Player Matchup

Chiron
Chiron
DeltaScorpii777
Chiron
Level 55
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 5L
1,100 Elo+
Solo
Gilgamesh
Gilgamesh
Drock734
Gilgamesh
Level 103
God Stats
3W - 3L
1,574 SR
Queue Stats
56W - 58L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
MAZZ_XdespriwyxX
Hun Batz
Level 78
God Stats
3W - 4L
1,592 SR
Queue Stats
414W - 478L
1,417 Elo+
Solo
Athena
Athena
Mad Muck
Athena
Level 157
God Stats
8W - 7L
1,529 SR
Queue Stats
213W - 209L
1,541 Elo+
Party 2
Zeus
Zeus
str8up2lazy
Zeus
Level 41
God Stats
0W - 1L
1,547 SR
Queue Stats
11W - 16L
1,424 Elo+
Solo
Team Averages
Level 87
1,598 SR
1,388 Elo+

VS

Team Averages
Level 78
1,496 SR
1,381 Elo+
Apollo
Apollo
Maximus012
Apollo
Level 83
God Stats
2W - 4L
1,308 SR
Queue Stats
17W - 26L
1,345 Elo+
Party 3
Sylvanus
Sylvanus
Mildew0
Sylvanus
Level 69
God Stats
6W - 6L
1,697 SR
Queue Stats
125W - 117L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Musashi-Shingen
Sun Wukong
Level 87
God Stats
10W - 5L
1,703 SR
Queue Stats
390W - 381L
1,430 Elo+
Party 3
Bakasura
Bakasura
WendigoNorth
Bakasura
Level 66
God Stats
5W - 7L
1,327 SR
Queue Stats
134W - 177L
1,308 Elo+
Party 1
Poseidon
Poseidon
x10PlyHoser
Poseidon
Level 85
God Stats
11W - 11L
1,446 SR
Queue Stats
207W - 250L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
10,558
406
5,629
14,385
3,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Drock734
Gilgamesh
16
3 / 7 / 7
11,206
431
15,748
25,869
22,951
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 6 / 6
13,220
508
11,658
21,394
14,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Mad Muck
Athena
15
4 / 5 / 9
12,640
486
11,389
29,274
31,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 8 / 4
12,634
486
18,005
14,477
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Maximus012
Apollo
20
12 / 3 / 6
15,685
603
18,939
14,670
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Mildew0
Sylvanus
17
1 / 5 / 17
13,860
533
12,879
23,774
30,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Musashi-Shingen
Sun Wukong
20
5 / 2 / 11
14,410
554
22,325
30,375
33,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
WendigoNorth
Bakasura
19
3 / 7 / 10
13,200
508
7,404
18,696
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
x10PlyHoser
Poseidon
20
13 / 2 / 8
14,443
556
19,913
14,761
7,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
19
Kills
34
34
Deaths
19
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Gilgamesh
Drock734
Gilgamesh
3
7
7
0.93
L
6
6
6
1.5
L
Athena
Mad Muck
Athena
4
5
9
1.7
W
Apollo
Maximus012
Apollo
12
3
6
5
W
Sylvanus
Mildew0
Sylvanus
1
5
17
1.9
W
Sun Wukong
Musashi-Shingen
Sun Wukong
5
2
11
5.25
W
Bakasura
WendigoNorth
Bakasura
3
7
10
1.14
L
6
8
4
1
W
Poseidon
x10PlyHoser
Poseidon
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,429
Damage
81,460
105,399
Taken
102,276
80,708
Mitigated
86,259
19,581
Healing
40,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,629
1,139
592
2,033
14,385
3,905
1,418
4,258
10,127
0
58,128
L
Gilgamesh
Drock734
Gilgamesh
15,748
4,408
0
4,541
25,869
22,951
0
7,307
18,332
0
62,571
L
11,658
2,908
0
4,740
21,394
14,383
40
4,352
16,802
0
116,931
L
Athena
Mad Muck
Athena
11,389
2,113
1,029
4,987
29,274
31,657
0
13,300
15,592
28,897
0
W
Apollo
Maximus012
Apollo
18,939
12,501
0
4,559
14,670
6,338
5,951
4,544
10,026
0
102,740
W
Sylvanus
Mildew0
Sylvanus
12,879
4,363
2,443
6,415
23,774
30,920
2,211
6,540
16,573
37,287
0
W
Sun Wukong
Musashi-Shingen
Sun Wukong
22,325
5,093
0
13,052
30,375
33,166
2,701
7,785
21,851
0
97,788
W
Bakasura
WendigoNorth
Bakasura
7,404
4,944
0
6,368
18,696
8,811
48
8,017
10,485
0
82,380
L
18,005
1,889
0
1,659
14,477
7,812
314
4,045
10,197
79,338
0
W
Poseidon
x10PlyHoser
Poseidon
19,913
1,177
168
7,376
14,761
7,024
2,296
6,191
8,334
88,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,258
Gold Earned
71,598
581
Minions Killed
615
0
Camps Cleared
0
2,110,376
Distance Traveled
2,491,206
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,558
406
121
5
0
315,832
0
L
Gilgamesh
11,206
431
90
3
0
441,234
3
L
Hun Batz
13,220
508
186
7
0
494,548
4
L
Athena
12,640
486
38
1
0
466,567
6
W
Apollo
15,685
603
172
7
0
484,906
4
W
Sylvanus
13,860
533
43
2
0
456,837
13
W
Sun Wukong
14,410
554
152
6
0
484,520
1
W
Bakasura
13,200
508
134
5
0
547,039
9
L
Zeus
12,634
486
146
6
0
392,195
4
W
Poseidon
14,443
556
114
4
0
517,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role