Player Matchup

Zeus
Zeus
HRR0
Zeus
Level 101
God Stats
1W - 1L
1,329 SR
Queue Stats
36W - 31L
1,498 Elo+
Solo
Skadi
Skadi
Sasquatch69
Skadi
Level 157
God Stats
2W - 4L
1,622 SR
Queue Stats
128W - 134L
1,630 Elo+
Solo
Da Ji
Da Ji
TunserStuck
Da Ji
Level 47
God Stats
8W - 6L
1,507 SR
Queue Stats
36W - 45L
1,376 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,501 Elo+

VS

Team Averages
Level 73
1,606 SR
1,526 Elo+
Discordia
Discordia
 
Discordia
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Electrya
Neith
Level 106
God Stats
65W - 58L
1,568 SR
Queue Stats
67W - 68L
1,541 Elo+
Party 1
Nox
Nox
Xhelys
Nox
Level 103
God Stats
29W - 13L
1,751 SR
Queue Stats
73W - 69L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HRR0
Zeus
14
4 / 0 / 8
9,705
747
10,720
4,397
1,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 5
10,689
822
10,533
6,632
2,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 9 / 5
8,989
691
3,393
10,413
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 8 / 6
7,639
588
3,967
9,074
3,128
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Electrya
Neith
13
3 / 3 / 6
8,725
671
8,058
8,140
2,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Xhelys
Nox
13
6 / 4 / 1
9,091
699
3,530
9,368
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
15
Kills
9
9
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
8
6
0.38
L
Neith
Electrya
Neith
3
3
6
2
W
Zeus
HRR0
Zeus
4
0
8
8
W
8
0
5
10.5
W
3
9
5
0.61
L
Nox
Xhelys
Nox
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
15,555
21,442
Taken
26,582
8,551
Mitigated
9,338
3,820
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,967
142
0
664
9,074
3,128
0
4,497
4,577
14,232
0
L
Neith
Electrya
Neith
8,058
1,863
0
1,803
8,140
2,694
0
2,438
5,702
0
30,935
W
Zeus
HRR0
Zeus
10,720
241
0
1,679
4,397
1,396
897
2,332
1,985
34,218
0
W
10,533
3,912
0
1,865
6,632
2,341
1,990
1,779
4,739
0
58,065
W
3,393
262
0
276
10,413
4,814
0
3,030
7,221
0
9,694
L
Nox
Xhelys
Nox
3,530
163
0
2,090
9,368
3,516
0
3,785
5,583
26,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
25,455
159
Minions Killed
137
0
Camps Cleared
0
641,681
Distance Traveled
618,238
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,639
588
28
2
0
168,052
4
L
Neith
8,725
671
50
4
0
228,658
2
W
Zeus
9,705
747
50
4
0
232,602
4
W
Skadi
10,689
822
97
7
0
215,573
0
W
Da Ji
8,989
691
12
1
0
193,506
1
L
Nox
9,091
699
59
5
0
221,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role