Player Matchup

Chaac
Chaac
DidItForDale
Chaac
Level 7
God Stats
0W - 3L
1,337 SR
Queue Stats
28W - 23L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
IBadDontJudge
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,729 Elo+
Party 3
Susano
Susano
Moose9779
Susano
Level 7
God Stats
1W - 2L
1,455 SR
Queue Stats
7W - 5L
1,574 Elo+
Solo
Olorun
Olorun
ThanatoastUwU
Olorun
Level 4
God Stats
2W - 2L
1,763 SR
Queue Stats
4W - 3L
1,729 Elo+
Party 3
Kukulkan
Kukulkan
olmCanadiano
Kukulkan
Level 147
God Stats
0W - 1L
1,315 SR
Queue Stats
51W - 31L
1,680 Elo+
Party 2
Team Averages
Level 34
1,474 SR
1,635 Elo+

VS

Team Averages
Level 21
1,578 SR
1,678 Elo+
Sol
Sol
BredToGame
Sol
Level 17
God Stats
5W - 4L
1,991 SR
Queue Stats
106W - 100L
1,688 Elo+
Solo
Loki
Loki
Indiicator
Loki
Level 17
God Stats
1W - 3L
1,242 SR
Queue Stats
29W - 28L
1,495 Elo+
Solo
Thoth
Thoth
MxkeiLwkey
Thoth
Level 3
God Stats
2W - 1L
1,765 SR
Queue Stats
3W - 1L
1,701 Elo+
Solo
Artemis
Artemis
juanurregojurado
Artemis
Level 8
God Stats
1W - 0L
1,730 SR
Queue Stats
5W - 1L
1,782 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sleepyhearley348
Kumbhakarna
Level 61
God Stats
1W - 0L
1,162 SR
Queue Stats
21W - 12L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,308
487
7,182
13,354
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
10
1 / 4 / 3
6,253
417
4,025
11,399
7,984
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
Moose9779
Susano
9
2 / 7 / 1
6,584
439
2,946
9,737
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 5 / 1
6,727
448
7,276
9,104
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
olmCanadiano
Kukulkan
15
4 / 5 / 2
8,676
578
9,387
10,117
3,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 2
10,166
678
16,815
14,146
6,153
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 2
7,775
518
4,537
8,263
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
13
1 / 5 / 3
7,690
513
2,384
8,178
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 3 / 2
7,692
513
9,461
9,123
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
sleepyhearley348
Kumbhakarna
12
1 / 1 / 8
7,829
522
4,108
9,115
8,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
13
Kills
24
25
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
L
3
4
3
1.13
L
Guan Yu
1
4
3
0.63
W
4
2
2
2.5
L
Susano
Moose9779
Susano
2
7
1
0.36
W
Thoth
1
5
3
0.5
L
3
5
1
0.7
W
7
3
2
2.67
L
Kukulkan
olmCanadiano
Kukulkan
4
5
2
1
W
Kumbhakarna
sleepyhearley348
Kumbhakarna
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
37,305
53,711
Taken
48,825
28,986
Mitigated
22,505
10,854
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,815
7,900
0
9,173
14,146
6,153
3,214
5,187
8,409
70,750
0
L
7,182
1,233
0
3,753
13,354
11,760
0
7,697
5,657
0
31,437
L
Guan Yu
4,025
387
609
2,810
11,399
7,984
3
2,904
8,495
0
21,730
W
4,537
1,442
0
3,058
8,263
2,651
0
1,893
6,178
0
39,875
L
Susano
Moose9779
Susano
2,946
1,018
0
1,976
9,737
2,723
0
3,077
6,660
0
27,258
W
Thoth
2,384
287
0
881
8,178
2,332
686
1,984
5,754
38,141
0
L
7,276
4,482
351
1,015
9,104
3,014
995
3,371
5,733
44,311
0
W
9,461
4,883
0
1,774
9,123
3,231
915
3,629
5,494
0
33,984
L
Kukulkan
olmCanadiano
Kukulkan
9,387
1,720
0
340
10,117
3,505
0
6,429
3,688
54,714
0
W
Kumbhakarna
sleepyhearley348
Kumbhakarna
4,108
507
355
775
9,115
8,138
472
3,647
5,468
17,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,548
Gold Earned
41,152
328
Minions Killed
343
0
Camps Cleared
0
1,284,053
Distance Traveled
1,263,597
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,166
678
122
8
0
254,445
4
L
Chaac
7,308
487
56
4
0
249,965
0
L
Guan Yu
6,253
417
32
2
0
270,024
2
W
Loki
7,775
518
78
5
0
272,470
0
L
Susano
6,584
439
48
3
0
287,636
1
W
Thoth
7,690
513
76
5
0
229,916
4
L
Olorun
6,727
448
77
5
0
231,500
3
W
Artemis
7,692
513
38
3
0
243,511
0
L
Kukulkan
8,676
578
115
8
0
244,928
3
W
Kumbhakarna
7,829
522
29
2
0
263,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role