Player Matchup

Erlang Shen
Erlang Shen
RaStenieX
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Arachne
Arachne
ResistAuthority
Arachne
Level 26
God Stats
2W - 1L
1,811 SR
Queue Stats
85W - 85L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
Samael_042
Kuzenbo
Level 19
God Stats
6W - 5L
1,500 SR
Queue Stats
57W - 57L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
saltynuts12345
Kukulkan
Level 11
God Stats
0W - 1L
1,349 SR
Queue Stats
3W - 3L
1,064 Elo+
Solo
Jing Wei
Jing Wei
znzzLLama
Jing Wei
Level 27
God Stats
1W - 3L
1,681 SR
Queue Stats
25W - 34L
1,429 Elo+
Solo
Team Averages
Level 17
1,568 SR
1,300 Elo+

VS

Team Averages
Level 19
1,523 SR
1,472 Elo+
Guan Yu
Guan Yu
BShotton
Guan Yu
Level 15
God Stats
6W - 3L
1,424 SR
Queue Stats
7W - 7L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
Clean_Vibez_
Gilgamesh
Level 16
God Stats
6W - 6L
1,399 SR
Queue Stats
14W - 29L
1,401 Elo+
Solo
Cernunnos
Cernunnos
DARKfire9879916
Cernunnos
Level 29
God Stats
30W - 28L
1,567 SR
Queue Stats
643W - 653L
1,443 Elo+
Solo
Bellona
Bellona
HCSPAHIELEFPRCH
Bellona
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,504 Elo+
Party 2
Arachne
Arachne
HIELEFPRCH
Arachne
Level 31
God Stats
17W - 19L
1,723 SR
Queue Stats
17W - 31L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RaStenieX
Erlang Shen
15
3 / 11 / 7
9,970
415
9,139
22,721
16,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 8 / 4
11,742
489
11,161
24,388
12,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Samael_042
Kuzenbo
17
4 / 4 / 5
11,968
499
7,871
25,704
47,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
19
8 / 4 / 6
12,678
528
18,525
19,220
7,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
znzzLLama
Jing Wei
3
0 / 0 / 1
4,778
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BShotton
Guan Yu
18
3 / 3 / 10
11,689
487
7,408
13,143
14,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Clean_Vibez_
Gilgamesh
15
3 / 7 / 2
10,588
441
12,375
17,268
6,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
DARKfire9879916
Cernunnos
20
14 / 3 / 5
13,922
580
35,300
17,734
7,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
1 / 4 / 3
11,337
472
7,374
15,612
14,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
HIELEFPRCH
Arachne
17
5 / 5 / 5
12,052
502
10,639
18,956
8,308
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
20
Kills
26
27
Deaths
22
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BShotton
Guan Yu
3
3
10
2.67
W
Gilgamesh
Clean_Vibez_
Gilgamesh
3
7
2
0.57
W
Cernunnos
DARKfire9879916
Cernunnos
14
3
5
5.5
W
1
4
3
0.63
W
Arachne
HIELEFPRCH
Arachne
5
5
5
1.5
L
Erlang Shen
RaStenieX
Erlang Shen
3
11
7
0.59
L
5
8
4
0.88
L
Kuzenbo
Samael_042
Kuzenbo
4
4
5
1.63
L
Kukulkan
8
4
6
2.75
L
Jing Wei
znzzLLama
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,696
Damage
73,096
92,033
Taken
82,713
84,241
Mitigated
51,310
23,856
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BShotton
Guan Yu
7,408
243
1,125
2,436
13,143
14,940
1,543
4,754
8,389
0
44,727
W
Gilgamesh
Clean_Vibez_
Gilgamesh
12,375
3,755
0
1,164
17,268
6,704
672
7,934
9,334
0
46,539
W
Cernunnos
DARKfire9879916
Cernunnos
35,300
23,458
0
7,406
17,734
7,358
8,829
5,126
12,608
0
114,242
W
7,374
1,663
0
1,482
15,612
14,000
3,849
4,898
10,714
0
50,961
W
Arachne
HIELEFPRCH
Arachne
10,639
8,207
199
9,378
18,956
8,308
485
3,684
15,272
0
70,102
L
Erlang Shen
RaStenieX
Erlang Shen
9,139
5,094
0
2,714
22,721
16,644
0
0
22,721
0
40,509
L
11,161
6,994
409
9,369
24,388
12,203
0
0
24,388
0
68,299
L
Kuzenbo
Samael_042
Kuzenbo
7,871
1,663
252
2,635
25,704
47,398
0
0
25,704
21,832
0
L
Kukulkan
18,525
3,469
0
8,477
19,220
7,996
598
0
19,220
89,296
0
L
Jing Wei
znzzLLama
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
59,588
360
Minions Killed
519
0
Camps Cleared
0
1,521,898
Distance Traveled
2,200,652
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,689
487
69
3
0
470,553
0
W
Gilgamesh
10,588
441
74
3
0
394,808
0
W
Cernunnos
13,922
580
156
7
0
383,212
1
W
Bellona
11,337
472
114
5
0
454,177
0
W
Arachne
12,052
502
106
4
0
497,902
0
L
Erlang Shen
9,970
415
61
3
0
356,338
1
L
Arachne
11,742
489
103
4
0
369,574
0
L
Kuzenbo
11,968
499
12
1
0
426,798
1
L
Kukulkan
12,678
528
184
8
0
369,188
0
L
Jing Wei
4,778
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role