Player Matchup

Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gold3k
Ares
Level 18
God Stats
4W - 7L
1,391 SR
Queue Stats
49W - 65L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
LesitorSR
Cu Chulainn
Level 7
God Stats
2W - 4L
1,748 SR
Queue Stats
6W - 9L
1,376 Elo+
Solo
Geb
Geb
leoboi91
Geb
Level 14
God Stats
1W - 1L
1,182 SR
Queue Stats
3W - 8L
1,247 Elo+
Party 1
Ao Kuang
Ao Kuang
valeskill
Ao Kuang
Level 17
God Stats
1W - 3L
1,363 SR
Queue Stats
3W - 8L
1,253 Elo+
Party 1
Team Averages
Level 16
1,437 SR
1,339 Elo+

VS

Team Averages
Level 21
1,333 SR
1,322 Elo+
Cthulhu
Cthulhu
Chewbag
Cthulhu
Level 18
God Stats
14W - 15L
1,433 SR
Queue Stats
96W - 130L
1,292 Elo+
Party 2
Ao Kuang
Ao Kuang
Iyato
Ao Kuang
Level 29
God Stats
15W - 15L
1,415 SR
Queue Stats
63W - 71L
1,371 Elo+
Solo
Anhur
Anhur
PrimordialJester
Anhur
Level 18
God Stats
7W - 8L
1,351 SR
Queue Stats
82W - 130L
1,258 Elo+
Party 2
Merlin
Merlin
Sir Antelope848
Merlin
Level 34
God Stats
3W - 3L
1,212 SR
Queue Stats
107W - 163L
1,325 Elo+
Party 2
Hachiman
Hachiman
TenzuDa
Hachiman
Level 4
God Stats
4W - 3L
1,253 SR
Queue Stats
10W - 14L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 9 / 1
7,302
406
5,208
14,382
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Gold3k
Ares
10
0 / 11 / 2
6,547
364
3,985
18,804
10,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
LesitorSR
Cu Chulainn
9
1 / 9 / 2
6,275
349
3,637
17,551
6,199
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 13 / 3
5,884
327
6,611
25,166
15,129
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
valeskill
Ao Kuang
11
3 / 16 / 2
7,999
444
4,423
19,379
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chewbag
Cthulhu
14
8 / 2 / 20
9,452
525
9,513
12,113
11,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Iyato
Ao Kuang
16
26 / 3 / 7
11,383
632
20,195
17,668
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 0 / 20
9,591
533
16,820
8,171
2,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 1 / 19
9,530
529
12,387
7,009
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TenzuDa
Hachiman
15
8 / 0 / 22
10,611
590
17,790
10,949
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
146
6
Kills
58
58
Deaths
6
10
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
9
1
0.28
W
Cthulhu
Chewbag
Cthulhu
8
2
20
9
L
Ares
Gold3k
Ares
0
11
2
0.09
W
Ao Kuang
Iyato
Ao Kuang
26
3
7
9.83
L
Cu Chulainn
LesitorSR
Cu Chulainn
1
9
2
0.22
W
10
0
20
20
W
6
1
19
15.5
W
Hachiman
TenzuDa
Hachiman
8
0
22
19
L
0
13
3
0.12
L
Ao Kuang
valeskill
Ao Kuang
3
16
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
76,705
95,282
Taken
55,910
40,649
Mitigated
29,102
5,481
Healing
26,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,208
1,197
0
1,892
14,382
3,894
0
5,538
8,726
0
25,737
W
Cthulhu
Chewbag
Cthulhu
9,513
1,021
550
3,256
12,113
11,223
827
3,984
8,129
38,789
0
L
Ares
Gold3k
Ares
3,985
204
0
536
18,804
10,257
0
8,333
10,357
23,300
0
W
Ao Kuang
Iyato
Ao Kuang
20,195
7,211
0
11,421
17,668
8,728
621
3,775
13,893
58,829
14,107
L
Cu Chulainn
LesitorSR
Cu Chulainn
3,637
929
0
556
17,551
6,199
0
5,761
11,734
0
17,764
W
16,820
11,077
1,143
3,965
8,171
2,830
2,492
2,021
6,150
0
55,727
W
12,387
1,157
0
375
7,009
2,596
3,277
2,558
4,451
48,995
0
W
Hachiman
TenzuDa
Hachiman
17,790
13,540
0
5,421
10,949
3,725
2,493
2,681
8,268
0
52,933
L
6,611
501
0
488
25,166
15,129
0
11,301
13,485
18,344
0
L
Ao Kuang
valeskill
Ao Kuang
4,423
1,003
0
2,009
19,379
5,170
0
8,454
10,676
19,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
50,567
152
Minions Killed
388
0
Camps Cleared
0
1,354,955
Distance Traveled
1,610,008
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,302
406
34
2
0
275,514
0
W
Cthulhu
9,452
525
59
3
0
333,135
3
L
Ares
6,547
364
40
2
0
237,219
0
W
Ao Kuang
11,383
632
98
5
0
344,028
0
L
Cu Chulainn
6,275
349
26
1
0
245,821
0
W
Anhur
9,591
533
82
5
0
285,666
1
W
Merlin
9,530
529
63
4
0
319,719
2
W
Hachiman
10,611
590
86
5
0
327,460
1
L
Geb
5,884
327
16
1
0
317,483
6
L
Ao Kuang
7,999
444
36
2
0
278,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role