Player Matchup

Medusa
Medusa
CrazyChicken121
Medusa
Level 85
God Stats
4W - 7L
1,343 SR
Queue Stats
102W - 103L
1,503 Elo+
Party 2
Ra
Ra
Il-CrUs-Il
Ra
Level 113
God Stats
2W - 2L
1,186 SR
Queue Stats
27W - 26L
1,744 Elo+
Solo
Sylvanus
Sylvanus
JammyTortoise
Sylvanus
Level 141
God Stats
2W - 1L
1,875 SR
Queue Stats
139W - 138L
1,532 Elo+
Party 2
Team Averages
Level 113
1,468 SR
1,593 Elo+

VS

Team Averages
Level 85
1,302 SR
1,424 Elo+
Heimdallr
Heimdallr
Nachtmeer
Heimdallr
Level 105
God Stats
22W - 15L
1,525 SR
Queue Stats
116W - 73L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WalkingXPCamp
Morgan Le Fay
Level 141
God Stats
0W - 4L
1,263 SR
Queue Stats
145W - 71L
1,554 Elo+
Party 1
Discordia
Discordia
WhisperyPoem675
Discordia
Level 10
God Stats
1W - 11L
1,119 SR
Queue Stats
10W - 35L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
11,231
749
11,132
10,518
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 7
10,324
688
8,189
14,303
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JammyTortoise
Sylvanus
16
5 / 0 / 7
10,660
711
7,181
16,756
15,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nachtmeer
Heimdallr
13
1 / 8 / 4
9,208
614
11,784
15,686
5,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
WalkingXPCamp
Morgan Le Fay
14
5 / 3 / 1
9,567
638
14,700
13,246
5,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
WhisperyPoem675
Discordia
10
0 / 4 / 1
7,763
518
1,812
5,509
1,381
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
6
6
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
3
5
7
1.3
W
Sylvanus
JammyTortoise
Sylvanus
5
0
7
8.5
L
Heimdallr
Nachtmeer
Heimdallr
1
8
4
0.38
L
Morgan Le Fay
WalkingXPCamp
Morgan Le Fay
5
3
1
1.83
L
Discordia
WhisperyPoem675
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
28,296
41,577
Taken
34,441
26,709
Mitigated
12,989
18,205
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,132
5,856
0
584
10,518
4,675
1,890
5,279
5,239
0
48,472
W
8,189
664
4,247
4,628
14,303
6,271
533
5,995
8,308
47,377
0
W
Sylvanus
JammyTortoise
Sylvanus
7,181
2,319
3,183
5,563
16,756
15,763
466
5,238
11,518
20,444
4,635
L
Heimdallr
Nachtmeer
Heimdallr
11,784
4,366
0
1,490
15,686
5,820
838
7,301
8,385
0
46,997
L
Morgan Le Fay
WalkingXPCamp
Morgan Le Fay
14,700
704
0
4,011
13,246
5,788
0
5,939
7,307
43,441
0
L
Discordia
WhisperyPoem675
Discordia
1,812
23
0
0
5,509
1,381
0
1,604
3,905
7,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
26,538
189
Minions Killed
152
0
Camps Cleared
0
888,628
Distance Traveled
598,842
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,231
749
78
5
0
277,860
2
W
Ra
10,324
688
76
5
0
292,407
0
W
Sylvanus
10,660
711
35
2
0
318,361
3
L
Heimdallr
9,208
614
67
4
0
213,353
0
L
Morgan Le Fay
9,567
638
69
5
0
215,019
0
L
Discordia
7,763
518
16
1
0
170,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role