Player Matchup

Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond IV
 
Hel
Diamond IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
FlirNeckLizard
Kuzenbo
Platinum I
Level 142
God Stats
2W - 0L
1,715 SR
Queue Stats
254W - 245L
2,141 MMR
Solo
Izanami
Izanami
Diamond IV
ImNotWorthRaging
Izanami
Diamond IV
Level 105
God Stats
1W - 2L
1,361 SR
Queue Stats
257W - 245L
2,130 MMR
Solo
Vamana
Vamana
Diamond III
Kechii
Vamana
Diamond III
Level 160
God Stats
9W - 4L
1,644 SR
Queue Stats
359W - 333L
2,256 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,544 SR
1,905 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,539 SR
1,793 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
DeepThroatxD
The Morrigan
Masters
Level 104
God Stats
3W - 3L
1,572 SR
Queue Stats
72W - 58L
2,516 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
SevenOam
Hun Batz
Platinum I
Level 126
God Stats
8W - 5L
1,622 SR
Queue Stats
437W - 443L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 1 / 3
4,065
813
1,993
2,858
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
 
Hel
7
2 / 1 / 2
3,954
791
1,976
3,033
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 3
3,868
774
1,537
2,267
891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
4 / 1 / 0
4,160
832
4,022
2,511
567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
Kechii
Vamana
6
0 / 2 / 0
3,694
739
1,036
3,197
895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayTiamatGilgameshAthenaArtemis

VS

Bans
SobekHeimdallrLokiOsirisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 0 / 0
4,417
883
2,136
2,391
827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
 
Ymir
5
0 / 3 / 0
3,318
664
962
5,014
1,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
 
Rama
3
0 / 1 / 0
2,993
599
1,071
1,466
108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
DeepThroatxD
The Morrigan
7
2 / 2 / 0
4,195
839
2,402
3,596
987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hun Batz
SevenOam
Hun Batz
5
0 / 2 / 1
3,493
699
548
3,916
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
4
5
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
3
2.5
W
Hel
 
Hel
2
1
2
3
L
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Ymir
 
Ymir
0
3
0
0
L
Rama
 
Rama
0
1
0
0
L
The Morrigan
DeepThroatxD
The Morrigan
2
2
0
1
W
1
0
3
2.5
W
4
1
0
4
W
Vamana
Kechii
Vamana
0
2
0
0
L
Hun Batz
SevenOam
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,564
Damage
7,119
13,866
Taken
16,383
3,976
Mitigated
4,228
3,810
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,993
1,234
0
250
2,858
806
0
823
2,035
0
16,426
W
Hel
 
Hel
1,976
112
148
947
3,033
817
0
1,289
1,744
18,983
0
L
Sun Wukong
 
Sun Wukong
2,136
773
0
966
2,391
827
0
0
2,391
0
20,796
L
Ymir
 
Ymir
962
109
0
660
5,014
1,298
0
954
4,060
6,786
0
L
Rama
 
Rama
1,071
974
0
515
1,466
108
0
0
1,466
0
3,788
L
The Morrigan
DeepThroatxD
The Morrigan
2,402
500
0
375
3,596
987
0
1,240
2,356
18,210
821
W
1,537
923
0
750
2,267
891
0
587
1,680
5,119
0
W
4,022
3,634
0
1,000
2,511
567
869
502
2,009
0
20,776
W
Vamana
Kechii
Vamana
1,036
373
0
715
3,197
895
0
0
3,197
0
14,742
L
Hun Batz
SevenOam
Hun Batz
548
279
0
1,330
3,916
1,008
0
1,319
2,597
0
9,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,741
Gold Earned
18,416
161
Minions Killed
127
0
Camps Cleared
0
526,651
Distance Traveled
474,572
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,065
813
39
8
0
133,539
2
W
Hel
3,954
791
30
6
0
102,062
2
L
Sun Wukong
4,417
883
48
10
0
116,384
0
L
Ymir
3,318
664
10
2
0
91,612
1
L
Rama
2,993
599
7
1
0
56,225
0
L
The Morrigan
4,195
839
33
7
0
108,728
3
W
Kuzenbo
3,868
774
11
2
0
103,700
2
W
Izanami
4,160
832
44
9
0
84,657
3
W
Vamana
3,694
739
37
7
0
102,693
1
L
Hun Batz
3,493
699
29
6
0
101,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role