Player Matchup

Cthulhu
Cthulhu
Blex Arooks
Cthulhu
Level 6
God Stats
8W - 5L
1,617 SR
Queue Stats
21W - 23L
1,385 Elo+
Party 1
Nox
Nox
Bop n Flop
Nox
Level 101
God Stats
12W - 8L
1,504 SR
Queue Stats
22W - 16L
1,528 Elo+
Party 1
Hel
Hel
SamwichT
Hel
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Olorun
Olorun
Saucy_Josiah
Olorun
Level 8
God Stats
9W - 2L
1,663 SR
Queue Stats
13W - 7L
1,583 Elo+
Solo
Vamana
Vamana
The Grim Arcane
Vamana
Level 115
God Stats
3W - 4L
1,720 SR
Queue Stats
15W - 15L
1,399 Elo+
Party 3
Team Averages
Level 48
1,601 SR
1,479 Elo+

VS

Team Averages
Level 20
1,440 SR
1,525 Elo+
Yemoja
Yemoja
AsapQuavious
Yemoja
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
Baby27blues
Kukulkan
Level 4
God Stats
12W - 9L
1,419 SR
Queue Stats
13W - 14L
1,371 Elo+
Solo
Odin
Odin
IBDUMPIN
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,719 Elo+
Party 2
Nemesis
Nemesis
L7-Descomander
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
llLordiell
Tiamat
Level 10
God Stats
0W - 2L
1,282 SR
Queue Stats
14W - 17L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blex Arooks
Cthulhu
14
1 / 0 / 4
8,049
1,006
3,801
4,469
5,188
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 0 / 2
9,817
1,227
11,513
5,128
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 0
7,427
928
678
2,322
1,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
0 / 0 / 3
7,551
944
1,158
3,654
1,508
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 0 / 8
8,353
1,044
11,073
5,494
5,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

365

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 0
7,454
932
2,843
5,753
5,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Baby27blues
Kukulkan
13
0 / 0 / 0
7,583
948
2,423
2,983
1,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
13
0 / 1 / 0
7,787
973
8,127
10,307
10,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 1 / 0
6,914
864
29
808
238
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
llLordiell
Tiamat
13
0 / 8 / 0
7,319
915
3,540
12,636
5,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
0
0
L
Kukulkan
Baby27blues
Kukulkan
0
0
0
0
W
Cthulhu
Blex Arooks
Cthulhu
1
0
4
3
W
8
0
2
9
L
Odin
0
1
0
0
L
0
1
0
0
W
0
0
0
0
W
Olorun
0
0
3
1.5
W
1
0
8
5
L
Tiamat
llLordiell
Tiamat
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,223
Damage
16,962
21,067
Taken
32,487
15,915
Mitigated
23,873
5,494
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,843
525
1,856
554
5,753
5,964
0
2,684
3,069
11,510
0
L
Kukulkan
Baby27blues
Kukulkan
2,423
34
0
235
2,983
1,284
0
1,593
1,390
15,200
0
W
Cthulhu
Blex Arooks
Cthulhu
3,801
59
0
0
4,469
5,188
0
2,630
1,839
10,932
0
W
11,513
798
0
0
5,128
2,306
0
1,573
3,555
42,596
0
L
Odin
8,127
1,083
0
0
10,307
10,408
0
3,851
6,456
0
30,998
L
29
29
0
0
808
238
0
493
315
0
1,359
W
678
26
2,592
1,180
2,322
1,002
0
695
1,627
4,916
0
W
Olorun
1,158
1,019
0
237
3,654
1,508
0
1,562
2,092
11,149
0
W
11,073
4,460
0
1,485
5,494
5,911
0
2,346
3,148
0
19,220
L
Tiamat
llLordiell
Tiamat
3,540
67
0
583
12,636
5,979
0
8,529
4,107
7,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
37,057
161
Minions Killed
122
4
Camps Cleared
3
795,792
Distance Traveled
639,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,454
932
15
2
0
148,904
0
L
Kukulkan
7,583
948
32
4
0
143,380
0
W
Cthulhu
8,049
1,006
22
3
1
163,393
0
W
Nox
9,817
1,227
97
12
2
169,101
0
L
Odin
7,787
973
71
9
2
169,445
0
L
Nemesis
6,914
864
1
0
1
28,103
0
W
Hel
7,427
928
12
2
0
141,308
0
W
Olorun
7,551
944
17
2
0
149,464
0
W
Vamana
8,353
1,044
13
2
1
172,526
0
L
Tiamat
7,319
915
3
0
0
150,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role