Player Matchup

Apollo
Apollo
GarlaxyBean
Apollo
Level 14
God Stats
2W - 1L
1,555 SR
Queue Stats
5W - 5L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
Malveaux5
Baron Samedi
Level 26
God Stats
9W - 9L
1,138 SR
Queue Stats
94W - 100L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SFWUChubs
Morgan Le Fay
Level 24
God Stats
4W - 2L
1,744 SR
Queue Stats
30W - 15L
1,491 Elo+
Solo
Khepri
Khepri
Skyazer
Khepri
Level 15
God Stats
7W - 8L
1,493 SR
Queue Stats
238W - 238L
1,359 Elo+
Solo
Danzaburou
Danzaburou
avaozy12
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
947 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,297 Elo+

VS

Team Averages
Level 20
1,437 SR
1,278 Elo+
Ymir
Ymir
Cripsie
Ymir
Level 6
God Stats
4W - 3L
1,508 SR
Queue Stats
5W - 12L
1,230 Elo+
Solo
Izanami
Izanami
DaddyAsta
Izanami
Level 25
God Stats
88W - 63L
1,357 SR
Queue Stats
228W - 206L
1,416 Elo+
Solo
Ah Puch
Ah Puch
HaloXL7870
Ah Puch
Level 24
God Stats
7W - 22L
1,296 SR
Queue Stats
256W - 308L
1,175 Elo+
Solo
Olorun
Olorun
MOJO_Corona
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,195 Elo+
Solo
Arachne
Arachne
Wheelduece6s
Arachne
Level 28
God Stats
5W - 4L
1,525 SR
Queue Stats
70W - 78L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
3 / 3 / 7
13,013
521
10,994
18,802
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Malveaux5
Baron Samedi
19
11 / 2 / 7
13,431
537
15,725
12,110
6,539
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SFWUChubs
Morgan Le Fay
20
19 / 5 / 5
15,223
609
38,219
24,069
12,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Skyazer
Khepri
15
2 / 7 / 22
12,297
492
7,759
23,757
34,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
avaozy12
Danzaburou
15
0 / 11 / 13
10,738
430
6,746
17,312
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cripsie
Ymir
14
2 / 8 / 7
9,829
393
6,247
19,988
15,469
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
DaddyAsta
Izanami
20
10 / 3 / 4
14,318
573
28,234
25,653
9,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
HaloXL7870
Ah Puch
17
3 / 10 / 7
11,571
463
12,412
21,613
7,700
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
15
4 / 10 / 2
10,820
433
6,397
17,256
5,565
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Wheelduece6s
Arachne
20
8 / 4 / 9
13,934
557
20,870
21,550
8,942
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
56
35
Kills
27
28
Deaths
35
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cripsie
Ymir
2
8
7
0.69
L
Izanami
DaddyAsta
Izanami
10
3
4
4
W
Apollo
3
3
7
2.17
L
Ah Puch
HaloXL7870
Ah Puch
3
10
7
0.65
L
Olorun
4
10
2
0.5
W
Baron Samedi
Malveaux5
Baron Samedi
11
2
7
7.25
W
Morgan Le Fay
SFWUChubs
Morgan Le Fay
19
5
5
4.3
W
Khepri
Skyazer
Khepri
2
7
22
1.86
L
Arachne
Wheelduece6s
Arachne
8
4
9
3.13
W
Danzaburou
avaozy12
Danzaburou
0
11
13
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,443
Damage
74,160
96,050
Taken
106,060
68,112
Mitigated
47,492
27,624
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cripsie
Ymir
6,247
1,584
0
0
19,988
15,469
417
12,004
7,984
21,268
0
L
Izanami
DaddyAsta
Izanami
28,234
22,380
239
15,172
25,653
9,816
3,616
11,602
14,051
0
156,452
W
Apollo
10,994
6,904
0
8,927
18,802
7,700
11,514
5,158
13,644
0
84,691
L
Ah Puch
HaloXL7870
Ah Puch
12,412
1,457
121
3,020
21,613
7,700
120
13,252
8,361
54,547
0
L
Olorun
6,397
3,379
166
2,103
17,256
5,565
871
14,561
2,695
41,423
0
W
Baron Samedi
Malveaux5
Baron Samedi
15,725
3,181
1,296
4,692
12,110
6,539
2,375
3,486
8,624
62,107
0
W
Morgan Le Fay
SFWUChubs
Morgan Le Fay
38,219
5,359
335
9,635
24,069
12,014
1,316
8,265
15,804
111,080
0
W
Khepri
Skyazer
Khepri
7,759
1,003
0
779
23,757
34,477
1,090
3,750
20,007
26,264
0
L
Arachne
Wheelduece6s
Arachne
20,870
14,008
0
8,930
21,550
8,942
192
10,352
11,198
0
84,461
W
Danzaburou
avaozy12
Danzaburou
6,746
2,035
0
1,960
17,312
7,382
2,270
4,589
12,723
0
44,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,702
Gold Earned
60,472
563
Minions Killed
536
0
Camps Cleared
0
2,121,597
Distance Traveled
2,127,119
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,829
393
46
2
0
436,734
0
L
Izanami
14,318
573
212
8
0
399,028
0
W
Apollo
13,013
521
163
7
0
465,385
4
L
Ah Puch
11,571
463
92
4
0
376,334
0
L
Olorun
10,820
433
69
3
0
368,649
0
W
Baron Samedi
13,431
537
133
5
0
400,486
2
W
Morgan Le Fay
15,223
609
153
6
0
392,212
3
W
Khepri
12,297
492
26
1
0
475,658
0
L
Arachne
13,934
557
117
5
0
546,374
2
W
Danzaburou
10,738
430
88
4
0
387,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role