Player Matchup

Raijin
Raijin
Bobual
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,645 Elo+
Solo
Ymir
Ymir
CheckedAxis7592
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,736 Elo+
Solo
Danzaburou
Danzaburou
CheckedRage
Danzaburou
Level 25
God Stats
1W - 1L
1,795 SR
Queue Stats
71W - 51L
1,659 Elo+
Solo
Guan Yu
Guan Yu
Kingrich07
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,719 Elo+
Solo
Nemesis
Nemesis
scalar-sake3
Nemesis
Level 23
God Stats
2W - 4L
1,766 SR
Queue Stats
161W - 151L
1,566 Elo+
Solo
Team Averages
Level 12
1,612 SR
1,665 Elo+

VS

Team Averages
Level 11
1,467 SR
1,675 Elo+
Cu Chulainn
Cu Chulainn
Living-_-Pro
Cu Chulainn
Level 28
God Stats
33W - 35L
1,570 SR
Queue Stats
126W - 117L
1,650 Elo+
Solo
Ra
Ra
MigakiSteel
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Cupid
Cupid
Scratchysum9585
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,783 Elo+
Solo
Loki
Loki
Shanebsmokin
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,742 Elo+
Solo
Hun Batz
Hun Batz
Wivi90
Hun Batz
Level 16
God Stats
12W - 8L
1,267 SR
Queue Stats
68W - 75L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bobual
Raijin
10
4 / 2 / 2
5,921
592
4,322
7,916
2,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
5,671
567
1,262
7,435
3,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CheckedRage
Danzaburou
12
2 / 3 / 0
6,858
686
3,697
6,576
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Kingrich07
Guan Yu
4
0 / 8 / 0
3,694
369
92
5,364
1,076
Nemesis
scalar-sake3
Nemesis
9
3 / 3 / 2
5,863
586
2,825
6,266
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Living-_-Pro
Cu Chulainn
11
7 / 0 / 5
6,739
674
6,674
6,118
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 2 / 1
5,606
561
3,841
4,047
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 0
6,766
677
2,841
5,089
1,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 6 / 5
5,562
556
5,106
7,165
2,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Wivi90
Hun Batz
11
6 / 1 / 3
6,673
667
2,877
6,159
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
20
21
Deaths
10
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bobual
Raijin
4
2
2
2.5
L
0
5
1
0.1
L
Danzaburou
CheckedRage
Danzaburou
2
3
0
0.67
L
Guan Yu
Kingrich07
Guan Yu
0
8
0
0
W
Cu Chulainn
Living-_-Pro
Cu Chulainn
7
0
5
9.5
W
2
2
1
1.25
W
4
1
0
4
W
1
6
5
0.58
W
Hun Batz
Wivi90
Hun Batz
6
1
3
7.5
L
Nemesis
scalar-sake3
Nemesis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,198
Damage
21,339
33,557
Taken
28,578
11,170
Mitigated
10,465
3,680
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bobual
Raijin
4,322
717
0
1,178
7,916
2,816
0
1,785
6,093
29,926
0
L
1,262
638
0
0
7,435
3,524
426
477
6,560
18,951
0
L
Danzaburou
CheckedRage
Danzaburou
3,697
1,145
0
2,220
6,576
1,843
0
1,078
5,498
0
43,338
L
Guan Yu
Kingrich07
Guan Yu
92
92
35
106
5,364
1,076
7
72
5,089
0
2,233
W
Cu Chulainn
Living-_-Pro
Cu Chulainn
6,674
1,287
0
2,642
6,118
3,434
0
1,489
4,629
0
29,768
W
3,841
486
50
1,231
4,047
1,091
180
913
3,134
28,384
0
W
2,841
1,557
0
3,013
5,089
1,160
1,268
0
5,089
0
31,857
W
5,106
1,344
0
527
7,165
2,986
0
1,966
5,199
0
20,100
W
Hun Batz
Wivi90
Hun Batz
2,877
633
0
3,434
6,159
1,794
320
1,216
4,943
0
31,775
L
Nemesis
scalar-sake3
Nemesis
2,825
1,353
0
141
6,266
1,911
0
490
5,603
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,007
Gold Earned
31,346
227
Minions Killed
266
0
Camps Cleared
0
923,272
Distance Traveled
1,007,312
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,921
592
57
6
0
177,387
3
L
Ymir
5,671
567
28
3
0
173,625
0
L
Danzaburou
6,858
686
87
9
0
189,096
3
L
Guan Yu
3,694
369
2
0
0
151,323
0
W
Cu Chulainn
6,739
674
58
6
0
226,998
2
W
Ra
5,606
561
45
5
0
224,868
3
W
Cupid
6,766
677
74
7
0
190,335
0
W
Loki
5,562
556
21
2
0
162,857
0
W
Hun Batz
6,673
667
68
7
0
202,254
4
L
Nemesis
5,863
586
53
5
0
231,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role