Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Yzzy_109
Izanami
Level 25
God Stats
92W - 73L
1,582 SR
Queue Stats
93W - 79L
1,530 Elo+
Solo
Aphrodite
Aphrodite
neopolly
Aphrodite
Level 28
God Stats
11W - 5L
1,703 SR
Queue Stats
89W - 83L
1,487 Elo+
Solo
Apollo
Apollo
sienio
Apollo
Level 26
God Stats
7W - 13L
1,384 SR
Queue Stats
51W - 50L
1,441 Elo+
Solo
Loki
Loki
theartist59
Loki
Level 26
God Stats
32W - 21L
1,597 SR
Queue Stats
102W - 92L
1,494 Elo+
Party 1
Team Averages
Level 27
1,553 SR
1,490 Elo+

VS

Team Averages
Level 27
1,563 SR
1,562 Elo+
Nu Wa
Nu Wa
Brefar
Nu Wa
Level 17
God Stats
175W - 142L
1,492 SR
Queue Stats
597W - 654L
1,507 Elo+
Solo
Ra
Ra
Your1Last1Shadow
Ra
Level 29
God Stats
17W - 14L
1,522 SR
Queue Stats
578W - 556L
1,375 Elo+
Solo
Ymir
Ymir
adrigarciaa19
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 2
Thanatos
Thanatos
alexsanpq
Thanatos
Level 78
God Stats
1W - 2L
1,517 SR
Queue Stats
78W - 68L
1,481 Elo+
Party 2
Izanami
Izanami
janghya
Izanami
Level 5
God Stats
2W - 3L
1,781 SR
Queue Stats
2W - 5L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
6 / 0 / 5
8,245
485
8,060
8,837
6,978
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Yzzy_109
Izanami
19
5 / 0 / 0
11,380
669
8,244
6,696
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
neopolly
Aphrodite
16
1 / 0 / 2
8,996
529
4,443
11,785
3,743
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
sienio
Apollo
13
4 / 3 / 9
8,345
491
6,789
12,130
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 5
8,695
511
9,081
6,549
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brefar
Nu Wa
14
1 / 2 / 1
8,327
490
10,216
9,270
2,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
7,777
457
1,646
6,663
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 9 / 2
7,622
448
3,976
15,764
11,844
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
alexsanpq
Thanatos
13
1 / 5 / 0
7,575
446
3,821
15,349
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
janghya
Izanami
11
1 / 4 / 1
6,526
384
8,300
9,011
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
3
3
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
5
8.5
L
Nu Wa
Brefar
Nu Wa
1
2
1
0.75
L
0
2
0
0
W
Izanami
Yzzy_109
Izanami
5
0
0
5
L
0
9
2
0.11
L
Thanatos
alexsanpq
Thanatos
1
5
0
0.2
L
Izanami
janghya
Izanami
1
4
1
0.38
W
Aphrodite
neopolly
Aphrodite
1
0
2
2
W
Apollo
sienio
Apollo
4
3
9
2.83
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
27,959
45,997
Taken
56,057
18,950
Mitigated
25,037
19,991
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,060
408
245
1,387
8,837
6,978
160
3,744
5,093
32,133
0
L
Nu Wa
Brefar
Nu Wa
10,216
4,082
84
3,626
9,270
2,698
92
2,927
6,055
59,157
0
L
1,646
46
0
3,178
6,663
2,243
0
0
6,663
46,178
0
W
Izanami
Yzzy_109
Izanami
8,244
5,066
0
4,568
6,696
2,615
1,117
1,933
4,583
0
106,530
L
3,976
803
0
1,270
15,764
11,844
273
4,350
11,414
30,904
0
L
Thanatos
alexsanpq
Thanatos
3,821
957
0
10,598
15,349
5,329
0
1,804
13,445
0
52,644
L
Izanami
janghya
Izanami
8,300
3,863
0
2,189
9,011
2,923
341
3,034
5,977
0
28,329
W
Aphrodite
neopolly
Aphrodite
4,443
352
182
8,294
11,785
3,743
798
6,190
5,595
66,029
0
W
Apollo
sienio
Apollo
6,789
4,210
0
2,348
12,130
3,634
0
2,457
9,673
0
45,464
W
9,081
3,180
0
2,967
6,549
1,980
258
1,334
5,215
0
51,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,661
Gold Earned
37,827
567
Minions Killed
381
0
Camps Cleared
0
1,622,004
Distance Traveled
1,401,891
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,245
485
51
3
0
344,988
1
L
Nu Wa
8,327
490
105
6
0
251,437
3
L
Ra
7,777
457
102
6
0
278,106
3
W
Izanami
11,380
669
207
12
0
320,105
4
L
Ymir
7,622
448
47
3
0
258,592
1
L
Thanatos
7,575
446
93
5
0
325,834
4
L
Izanami
6,526
384
34
2
0
287,922
3
W
Aphrodite
8,996
529
132
8
0
300,481
4
W
Apollo
8,345
491
83
5
0
297,412
3
W
Loki
8,695
511
94
6
0
359,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role