Player Matchup

Cerberus
Cerberus
Grizzly AKA God
Cerberus
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
188W - 216L
1,433 Elo+
Solo
Poseidon
Poseidon
Hanker1321
Poseidon
Level 109
God Stats
39W - 45L
1,503 SR
Queue Stats
482W - 579L
1,349 Elo+
Party 1
Artemis
Artemis
StickyWeedThumb
Artemis
Level 101
God Stats
16W - 21L
1,609 SR
Queue Stats
360W - 442L
1,367 Elo+
Party 1
Ra
Ra
Stvn_2711
Ra
Level 76
God Stats
0W - 1L
1,312 SR
Queue Stats
31W - 54L
1,294 Elo+
Party 3
Achilles
Achilles
Thesmile49
Achilles
Level 129
God Stats
2W - 9L
1,445 SR
Queue Stats
234W - 223L
1,429 Elo+
Party 3
Team Averages
Level 93
1,474 SR
1,374 Elo+

VS

Team Averages
Level 73
1,721 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Hypereion
Loki
Level 121
God Stats
1W - 0L
1,671 SR
Queue Stats
88W - 66L
1,500 Elo+
Party 2
Tiamat
Tiamat
Mubulbian
Tiamat
Level 101
God Stats
1W - 0L
1,876 SR
Queue Stats
49W - 21L
1,500 Elo+
Party 2
Chaac
Chaac
ceternal
Chaac
Level 49
God Stats
2W - 0L
1,764 SR
Queue Stats
15W - 20L
1,375 Elo+
Solo
Janus
Janus
swiftjudgment
Janus
Level 62
God Stats
4W - 1L
1,796 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 6 / 1
7,921
720
8,793
19,080
12,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Hanker1321
Poseidon
15
4 / 5 / 0
8,965
815
8,750
10,181
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 9 / 2
6,985
635
7,651
12,416
4,352
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 0
8,294
754
4,548
9,567
4,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Thesmile49
Achilles
14
1 / 4 / 3
8,066
733
5,481
15,955
15,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 3 / 6
8,935
812
5,017
7,616
2,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
8 / 3 / 9
10,321
938
10,734
10,937
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Mubulbian
Tiamat
18
9 / 0 / 10
11,433
1,039
17,095
9,452
9,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
ceternal
Chaac
15
4 / 2 / 13
9,493
863
13,368
16,880
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 9
10,008
910
12,853
8,466
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
9
Kills
28
28
Deaths
9
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
6
1.33
L
Cerberus
2
6
1
0.42
L
Poseidon
Hanker1321
Poseidon
4
5
0
0.8
W
Loki
8
3
9
4.17
W
Tiamat
Mubulbian
Tiamat
9
0
10
14
L
0
9
2
0.11
L
2
4
0
0.5
L
Achilles
Thesmile49
Achilles
1
4
3
0.63
W
Chaac
ceternal
Chaac
4
2
13
5.25
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,223
Damage
59,067
67,199
Taken
53,351
39,468
Mitigated
29,361
8,108
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,017
2,819
0
1,072
7,616
2,553
3,565
2,603
4,965
0
37,342
L
Cerberus
8,793
623
0
3,263
19,080
12,060
1
9,141
9,124
24,214
0
L
Poseidon
Hanker1321
Poseidon
8,750
718
366
1,287
10,181
3,599
0
5,372
4,488
27,913
0
W
Loki
10,734
3,831
0
2,616
10,937
4,306
297
3,669
7,123
0
22,331
W
Tiamat
Mubulbian
Tiamat
17,095
1,660
0
2,368
9,452
9,232
408
4,258
5,065
39,625
0
L
7,651
2,516
0
414
12,416
4,352
0
5,312
6,693
0
16,865
L
4,548
46
292
1,356
9,567
4,035
0
2,901
6,369
27,230
0
L
Achilles
Thesmile49
Achilles
5,481
1,690
0
1,130
15,955
15,422
0
6,540
8,809
0
15,712
W
Chaac
ceternal
Chaac
13,368
3,116
788
7,043
16,880
10,768
622
6,922
9,724
0
25,614
W
12,853
733
171
1,516
8,466
2,502
637
4,649
3,732
36,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
50,190
218
Minions Killed
269
6
Camps Cleared
10
998,083
Distance Traveled
1,133,647
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,935
812
80
7
1
179,206
5
L
Cerberus
7,921
720
45
4
1
205,281
1
L
Poseidon
8,965
815
55
5
2
202,929
2
W
Loki
10,321
938
33
3
4
234,941
1
W
Tiamat
11,433
1,039
62
6
4
246,824
2
L
Artemis
6,985
635
22
2
0
157,857
0
L
Ra
8,294
754
68
6
1
207,455
1
L
Achilles
8,066
733
28
3
2
224,561
1
W
Chaac
9,493
863
31
3
0
239,451
0
W
Janus
10,008
910
63
6
1
233,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role