Player Matchup

Hachiman
Hachiman
Blade-_Inferno
Hachiman
Level 96
God Stats
6W - 6L
1,513 SR
Queue Stats
127W - 133L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
Blex Arooks
Cthulhu
Level 6
God Stats
8W - 5L
1,680 SR
Queue Stats
21W - 23L
1,418 Elo+
Party 1
Nox
Nox
Bop n Flop
Nox
Level 101
God Stats
12W - 8L
1,536 SR
Queue Stats
22W - 16L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kash_Kid32
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,451 Elo+
Solo
Thanatos
Thanatos
LP3Terminator
Thanatos
Level 8
God Stats
1W - 3L
1,747 SR
Queue Stats
59W - 62L
1,466 Elo+
Party 3
Team Averages
Level 43
1,595 SR
1,482 Elo+

VS

Team Averages
Level 10
1,497 SR
1,428 Elo+
Ra
Ra
FlipTHACoinBCGD
Ra
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 204L
1,445 Elo+
Solo
Kukulkan
Kukulkan
KILLSWITCH12314
Kukulkan
Level 18
God Stats
18W - 17L
1,514 SR
Queue Stats
28W - 26L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Knelly09
Guan Yu
Level 8
God Stats
5W - 4L
1,473 SR
Queue Stats
18W - 30L
1,312 Elo+
Solo
Olorun
Olorun
MrSourDiesel902
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Solo
Medusa
Medusa
awesomeHOPS9
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
5 / 5 / 10
13,100
1,092
18,787
23,315
8,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Blex Arooks
Cthulhu
19
2 / 7 / 13
12,010
1,001
12,310
27,411
28,915
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 9 / 10
14,755
1,230
21,939
23,143
8,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Kash_Kid32
Morgan Le Fay
16
1 / 4 / 5
10,152
846
3,455
5,596
2,265
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
LP3Terminator
Thanatos
19
4 / 15 / 9
12,742
1,062
11,029
21,826
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 16
13,450
1,121
18,790
13,374
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
20
9 / 2 / 21
14,973
1,248
26,409
12,111
6,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Knelly09
Guan Yu
20
4 / 4 / 25
12,957
1,080
6,015
17,365
24,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 8 / 16
12,239
1,020
13,716
15,667
7,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
13 / 2 / 15
14,465
1,205
29,571
14,885
6,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
133
21
Kills
40
40
Deaths
21
47
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
5
10
2
L
Cthulhu
Blex Arooks
Cthulhu
2
7
13
1.21
L
9
9
10
1.56
W
9
5
16
3.4
W
Kukulkan
9
2
21
9.75
L
Morgan Le Fay
Kash_Kid32
Morgan Le Fay
1
4
5
0.88
W
Guan Yu
Knelly09
Guan Yu
4
4
25
4.13
L
Thanatos
LP3Terminator
Thanatos
4
15
9
0.57
W
5
8
16
1.63
W
Medusa
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,520
Damage
94,501
101,291
Taken
73,402
56,765
Mitigated
51,301
11,919
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
18,787
10,376
0
2,587
23,315
8,170
0
11,958
11,357
0
41,585
L
Cthulhu
Blex Arooks
Cthulhu
12,310
334
0
0
27,411
28,915
0
17,055
10,356
26,744
0
L
21,939
1,604
336
5,104
23,143
8,574
0
13,496
9,647
63,929
0
W
18,790
2,381
2,410
2,306
13,374
6,646
0
6,722
6,652
36,853
0
W
Kukulkan
26,409
3,556
0
1,899
12,111
6,584
0
5,692
6,419
64,753
0
L
Morgan Le Fay
Kash_Kid32
Morgan Le Fay
3,455
754
0
296
5,596
2,265
0
4,415
1,181
8,674
0
W
Guan Yu
Knelly09
Guan Yu
6,015
1,119
1,047
1,116
17,365
24,034
0
9,385
7,646
0
10,303
L
Thanatos
LP3Terminator
Thanatos
11,029
1,906
0
3,596
21,826
8,841
0
11,991
9,835
0
20,721
W
13,716
7,886
1,779
3,801
15,667
7,255
0
8,941
6,726
24,128
0
W
Medusa
29,571
20,324
0
4,088
14,885
6,782
0
6,964
7,921
0
60,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,759
Gold Earned
68,084
204
Minions Killed
234
3
Camps Cleared
7
974,059
Distance Traveled
1,125,360
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,100
1,092
35
3
0
205,521
0
L
Cthulhu
12,010
1,001
36
3
0
233,060
0
L
Nox
14,755
1,230
106
9
3
239,225
0
W
Ra
13,450
1,121
42
4
1
210,616
0
W
Kukulkan
14,973
1,248
94
8
2
229,919
0
L
Morgan Le Fay
10,152
846
8
1
0
73,646
0
W
Guan Yu
12,957
1,080
6
1
0
268,286
0
L
Thanatos
12,742
1,062
19
2
0
222,607
0
W
Olorun
12,239
1,020
16
1
1
182,064
2
W
Medusa
14,465
1,205
76
6
3
234,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role