Player Matchup

Osiris
Osiris
TheAppriser
Osiris
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 352L
1,456 Elo+
Solo
Sylvanus
Sylvanus
ThiccThighs6969
Sylvanus
Level 114
God Stats
0W - 3L
1,431 SR
Queue Stats
300W - 267L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
WillReg
Heimdallr
Level 64
God Stats
15W - 12L
1,579 SR
Queue Stats
145W - 142L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
patulo
Nu Wa
Level 108
God Stats
1W - 1L
1,750 SR
Queue Stats
10W - 9L
1,537 Elo+
Solo
Set
Set
welsh1515
Set
Level 118
God Stats
0W - 1L
1,503 SR
Queue Stats
25W - 23L
1,560 Elo+
Solo
Team Averages
Level 92
1,553 SR
1,537 Elo+

VS

Team Averages
Level 98
1,426 SR
1,488 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GlenGlebberman
Neith
Level 49
God Stats
2W - 4L
1,267 SR
Queue Stats
41W - 41L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
XL4stActionHero
Erlang Shen
Level 49
God Stats
3W - 0L
1,521 SR
Queue Stats
34W - 34L
1,470 Elo+
Solo
Tiamat
Tiamat
treytread
Tiamat
Level 88
God Stats
8W - 17L
1,344 SR
Queue Stats
858W - 899L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 4 / 0
8,301
830
6,042
15,008
13,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
15
0 / 7 / 1
8,389
839
7,149
18,622
24,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
WillReg
Heimdallr
15
1 / 5 / 1
9,024
902
8,395
12,669
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
patulo
Nu Wa
15
1 / 7 / 0
8,625
863
11,145
11,836
5,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 7 / 1
8,340
834
7,274
14,396
8,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

141

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
16 / 0 / 13
12,223
1,222
18,164
7,725
3,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
 
Geb
17
2 / 1 / 20
9,517
952
9,177
10,527
9,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 20
10,166
1,017
13,496
7,367
3,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
XL4stActionHero
Erlang Shen
17
4 / 0 / 24
11,142
1,114
10,870
12,877
11,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
treytread
Tiamat
17
5 / 0 / 20
10,545
1,055
16,212
6,646
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
127
2
Kills
30
30
Deaths
2
3
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
16
0
13
22.5
W
Geb
 
Geb
2
1
20
12
W
3
1
20
13
L
Osiris
0
4
0
0
L
Sylvanus
0
7
1
0.07
L
Heimdallr
WillReg
Heimdallr
1
5
1
0.3
W
Erlang Shen
XL4stActionHero
Erlang Shen
4
0
24
16
L
Nu Wa
patulo
Nu Wa
1
7
0
0.14
W
Tiamat
treytread
Tiamat
5
0
20
15
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,005
Damage
67,919
72,531
Taken
45,142
58,785
Mitigated
33,352
7,707
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,164
1,934
0
3,551
7,725
3,808
0
3,402
4,323
49,879
0
W
Geb
 
Geb
9,177
826
0
157
10,527
9,267
0
5,023
5,504
18,933
0
W
13,496
5,109
0
1,403
7,367
3,440
0
2,928
4,439
0
31,630
L
Osiris
6,042
2,063
0
515
15,008
13,861
0
8,622
6,386
0
15,184
L
Sylvanus
7,149
1,954
3,529
2,369
18,622
24,558
0
10,664
7,958
17,646
0
L
Heimdallr
WillReg
Heimdallr
8,395
4,040
0
769
12,669
6,345
0
8,392
4,277
0
37,324
W
Erlang Shen
XL4stActionHero
Erlang Shen
10,870
6,912
2,212
2,379
12,877
11,134
0
4,562
8,315
0
17,473
L
Nu Wa
patulo
Nu Wa
11,145
2,030
0
136
11,836
5,659
0
7,258
4,578
30,229
0
W
Tiamat
treytread
Tiamat
16,212
1,009
186
958
6,646
5,703
0
2,379
4,267
34,239
0
L
7,274
2,414
0
389
14,396
8,362
0
8,617
5,779
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
53,593
185
Minions Killed
199
4
Camps Cleared
9
926,517
Distance Traveled
991,880
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,223
1,222
80
8
1
196,173
0
W
Geb
9,517
952
10
1
0
217,418
1
W
Neith
10,166
1,017
49
5
2
166,427
0
L
Osiris
8,301
830
19
2
1
217,114
0
L
Sylvanus
8,389
839
23
2
1
158,225
3
L
Heimdallr
9,024
902
67
7
0
175,815
0
W
Erlang Shen
11,142
1,114
12
1
1
215,704
0
L
Nu Wa
8,625
863
33
3
0
176,408
0
W
Tiamat
10,545
1,055
48
5
5
196,158
0
L
Set
8,340
834
43
4
2
198,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role