Player Matchup

Arachne
Arachne
BeakerMeepMeep
Arachne
Level 28
God Stats
6W - 5L
1,336 SR
Queue Stats
132W - 158L
1,350 Elo+
Solo
Apollo
Apollo
FnordyPaper
Apollo
Level 23
God Stats
4W - 7L
1,552 SR
Queue Stats
66W - 65L
1,509 Elo+
Solo
Cthulhu
Cthulhu
RiskyRaichu
Cthulhu
Level 102
God Stats
7W - 1L
1,961 SR
Queue Stats
16W - 12L
1,570 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZangTheRipper
Morgan Le Fay
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artio
Artio
Zulixa
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,570 SR
1,486 Elo+

VS

Team Averages
Level 37
1,708 SR
1,376 Elo+
Hercules
Hercules
A4INCHPOUNDER
Hercules
Level 128
God Stats
0W - 2L
1,850 SR
Queue Stats
29W - 21L
1,627 Elo+
Party 1
Ares
Ares
B0N3RK1NG91
Ares
Level 29
God Stats
12W - 11L
1,841 SR
Queue Stats
158W - 172L
1,262 Elo+
Solo
Olorun
Olorun
NIENWAN
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
atgradthesyl
Arachne
Level 22
God Stats
11W - 5L
1,852 SR
Queue Stats
161W - 153L
1,473 Elo+
Solo
Rama
Rama
spotssss
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 2
8,810
629
8,955
11,194
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
14
9 / 0 / 0
8,630
616
10,844
6,949
2,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
RiskyRaichu
Cthulhu
12
2 / 4 / 4
7,463
533
6,786
10,207
8,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
ZangTheRipper
Morgan Le Fay
11
3 / 6 / 1
7,202
514
7,756
8,174
2,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Zulixa
Artio
10
0 / 3 / 6
6,404
457
1,586
7,580
6,437
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A4INCHPOUNDER
Hercules
13
4 / 5 / 3
7,980
570
9,397
11,742
6,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 3 / 1
6,663
476
4,087
12,740
5,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
NIENWAN
Olorun
8
1 / 8 / 1
5,883
420
2,737
10,178
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
atgradthesyl
Arachne
12
7 / 2 / 4
8,286
592
8,142
10,054
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
12
3 / 4 / 1
7,129
509
4,580
7,254
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
22
Kills
16
16
Deaths
22
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
A4INCHPOUNDER
Hercules
4
5
3
1.1
L
1
3
1
0.5
W
8
3
2
3
W
Apollo
9
0
0
9
L
Olorun
NIENWAN
Olorun
1
8
1
0.19
W
Cthulhu
RiskyRaichu
Cthulhu
2
4
4
1
W
Morgan Le Fay
ZangTheRipper
Morgan Le Fay
3
6
1
0.58
W
Artio
Zulixa
Artio
0
3
6
1
L
Arachne
atgradthesyl
Arachne
7
2
4
4.5
L
Rama
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,927
Damage
28,943
44,104
Taken
51,968
26,633
Mitigated
21,398
10,170
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A4INCHPOUNDER
Hercules
9,397
2,806
0
2,308
11,742
6,741
349
5,055
6,687
0
44,705
L
4,087
278
0
1,710
12,740
5,723
0
1,047
11,693
18,110
0
W
8,955
5,568
0
4,711
11,194
6,496
1,485
315
10,879
0
49,504
W
Apollo
10,844
8,303
0
2,844
6,949
2,481
4,745
1,594
5,355
0
57,654
L
Olorun
NIENWAN
Olorun
2,737
1,672
0
1,194
10,178
3,150
0
5,501
4,677
11,190
1,950
W
Cthulhu
RiskyRaichu
Cthulhu
6,786
781
199
708
10,207
8,373
638
336
9,871
31,824
0
W
Morgan Le Fay
ZangTheRipper
Morgan Le Fay
7,756
1,807
0
1,000
8,174
2,846
813
1,406
6,768
27,980
0
W
Artio
Zulixa
Artio
1,586
737
290
418
7,580
6,437
903
2,480
4,931
6,022
0
L
Arachne
atgradthesyl
Arachne
8,142
5,167
0
4,554
10,054
4,007
0
3,512
6,542
0
34,094
L
Rama
4,580
3,836
0
1,002
7,254
1,777
0
1,234
6,020
0
29,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
35,941
320
Minions Killed
282
0
Camps Cleared
0
1,276,863
Distance Traveled
1,189,372
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,980
570
112
8
0
253,883
3
L
Ares
6,663
476
36
3
0
208,548
0
W
Arachne
8,810
629
81
6
0
280,000
2
W
Apollo
8,630
616
107
8
0
259,597
0
L
Olorun
5,883
420
27
2
0
224,892
5
W
Cthulhu
7,463
533
74
5
0
252,485
0
W
Morgan Le Fay
7,202
514
49
4
0
218,149
0
W
Artio
6,404
457
9
1
0
266,632
0
L
Arachne
8,286
592
63
5
0
296,486
2
L
Rama
7,129
509
44
3
0
205,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role