Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Nostyle911
Scylla
Level 26
God Stats
3W - 1L
1,732 SR
Queue Stats
227W - 222L
1,538 Elo+
Party 2
Arachne
Arachne
Waas 0llll0
Arachne
Level 94
God Stats
70W - 46L
1,445 SR
Queue Stats
244W - 255L
1,413 Elo+
Party 3
Ra
Ra
WickedRose23
Ra
Level 27
God Stats
6W - 2L
1,619 SR
Queue Stats
72W - 85L
1,266 Elo+
Solo
Bellona
Bellona
nox9630
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,277 Elo+
Party 3
Team Averages
Level 36
1,559 SR
1,399 Elo+

VS

Team Averages
Level 28
1,506 SR
1,469 Elo+
Hades
Hades
Jack warli
Hades
Level 25
God Stats
54W - 72L
1,537 SR
Queue Stats
54W - 73L
1,409 Elo+
Solo
Chernobog
Chernobog
KINDERDEMARS
Chernobog
Level 29
God Stats
1W - 6L
1,345 SR
Queue Stats
205W - 266L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Samledindinho13
Danzaburou
Level 31
God Stats
90W - 94L
1,589 SR
Queue Stats
177W - 224L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
Soya Boyy
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,554 Elo+
Solo
Bakasura
Bakasura
mowgliestone
Bakasura
Level 28
God Stats
12W - 14L
1,560 SR
Queue Stats
266W - 371L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 11
8,546
475
9,032
10,950
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Nostyle911
Scylla
15
6 / 2 / 11
9,140
508
11,257
7,947
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Waas 0llll0
Arachne
18
12 / 2 / 11
10,792
600
14,442
16,249
8,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 8
8,781
488
6,085
5,817
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
nox9630
Bellona
16
10 / 1 / 8
9,556
531
8,553
9,706
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 7 / 0
9,630
535
5,243
13,262
6,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
KINDERDEMARS
Chernobog
11
3 / 6 / 3
7,888
438
3,629
11,365
3,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Samledindinho13
Danzaburou
14
1 / 6 / 0
8,773
487
8,100
14,312
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Soya Boyy
Kuzenbo
11
3 / 5 / 3
8,020
446
8,689
13,654
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
mowgliestone
Bakasura
10
0 / 10 / 1
6,949
386
4,166
14,515
4,421
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
34
Kills
9
10
Deaths
34
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
4
11
1.88
L
Hades
2
7
0
0.29
L
Chernobog
KINDERDEMARS
Chernobog
3
6
3
0.75
W
Scylla
Nostyle911
Scylla
6
2
11
5.75
L
Danzaburou
Samledindinho13
Danzaburou
1
6
0
0.17
L
Kuzenbo
Soya Boyy
Kuzenbo
3
5
3
0.9
W
Arachne
Waas 0llll0
Arachne
12
2
11
8.75
W
4
1
8
8
L
Bakasura
mowgliestone
Bakasura
0
10
1
0.05
W
Bellona
nox9630
Bellona
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
29,827
50,669
Taken
67,108
22,572
Mitigated
35,130
19,229
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,032
529
0
1,401
10,950
3,568
0
4,383
6,567
49,372
0
L
Hades
5,243
356
154
3,258
13,262
6,274
789
7,371
5,415
40,531
0
L
Chernobog
KINDERDEMARS
Chernobog
3,629
1,829
201
2,298
11,365
3,056
0
6,596
4,359
0
35,579
W
Scylla
Nostyle911
Scylla
11,257
979
0
3,480
7,947
2,373
205
2,529
5,408
51,089
0
L
Danzaburou
Samledindinho13
Danzaburou
8,100
1,736
0
3,405
14,312
5,281
795
2,736
11,472
0
57,491
L
Kuzenbo
Soya Boyy
Kuzenbo
8,689
3,735
0
1,884
13,654
16,098
56
6,050
7,054
26,776
0
W
Arachne
Waas 0llll0
Arachne
14,442
9,461
400
8,429
16,249
8,757
0
1,925
14,169
0
84,833
W
6,085
272
1,519
2,385
5,817
2,031
70
4,393
1,404
41,950
0
L
Bakasura
mowgliestone
Bakasura
4,166
3,154
99
3,308
14,515
4,421
0
2,146
12,257
0
26,702
W
Bellona
nox9630
Bellona
8,553
1,752
0
1,615
9,706
5,843
752
702
8,756
0
38,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
41,260
443
Minions Killed
326
0
Camps Cleared
0
1,806,558
Distance Traveled
1,598,331
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,546
475
79
4
0
315,007
4
L
Hades
9,630
535
75
4
0
247,869
3
L
Chernobog
7,888
438
62
3
0
354,833
3
W
Scylla
9,140
508
79
4
0
353,482
2
L
Danzaburou
8,773
487
100
6
0
287,621
0
L
Kuzenbo
8,020
446
18
1
0
341,185
8
W
Arachne
10,792
600
128
7
0
414,150
0
W
Ra
8,781
488
91
5
0
352,735
3
L
Bakasura
6,949
386
71
4
0
366,823
0
W
Bellona
9,556
531
66
4
0
371,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role