Player Matchup

Gilgamesh
Gilgamesh
EnkiduSIMP
Gilgamesh
Level 47
God Stats
10W - 11L
1,711 SR
Queue Stats
455W - 501L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
FlabbyTurtle
Danzaburou
Level 18
God Stats
28W - 26L
1,538 SR
Queue Stats
38W - 50L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
Funnee
Kuzenbo
Level 36
God Stats
12W - 3L
1,656 SR
Queue Stats
209W - 218L
1,482 Elo+
Party 1
Raijin
Raijin
busterfoo
Raijin
Level 41
God Stats
8W - 7L
1,508 SR
Queue Stats
357W - 387L
1,501 Elo+
Party 1
Bellona
Bellona
nneyu
Bellona
Level 22
God Stats
9W - 10L
1,399 SR
Queue Stats
56W - 80L
1,478 Elo+
Party 1
Team Averages
Level 33
1,562 SR
1,481 Elo+

VS

Team Averages
Level 59
1,644 SR
1,419 Elo+
Janus
Janus
KingDoubleX
Janus
Level 108
God Stats
11W - 10L
1,469 SR
Queue Stats
243W - 238L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NVenomed
Tsukuyomi
Level 56
God Stats
5W - 7L
1,468 SR
Queue Stats
29W - 37L
1,446 Elo+
Party 2
Skadi
Skadi
NicoTheNickel
Skadi
Level 12
God Stats
2W - 4L
1,950 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 2
Erlang Shen
Erlang Shen
Trivialix
Erlang Shen
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,481 Elo+
Solo
Xing Tian
Xing Tian
umbermon
Xing Tian
Level 83
God Stats
6W - 3L
1,830 SR
Queue Stats
86W - 88L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EnkiduSIMP
Gilgamesh
20
15 / 0 / 8
13,922
633
19,660
18,217
14,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
FlabbyTurtle
Danzaburou
20
18 / 3 / 5
14,161
644
20,471
11,537
5,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Funnee
Kuzenbo
15
0 / 2 / 19
11,802
536
7,727
21,501
25,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
busterfoo
Raijin
15
3 / 8 / 9
10,870
494
14,106
15,011
6,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
nneyu
Bellona
18
4 / 5 / 4
12,255
557
15,430
18,985
18,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
8,285
377
5,766
11,018
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NVenomed
Tsukuyomi
16
10 / 9 / 2
11,029
501
20,323
20,008
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 9 / 1
8,952
407
1,379
12,503
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Trivialix
Erlang Shen
16
4 / 8 / 2
10,267
467
10,106
22,191
13,813
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
umbermon
Xing Tian
14
3 / 5 / 5
10,062
457
10,850
26,858
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
40
Kills
17
18
Deaths
40
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EnkiduSIMP
Gilgamesh
15
0
8
19
W
Danzaburou
FlabbyTurtle
Danzaburou
18
3
5
6.83
W
Kuzenbo
Funnee
Kuzenbo
0
2
19
4.75
L
0
9
3
0.17
L
Tsukuyomi
NVenomed
Tsukuyomi
10
9
2
1.22
L
0
9
1
0.06
L
Erlang Shen
Trivialix
Erlang Shen
4
8
2
0.63
W
Raijin
busterfoo
Raijin
3
8
9
0.94
W
Bellona
nneyu
Bellona
4
5
4
1.2
L
Xing Tian
umbermon
Xing Tian
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,394
Damage
48,424
85,251
Taken
92,578
70,498
Mitigated
49,860
29,339
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EnkiduSIMP
Gilgamesh
19,660
7,652
0
9,033
18,217
14,515
690
5,235
12,896
0
130,155
W
Danzaburou
FlabbyTurtle
Danzaburou
20,471
10,774
0
4,612
11,537
5,676
4,887
2,300
9,199
0
105,593
W
Kuzenbo
Funnee
Kuzenbo
7,727
2,949
0
4,960
21,501
25,134
348
6,968
14,297
26,682
0
L
5,766
489
0
929
11,018
2,490
0
2,712
8,189
33,937
0
L
Tsukuyomi
NVenomed
Tsukuyomi
20,323
4,005
0
2,846
20,008
7,267
0
7,500
12,183
0
66,146
L
1,379
792
0
548
12,503
3,881
3,120
293
12,210
0
35,856
L
Erlang Shen
Trivialix
Erlang Shen
10,106
6,573
0
6,690
22,191
13,813
0
1,132
21,059
0
35,220
W
Raijin
busterfoo
Raijin
14,106
1,847
0
2,989
15,011
6,998
1,249
4,132
10,791
65,900
0
W
Bellona
nneyu
Bellona
15,430
6,934
0
7,745
18,985
18,175
2,319
1,840
17,073
0
71,576
L
Xing Tian
umbermon
Xing Tian
10,850
492
0
5,128
26,858
22,409
0
9,491
17,104
25,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,010
Gold Earned
48,595
555
Minions Killed
316
0
Camps Cleared
0
2,227,790
Distance Traveled
1,822,089
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,922
633
161
7
0
533,771
1
W
Danzaburou
14,161
644
153
7
0
436,080
2
W
Kuzenbo
11,802
536
25
1
0
445,098
0
L
Janus
8,285
377
60
3
0
281,612
1
L
Tsukuyomi
11,029
501
100
5
0
417,289
3
L
Skadi
8,952
407
76
3
0
305,122
0
L
Erlang Shen
10,267
467
61
3
0
391,358
1
W
Raijin
10,870
494
95
4
0
387,010
6
W
Bellona
12,255
557
121
6
0
425,831
11
L
Xing Tian
10,062
457
19
1
0
426,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role