Player Matchup

Achilles
Achilles
ChainingWall616
Achilles
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 32L
1,610 Elo+
Party 1
Vulcan
Vulcan
DarkScreak
Vulcan
Level 122
God Stats
6W - 10L
1,482 SR
Queue Stats
142W - 141L
1,633 Elo+
Solo
Heimdallr
Heimdallr
Dhrogoooo
Heimdallr
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 45L
1,701 Elo+
Party 1
Sobek
Sobek
GodOfDestructıon
Sobek
Level 88
God Stats
9W - 7L
1,632 SR
Queue Stats
288W - 267L
1,584 Elo+
Solo
Thanatos
Thanatos
PrimalRaindrop
Thanatos
Level 113
God Stats
3W - 4L
1,720 SR
Queue Stats
10W - 6L
1,968 Elo+
Party 1
Team Averages
Level 121
1,567 SR
1,699 Elo+

VS

Team Averages
Level 141
1,660 SR
1,580 Elo+
Danzaburou
Danzaburou
MrBurgerPattyz
Danzaburou
Level 127
God Stats
54W - 29L
1,863 SR
Queue Stats
196W - 174L
1,671 Elo+
Solo
Kali
Kali
Skivver
Kali
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,632 Elo+
Solo
Nike
Nike
XDaisuki
Nike
Level 108
God Stats
2W - 0L
1,711 SR
Queue Stats
92W - 86L
1,508 Elo+
Solo
Sylvanus
Sylvanus
al6ir
Sylvanus
Level 154
God Stats
17W - 14L
1,656 SR
Queue Stats
358W - 348L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bujaflo
Morgan Le Fay
Level 160
God Stats
3W - 9L
1,572 SR
Queue Stats
170W - 177L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 2 / 0
5,538
503
3,946
8,591
5,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
DarkScreak
Vulcan
9
0 / 3 / 1
5,000
455
1,974
5,388
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Dhrogoooo
Heimdallr
8
0 / 3 / 1
5,292
481
3,944
7,536
1,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 1
5,203
473
3,507
9,079
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
10
2 / 4 / 1
6,007
546
3,383
8,897
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrBurgerPattyz
Danzaburou
12
2 / 1 / 2
6,865
624
4,102
4,648
1,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Skivver
Kali
12
9 / 0 / 3
7,877
716
8,582
8,423
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
8
0 / 1 / 6
5,471
497
3,132
7,864
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
al6ir
Sylvanus
12
2 / 1 / 1
7,074
643
6,059
6,223
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
bujaflo
Morgan Le Fay
11
2 / 1 / 3
6,642
604
5,724
6,024
2,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
2
0
0.5
L
Vulcan
DarkScreak
Vulcan
0
3
1
0.17
L
Heimdallr
Dhrogoooo
Heimdallr
0
3
1
0.17
L
1
3
1
0.5
W
Danzaburou
MrBurgerPattyz
Danzaburou
2
1
2
3
L
Thanatos
2
4
1
0.63
W
Kali
Skivver
Kali
9
0
3
10.5
W
Nike
0
1
6
3
W
Sylvanus
al6ir
Sylvanus
2
1
1
2.5
W
Morgan Le Fay
bujaflo
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
27,599
39,491
Taken
33,182
16,665
Mitigated
15,891
10,429
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,946
954
0
1,005
8,591
5,137
0
3,148
5,174
0
24,481
L
Vulcan
DarkScreak
Vulcan
1,974
188
0
739
5,388
1,467
185
2,487
2,901
26,466
0
L
Heimdallr
Dhrogoooo
Heimdallr
3,944
1,337
0
1,660
7,536
1,823
0
1,274
6,202
0
24,102
L
3,507
264
0
2,358
9,079
5,769
0
1,379
7,700
11,275
0
W
Danzaburou
MrBurgerPattyz
Danzaburou
4,102
1,833
0
1,013
4,648
1,495
0
718
3,930
0
54,281
L
Thanatos
3,383
836
0
4,667
8,897
2,469
0
2,486
6,411
0
33,262
W
Kali
Skivver
Kali
8,582
4,739
0
4,780
8,423
4,494
445
1,096
7,316
0
35,662
W
Nike
3,132
715
0
2,723
7,864
3,307
69
1,378
6,462
0
9,655
W
Sylvanus
al6ir
Sylvanus
6,059
1,467
404
2,919
6,223
4,553
0
347
5,876
36,595
7,546
W
Morgan Le Fay
bujaflo
Morgan Le Fay
5,724
317
0
1,080
6,024
2,042
404
1,803
4,117
38,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
33,929
239
Minions Killed
375
0
Camps Cleared
0
1,043,625
Distance Traveled
1,160,943
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,538
503
50
5
0
200,080
1
L
Vulcan
5,000
455
55
5
0
221,255
4
L
Heimdallr
5,292
481
50
5
0
183,383
0
L
Sobek
5,203
473
11
1
0
222,309
3
W
Danzaburou
6,865
624
108
10
0
204,359
2
L
Thanatos
6,007
546
73
7
0
216,598
0
W
Kali
7,877
716
69
6
0
305,432
2
W
Nike
5,471
497
14
1
0
228,083
2
W
Sylvanus
7,074
643
110
10
0
183,867
4
W
Morgan Le Fay
6,642
604
74
7
0
239,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role