Player Matchup

Sylvanus
Sylvanus
BountyHunter797
Sylvanus
Level 156
God Stats
22W - 16L
1,534 SR
Queue Stats
447W - 473L
1,478 Elo+
Solo
Scylla
Scylla
CyS616
Scylla
Level 158
God Stats
4W - 3L
1,360 SR
Queue Stats
173W - 189L
1,474 Elo+
Solo
Kali
Kali
JJBruna
Kali
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 40L
1,535 Elo+
Solo
Zeus
Zeus
UPineapple
Zeus
Level 85
God Stats
55W - 40L
1,575 SR
Queue Stats
265W - 310L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
spencyspice
Nu Wa
Level 24
God Stats
48W - 65L
1,442 SR
Queue Stats
183W - 250L
1,408 Elo+
Party 1
Team Averages
Level 97
1,482 SR
1,468 Elo+

VS

Team Averages
Level 62
1,412 SR
1,414 Elo+
Pele
Pele
Gomushu
Pele
Level 41
God Stats
0W - 2L
1,217 SR
Queue Stats
231W - 320L
1,353 Elo+
Solo
Cthulhu
Cthulhu
Grabby83
Cthulhu
Level 44
God Stats
1W - 2L
1,263 SR
Queue Stats
34W - 34L
1,431 Elo+
Solo
Ah Puch
Ah Puch
KkingTyranT8078
Ah Puch
Level 16
God Stats
12W - 15L
1,433 SR
Queue Stats
20W - 27L
1,442 Elo+
Party 2
Skadi
Skadi
NoImNotGod
Skadi
Level 137
God Stats
1W - 4L
1,838 SR
Queue Stats
160W - 193L
1,436 Elo+
Party 2
Thoth
Thoth
ragnarokedge6
Thoth
Level 70
God Stats
3W - 15L
1,310 SR
Queue Stats
728W - 735L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 0 / 19
10,575
961
6,286
7,691
6,975
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
CyS616
Scylla
17
4 / 1 / 11
10,685
971
13,588
8,775
3,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
JJBruna
Kali
17
5 / 3 / 12
10,570
961
11,202
8,991
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 0 / 7
11,919
1,084
22,851
5,467
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 2 / 16
10,701
973
9,882
7,573
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

252

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gomushu
Pele
15
0 / 8 / 3
8,985
817
5,468
14,891
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Grabby83
Cthulhu
15
1 / 3 / 2
9,697
882
5,327
13,868
10,849
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 9 / 3
9,333
848
11,641
15,748
5,077
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
1 / 4 / 2
9,723
884
7,580
14,042
4,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 2
10,262
933
6,453
9,242
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
25
Kills
6
6
Deaths
25
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
19
10.5
W
Scylla
CyS616
Scylla
4
1
11
9.5
L
Pele
Gomushu
Pele
0
8
3
0.19
L
Cthulhu
Grabby83
Cthulhu
1
3
2
0.67
W
Kali
JJBruna
Kali
5
3
12
3.67
L
1
9
3
0.28
L
Skadi
1
4
2
0.5
W
13
0
7
16.5
L
3
1
2
4
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,809
Damage
36,469
38,497
Taken
67,791
18,376
Mitigated
28,347
9,705
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,286
291
3,391
2,780
7,691
6,975
0
4,456
3,235
14,015
0
W
Scylla
CyS616
Scylla
13,588
1,307
0
1,324
8,775
3,184
0
5,543
3,232
32,654
0
L
Pele
Gomushu
Pele
5,468
1,340
0
986
14,891
5,196
0
10,581
4,310
0
15,816
L
Cthulhu
Grabby83
Cthulhu
5,327
264
318
0
13,868
10,849
0
10,703
3,165
28,450
0
W
Kali
JJBruna
Kali
11,202
5,465
0
1,362
8,991
4,683
0
3,490
5,501
0
30,184
L
11,641
321
0
676
15,748
5,077
0
11,302
4,446
24,171
0
L
Skadi
7,580
3,545
144
2,042
14,042
4,403
0
12,106
1,936
0
40,348
W
22,851
436
260
479
5,467
1,503
0
4,157
1,310
32,768
0
L
6,453
205
0
0
9,242
2,822
0
7,915
1,327
34,373
0
W
9,882
4,217
59
50
7,573
2,031
0
5,775
1,798
35,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,450
Gold Earned
48,000
204
Minions Killed
229
5
Camps Cleared
8
1,026,376
Distance Traveled
970,598
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,575
961
16
1
1
206,843
0
W
Scylla
10,685
971
54
5
1
201,228
2
L
Pele
8,985
817
22
2
2
192,702
0
L
Cthulhu
9,697
882
65
6
1
209,364
1
W
Kali
10,570
961
41
4
1
220,660
0
L
Ah Puch
9,333
848
24
2
1
177,829
4
L
Skadi
9,723
884
59
5
4
192,018
0
W
Zeus
11,919
1,084
22
2
1
204,939
0
L
Thoth
10,262
933
59
5
0
198,685
1
W
Nu Wa
10,701
973
71
6
1
192,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role