Player Matchup

Ullr
Ullr
EstrelaCadente
Ullr
Level 17
God Stats
2W - 1L
1,534 SR
Queue Stats
3W - 6L
1,305 Elo+
Solo
Nemesis
Nemesis
MrChorl
Nemesis
Level 12
God Stats
4W - 1L
1,905 SR
Queue Stats
24W - 20L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
TimberedPear
Baron Samedi
Level 18
God Stats
5W - 4L
1,668 SR
Queue Stats
11W - 11L
1,523 Elo+
Solo
Ares
Ares
Yugiohh
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
darkdemmon
Osiris
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
332W - 387L
1,459 Elo+
Solo
Team Averages
Level 15
1,621 SR
1,439 Elo+

VS

Team Averages
Level 25
1,459 SR
1,388 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AldroiDevill
Neith
Level 15
God Stats
4W - 5L
1,433 SR
Queue Stats
31W - 36L
1,220 Elo+
Party 1
Osiris
Osiris
Jarl_Sleip
Osiris
Level 27
God Stats
16W - 11L
1,578 SR
Queue Stats
127W - 139L
1,340 Elo+
Solo
Kali
Kali
ObakaWins
Kali
Level 26
God Stats
7W - 4L
1,361 SR
Queue Stats
347W - 322L
1,565 Elo+
Solo
Chang'e
Chang'e
ladyegiptyan
Chang'e
Level 27
God Stats
10W - 9L
1,424 SR
Queue Stats
109W - 103L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,763
480
4,365
4,082
1,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
MrChorl
Nemesis
9
2 / 4 / 0
5,852
488
4,139
8,836
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
TimberedPear
Baron Samedi
11
1 / 4 / 1
6,626
552
4,800
7,932
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Yugiohh
Ares
7
1 / 1 / 2
6,051
504
1,089
4,371
2,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
darkdemmon
Osiris
11
1 / 2 / 0
6,786
566
4,172
8,603
4,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 3 / 1
7,473
623
7,266
7,860
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 2
5,939
495
2,523
5,061
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Jarl_Sleip
Osiris
13
3 / 1 / 1
7,215
601
7,400
8,846
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
13
4 / 1 / 3
7,540
628
4,134
5,650
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
ladyegiptyan
Chang'e
8
0 / 0 / 1
5,630
469
566
4,290
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
13
13
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
1
1.83
W
1
0
2
2
L
0
2
0
0
W
Osiris
Jarl_Sleip
Osiris
3
1
1
3.5
L
Nemesis
MrChorl
Nemesis
2
4
0
0.5
W
Kali
4
1
3
5.5
L
Baron Samedi
TimberedPear
Baron Samedi
1
4
1
0.38
L
Ares
Yugiohh
Ares
1
1
2
2
L
Osiris
darkdemmon
Osiris
1
2
0
0.5
W
Chang'e
ladyegiptyan
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,565
Damage
21,889
33,824
Taken
31,707
14,793
Mitigated
14,160
6,258
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,266
788
462
3,555
7,860
2,711
794
3,331
4,241
46,015
0
W
2,523
1,136
0
1,011
5,061
1,381
135
508
4,021
0
24,017
L
4,365
1,153
0
363
4,082
1,907
282
684
3,352
0
25,492
W
Osiris
Jarl_Sleip
Osiris
7,400
3,112
0
4,345
8,846
5,863
0
310
8,536
0
36,031
L
Nemesis
MrChorl
Nemesis
4,139
2,594
0
1,302
8,836
3,367
0
1,516
7,278
0
33,448
W
Kali
4,134
1,696
0
3,256
5,650
2,947
0
284
5,348
0
52,631
L
Baron Samedi
TimberedPear
Baron Samedi
4,800
451
0
2,063
7,932
3,233
227
4,425
3,197
37,159
0
L
Ares
Yugiohh
Ares
1,089
149
0
0
4,371
2,072
44
717
3,562
6,796
0
L
Osiris
darkdemmon
Osiris
4,172
1,247
0
2,530
8,603
4,214
0
0
8,603
0
23,485
W
Chang'e
ladyegiptyan
Chang'e
566
189
1,029
1,448
4,290
1,258
140
1,148
2,900
12,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
33,797
253
Minions Killed
350
0
Camps Cleared
0
1,094,578
Distance Traveled
1,228,247
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,473
623
97
8
0
258,886
6
W
Neith
5,939
495
50
4
0
226,465
0
L
Ullr
5,763
480
55
5
0
223,760
0
W
Osiris
7,215
601
86
7
0
226,075
1
L
Nemesis
5,852
488
53
4
0
214,526
4
W
Kali
7,540
628
90
8
0
274,762
1
L
Baron Samedi
6,626
552
87
7
0
211,337
4
L
Ares
6,051
504
11
1
0
190,300
1
L
Osiris
6,786
566
47
4
0
254,655
1
W
Chang'e
5,630
469
27
2
0
242,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role