Player Matchup

Heimdallr
Heimdallr
ALLKATRA
Heimdallr
Level 29
God Stats
16W - 10L
1,600 SR
Queue Stats
90W - 128L
1,390 Elo+
Party 2
Ne Zha
Ne Zha
Burguer ninja17
Ne Zha
Level 37
God Stats
4W - 7L
1,570 SR
Queue Stats
118W - 176L
1,398 Elo+
Party 2
Ymir
Ymir
DarkerDrop59
Ymir
Level 18
God Stats
13W - 23L
1,333 SR
Queue Stats
21W - 38L
1,286 Elo+
Party 2
King Arthur
King Arthur
LhamaSarc
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,360 Elo+
Party 2
Ra
Ra
kfr4nco
Ra
Level 25
God Stats
2W - 2L
1,713 SR
Queue Stats
203W - 247L
1,426 Elo+
Party 2
Team Averages
Level 27
1,543 SR
1,372 Elo+

VS

Team Averages
Level 24
1,563 SR
1,385 Elo+
Bakasura
Bakasura
 
Bakasura
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LeoIsBackk
Cthulhu
Level 29
God Stats
11W - 5L
1,624 SR
Queue Stats
81W - 97L
1,429 Elo+
Party 3
Baron Samedi
Baron Samedi
Mathipas
Baron Samedi
Level 59
God Stats
7W - 5L
1,736 SR
Queue Stats
38W - 40L
1,359 Elo+
Party 1
Chang'e
Chang'e
batfido
Chang'e
Level 17
God Stats
2W - 3L
1,455 SR
Queue Stats
25W - 33L
1,398 Elo+
Solo
Hou Yi
Hou Yi
iguiguiguigu
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALLKATRA
Heimdallr
11
1 / 4 / 2
6,598
412
5,581
7,923
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 4 / 2
7,179
449
5,931
11,854
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 1
6,552
410
2,658
6,184
2,236
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
LhamaSarc
King Arthur
10
1 / 3 / 2
6,371
398
1,954
10,544
3,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 6 / 1
7,146
447
5,479
11,089
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 3 / 5
8,574
536
5,959
10,828
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
LeoIsBackk
Cthulhu
14
3 / 1 / 5
8,436
527
8,643
8,107
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Mathipas
Baron Samedi
12
2 / 1 / 4
7,704
482
2,605
6,810
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
batfido
Chang'e
15
6 / 1 / 4
8,918
557
9,012
8,251
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
2 / 2 / 4
8,210
513
7,262
9,218
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
18
18
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
3
5
2.5
L
Heimdallr
ALLKATRA
Heimdallr
1
4
2
0.5
L
2
4
2
0.75
L
2
1
1
2.5
W
Cthulhu
LeoIsBackk
Cthulhu
3
1
5
5.5
L
King Arthur
LhamaSarc
King Arthur
1
3
2
0.67
W
Baron Samedi
Mathipas
Baron Samedi
2
1
4
4
W
Chang'e
batfido
Chang'e
6
1
4
8
W
Hou Yi
2
2
4
2
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
33,481
47,594
Taken
43,214
16,883
Mitigated
22,197
13,314
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,959
4,662
0
1,813
10,828
3,233
45
1,198
9,630
0
47,618
L
Heimdallr
ALLKATRA
Heimdallr
5,581
1,453
0
971
7,923
2,304
0
2,354
5,429
0
31,238
L
5,931
2,862
0
5,056
11,854
4,153
0
4,813
6,647
0
34,441
L
2,658
742
0
1,741
6,184
2,236
0
1,364
4,820
17,822
0
W
Cthulhu
LeoIsBackk
Cthulhu
8,643
1,041
74
3,596
8,107
6,141
164
1,521
6,586
35,813
0
L
King Arthur
LhamaSarc
King Arthur
1,954
653
0
2,061
10,544
3,889
0
5,088
4,521
1,695
17,696
W
Baron Samedi
Mathipas
Baron Samedi
2,605
68
485
1,387
6,810
6,909
115
1,243
5,567
29,139
0
W
Chang'e
batfido
Chang'e
9,012
1,759
2,701
5,514
8,251
2,919
270
3,072
5,179
53,034
0
W
Hou Yi
7,262
2,523
0
2,132
9,218
2,995
279
1,319
7,899
0
64,360
L
5,479
619
183
3,302
11,089
4,301
0
5,504
5,223
41,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
41,842
285
Minions Killed
415
0
Camps Cleared
0
1,316,211
Distance Traveled
1,615,680
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,574
536
98
6
0
372,539
1
L
Heimdallr
6,598
412
68
4
0
258,037
4
L
Ne Zha
7,179
449
78
5
0
297,591
3
L
Ymir
6,552
410
33
2
0
250,757
2
W
Cthulhu
8,436
527
68
4
0
311,663
1
L
King Arthur
6,371
398
43
3
0
252,052
0
W
Baron Samedi
7,704
482
48
3
0
308,188
4
W
Chang'e
8,918
557
102
6
0
298,208
1
W
Hou Yi
8,210
513
99
6
0
325,082
7
L
Ra
7,146
447
63
4
0
257,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role