Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MiguelAngelparri
Merlin
Level 33
God Stats
1W - 3L
1,118 SR
Queue Stats
231W - 295L
1,317 Elo+
Solo
Susano
Susano
X-N35C4U_M1LGR4U
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,383 Elo+
Party 1
Ymir
Ymir
lucanicox
Ymir
Level 55
God Stats
31W - 15L
1,600 SR
Queue Stats
284W - 278L
1,546 Elo+
Solo
Neith
Neith
matheusdepaula16
Neith
Level 86
God Stats
2W - 5L
1,387 SR
Queue Stats
250W - 282L
1,391 Elo+
Party 1
Team Averages
Level 47
1,421 SR
1,427 Elo+

VS

Team Averages
Level 60
1,522 SR
1,447 Elo+
Loki
Loki
CanudoMafioso
Loki
Level 17
God Stats
15W - 7L
1,500 SR
Queue Stats
69W - 66L
1,484 Elo+
Party 2
Chaac
Chaac
Lagartixa-Batata
Chaac
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
186W - 197L
1,463 Elo+
Party 3
Ganesha
Ganesha
Zuki262
Ganesha
Level 41
God Stats
13W - 12L
1,429 SR
Queue Stats
46W - 41L
1,396 Elo+
Solo
Zeus
Zeus
coelhohenz
Zeus
Level 90
God Stats
11W - 8L
1,908 SR
Queue Stats
363W - 380L
1,443 Elo+
Party 3
Anhur
Anhur
ratoloko
Anhur
Level 126
God Stats
1W - 3L
1,273 SR
Queue Stats
143W - 143L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 5 / 0
6,199
564
3,119
8,479
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
5,671
516
1,222
6,704
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 0
4,453
405
959
5,381
2,093
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
0 / 2 / 3
5,708
519
3,196
10,668
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 1
7,117
647
5,100
4,030
855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,374
670
5,071
6,205
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 3
7,493
681
4,409
7,481
4,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Zuki262
Ganesha
10
0 / 4 / 4
6,040
549
2,614
6,387
3,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 4
7,408
673
4,883
3,532
1,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
ratoloko
Anhur
12
3 / 0 / 1
6,720
611
6,578
5,851
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
18
18
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
0
0.4
W
6
1
1
6.5
W
6
0
3
7.5
L
0
6
1
0.08
L
0
5
0
0
W
Ganesha
Zuki262
Ganesha
0
4
4
0.5
W
3
1
4
5
L
Ymir
0
2
3
0.75
L
4
0
1
4.5
W
Anhur
ratoloko
Anhur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,596
Damage
23,555
35,262
Taken
29,456
10,687
Mitigated
14,484
5,127
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,119
1,037
0
1,191
8,479
2,204
0
926
7,553
0
35,682
W
5,071
1,008
0
1,285
6,205
2,346
0
1,011
5,194
0
41,521
W
4,409
532
0
3,083
7,481
4,772
198
822
6,659
5,557
33,806
L
1,222
0
0
386
6,704
1,842
0
2,972
3,732
26,092
0
L
959
127
0
339
5,381
2,093
0
217
5,164
0
11,194
W
Ganesha
Zuki262
Ganesha
2,614
215
0
350
6,387
3,819
0
1,047
5,340
12,264
0
W
4,883
652
0
934
3,532
1,495
0
468
3,064
45,855
0
L
Ymir
3,196
724
0
1,540
10,668
3,693
0
2,750
7,918
17,298
0
L
5,100
1,902
0
1,671
4,030
855
0
1,154
2,876
0
44,993
W
Anhur
ratoloko
Anhur
6,578
2,902
0
1,138
5,851
2,052
0
1,126
4,725
0
55,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
35,035
297
Minions Killed
384
0
Camps Cleared
0
1,073,304
Distance Traveled
1,126,346
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,199
564
72
7
0
229,083
4
W
Loki
7,374
670
76
7
0
241,473
3
W
Chaac
7,493
681
88
8
0
252,223
3
L
Merlin
5,671
516
66
6
0
208,857
3
L
Susano
4,453
405
18
2
0
220,451
1
W
Ganesha
6,040
549
3
0
0
218,934
1
W
Zeus
7,408
673
97
9
0
214,458
7
L
Ymir
5,708
519
38
3
0
193,292
1
L
Neith
7,117
647
103
9
0
221,621
3
W
Anhur
6,720
611
120
11
0
199,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role