Stats
4W - 3L
1,322 SR
Queue Stats
203W - 189L
1,526 Elo+
Party 1
Izanami
Izanami
olmCanadiano
Izanami
Level 147
God Stats
2W - 0L
1,966 SR
Queue Stats
51W - 31L
1,670 Elo+
Party 2
Anubis
Anubis
sKu11masK
Anubis
Level 42
God Stats
51W - 39L
1,673 SR
Queue Stats
291W - 279L
1,499 Elo+
Party 1
Team Averages
Level 46
1,697 SR
1,526 Elo+

VS

Team Averages
Level 10
1,521 SR
1,584 Elo+
Ymir
Ymir
IBadDontJudge
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,597 Elo+
Party 3
Loki
Loki
Indiicator
Loki
Level 17
God Stats
1W - 3L
1,412 SR
Queue Stats
29W - 28L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Spartacus0130
Sun Wukong
Level 12
God Stats
10W - 3L
1,691 SR
Queue Stats
18W - 13L
1,649 Elo+
Solo
Izanami
Izanami
Subliminally
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,564 Elo+
Solo
Rama
Rama
ThanatoastUwU
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
3 / 0 / 5
7,237
557
3,340
7,635
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
KillingCrowes
Bakasura
12
4 / 1 / 1
7,756
597
3,213
6,591
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
jvwizard1
Amaterasu
11
1 / 0 / 1
6,388
491
2,868
7,869
5,199
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
olmCanadiano
Izanami
14
4 / 3 / 5
8,356
643
12,043
7,343
2,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
sKu11masK
Anubis
11
2 / 7 / 0
6,895
530
3,686
9,031
4,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,728
518
2,398
10,486
8,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

4
0 / 1 / 1
4,681
360
1,043
3,012
402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Spartacus0130
Sun Wukong
9
0 / 2 / 0
5,481
422
1,911
5,155
1,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Subliminally
Izanami
15
8 / 2 / 0
8,956
689
13,079
7,733
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 1
6,148
473
2,914
7,006
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
11
11
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
3
0
5
5.5
L
1
5
2
0.4
L
0
1
1
0.5
W
Bakasura
KillingCrowes
Bakasura
4
1
1
4.5
L
Sun Wukong
Spartacus0130
Sun Wukong
0
2
0
0
L
Izanami
Subliminally
Izanami
8
2
0
4
L
2
4
1
0.63
W
Amaterasu
jvwizard1
Amaterasu
1
0
1
1.5
W
Izanami
olmCanadiano
Izanami
4
3
5
2.17
W
Anubis
sKu11masK
Anubis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
21,345
38,469
Taken
33,392
22,042
Mitigated
14,512
11,582
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,340
1,541
0
854
7,635
7,959
0
879
6,756
14,017
0
L
2,398
257
471
960
10,486
8,210
0
1,092
9,307
18,665
0
L
1,043
213
0
1,246
3,012
402
0
452
2,560
0
8,726
W
Bakasura
KillingCrowes
Bakasura
3,213
2,423
0
1,996
6,591
1,876
524
0
6,591
0
29,067
L
Sun Wukong
Spartacus0130
Sun Wukong
1,911
763
0
684
5,155
1,763
134
0
5,010
0
22,065
L
Izanami
Subliminally
Izanami
13,079
8,033
0
1,627
7,733
2,490
826
4,591
3,028
0
67,270
L
2,914
2,248
0
975
7,006
1,647
0
807
6,199
0
25,301
W
Amaterasu
jvwizard1
Amaterasu
2,868
1,207
0
4,044
7,869
5,199
469
0
7,869
0
29,991
W
Izanami
olmCanadiano
Izanami
12,043
9,419
0
2,515
7,343
2,310
0
1,585
5,758
0
79,306
W
Anubis
sKu11masK
Anubis
3,686
335
0
2,173
9,031
4,698
212
0
9,031
39,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
31,994
400
Minions Killed
284
0
Camps Cleared
0
1,244,323
Distance Traveled
1,014,100
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,237
557
28
2
0
265,474
1
L
Ymir
6,728
518
34
3
0
234,634
3
L
Loki
4,681
360
21
2
0
109,535
0
W
Bakasura
7,756
597
89
7
0
294,596
3
L
Sun Wukong
5,481
422
32
2
0
232,104
1
L
Izanami
8,956
689
145
11
0
246,167
4
L
Rama
6,148
473
52
4
0
191,660
2
W
Amaterasu
6,388
491
61
5
0
229,100
6
W
Izanami
8,356
643
137
11
0
228,537
4
W
Anubis
6,895
530
85
7
0
226,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role