Player Matchup

Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
R3AP3R01
Sobek
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,303 Elo+
Party 1
Kukulkan
Kukulkan
WingdiverOcelot
Kukulkan
Level 7
God Stats
3W - 0L
1,843 SR
Queue Stats
7W - 5L
1,596 Elo+
Party 2
Ullr
Ullr
XSenseiDimeX
Ullr
Level 34
God Stats
2W - 1L
1,509 SR
Queue Stats
9W - 14L
1,318 Elo+
Party 1
Thoth
Thoth
ntfbuckshot
Thoth
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,678 Elo+
Party 2
Team Averages
Level 41
1,570 SR
1,479 Elo+

VS

Team Averages
Level 12
1,528 SR
1,448 Elo+
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fiction69
Anhur
Level 6
God Stats
3W - 3L
1,639 SR
Queue Stats
8W - 13L
1,392 Elo+
Solo
Thor
Thor
LadiLady
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,500 Elo+
Solo
Ra
Ra
NegroItom
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo
Raijin
Raijin
ash61
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
11 / 0 / 19
11,233
1,248
12,629
14,562
7,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
R3AP3R01
Sobek
17
1 / 3 / 29
10,016
1,113
11,225
14,955
18,872
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
17
6 / 2 / 15
10,589
1,177
12,806
6,478
2,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 18
10,097
1,122
8,386
7,622
4,385
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
21 / 1 / 15
13,070
1,452
19,438
6,885
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 0 / 2
7,963
885
1,091
2,034
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Fiction69
Anhur
14
0 / 5 / 2
8,137
904
8,168
13,656
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
0 / 13 / 6
8,764
974
7,326
18,782
6,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 10 / 4
8,872
986
9,083
15,730
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
ash61
Raijin
15
7 / 15 / 1
10,239
1,138
17,698
20,972
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
23
43
Kills
8
8
Deaths
43
96
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
0
19
20.5
L
Olorun
 
Olorun
0
0
2
1
L
Anhur
Fiction69
Anhur
0
5
2
0.2
L
Thor
0
13
6
0.23
L
1
10
4
0.3
W
Sobek
R3AP3R01
Sobek
1
3
29
5.17
W
Kukulkan
6
2
15
6.75
W
4
2
18
6.5
L
Raijin
ash61
Raijin
7
15
1
0.5
W
21
1
15
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,484
Damage
43,366
50,502
Taken
71,174
35,787
Mitigated
24,816
9,176
Healing
1,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,629
8,150
0
4,553
14,562
7,445
0
7,244
7,318
0
18,017
L
Olorun
 
Olorun
1,091
494
83
177
2,034
774
0
966
1,068
7,814
1,652
L
Anhur
Fiction69
Anhur
8,168
2,398
0
217
13,656
4,578
0
6,847
6,809
0
15,913
L
Thor
7,326
2,826
0
232
18,782
6,554
0
11,835
6,947
0
19,973
L
9,083
1,257
705
252
15,730
5,485
0
11,399
4,331
39,034
0
W
Sobek
R3AP3R01
Sobek
11,225
1,097
0
1,634
14,955
18,872
0
7,901
7,054
18,747
0
W
Kukulkan
12,806
2,348
0
0
6,478
2,589
0
3,632
2,846
50,330
0
W
8,386
4,640
0
1,417
7,622
4,385
0
4,133
3,489
73
20,340
L
Raijin
ash61
Raijin
17,698
3,441
0
36
20,972
7,425
0
12,358
8,487
23,062
0
W
19,438
4,122
0
1,572
6,885
2,496
0
4,851
2,034
32,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,005
Gold Earned
43,975
179
Minions Killed
141
5
Camps Cleared
4
890,605
Distance Traveled
746,133
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,233
1,248
17
2
0
220,303
0
L
Olorun
7,963
885
15
2
3
142,420
4
L
Anhur
8,137
904
12
1
1
170,935
0
L
Thor
8,764
974
22
2
0
143,669
1
L
Ra
8,872
986
78
9
0
154,030
2
W
Sobek
10,016
1,113
15
2
0
174,179
1
W
Kukulkan
10,589
1,177
97
11
2
152,299
0
W
Ullr
10,097
1,122
20
2
3
161,119
1
L
Raijin
10,239
1,138
14
2
0
135,079
0
W
Thoth
13,070
1,452
30
3
0
182,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role