Player Matchup

Bakasura
Bakasura
Derick_is_lush
Bakasura
Level 66
God Stats
13W - 22L
1,341 SR
Queue Stats
157W - 191L
1,438 Elo+
Solo
Danzaburou
Danzaburou
ElPolloLoco973
Danzaburou
Level 63
God Stats
25W - 29L
1,474 SR
Queue Stats
237W - 273L
1,312 Elo+
Solo
Artemis
Artemis
NaejPierre53
Artemis
Level 102
God Stats
19W - 18L
1,499 SR
Queue Stats
335W - 350L
1,376 Elo+
Solo
Aphrodite
Aphrodite
QUEEN-NBS
Aphrodite
Level 101
God Stats
0W - 1L
1,522 SR
Queue Stats
9W - 15L
1,284 Elo+
Solo
Nu Wa
Nu Wa
ZestyPotate
Nu Wa
Level 121
God Stats
4W - 6L
1,462 SR
Queue Stats
485W - 500L
1,370 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,356 Elo+

VS

Team Averages
Level 87
1,450 SR
1,402 Elo+
Bellona
Bellona
KillerPike9000
Bellona
Level 18
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Macarbi
Fenrir
Level 109
God Stats
6W - 6L
1,416 SR
Queue Stats
44W - 43L
1,483 Elo+
Party 2
Rama
Rama
Whiteraven187
Rama
Level 80
God Stats
11W - 9L
1,499 SR
Queue Stats
373W - 440L
1,363 Elo+
Solo
Chang'e
Chang'e
serratedchart89
Chang'e
Level 119
God Stats
29W - 18L
1,545 SR
Queue Stats
338W - 366L
1,314 Elo+
Party 1
Amaterasu
Amaterasu
xDete504x
Amaterasu
Level 108
God Stats
4W - 2L
1,271 SR
Queue Stats
55W - 59L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 9 / 4
14,937
533
18,426
24,616
12,514
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ElPolloLoco973
Danzaburou
20
8 / 6 / 5
14,103
504
18,104
20,987
9,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
NaejPierre53
Artemis
17
6 / 9 / 6
12,081
431
15,836
19,453
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
QUEEN-NBS
Aphrodite
18
5 / 11 / 3
12,348
441
18,143
26,741
14,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 9
14,385
514
29,872
24,367
12,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 7
12,828
458
5,575
26,123
21,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
Macarbi
Fenrir
20
12 / 8 / 14
16,162
577
22,384
32,158
20,623
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 5 / 16
15,522
554
20,596
28,103
10,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 5 / 12
16,370
585
22,547
31,541
11,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
xDete504x
Amaterasu
20
8 / 3 / 15
15,779
564
14,535
30,135
29,482
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
33
Kills
42
42
Deaths
33
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bakasura
7
9
4
1
L
Danzaburou
ElPolloLoco973
Danzaburou
8
6
5
1.75
W
2
12
7
0.46
W
Fenrir
Macarbi
Fenrir
12
8
14
2.38
L
Artemis
NaejPierre53
Artemis
6
9
6
1
L
Aphrodite
QUEEN-NBS
Aphrodite
5
11
3
0.59
W
5
5
16
2.6
L
7
7
9
1.64
W
15
5
12
4.2
W
Amaterasu
xDete504x
Amaterasu
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,381
Damage
85,637
116,164
Taken
148,060
58,618
Mitigated
93,609
31,759
Healing
54,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
18,426
11,973
0
3,832
24,616
12,514
0
5,331
19,285
0
130,868
L
Danzaburou
ElPolloLoco973
Danzaburou
18,104
8,437
0
4,902
20,987
9,770
1,339
1,606
19,381
0
99,632
W
5,575
696
0
459
26,123
21,739
1,753
6,690
18,472
0
37,318
W
Fenrir
Macarbi
Fenrir
22,384
7,223
275
8,005
32,158
20,623
3,106
9,194
22,472
0
112,406
L
Artemis
NaejPierre53
Artemis
15,836
8,109
0
1,344
19,453
9,348
1,967
3,162
16,291
0
53,315
L
Aphrodite
QUEEN-NBS
Aphrodite
18,143
2,934
2,950
10,282
26,741
14,250
1,081
7,430
19,311
68,171
0
W
20,596
18,982
1,322
15,124
28,103
10,391
8,263
7,382
20,511
0
131,004
L
29,872
8,863
582
7,867
24,367
12,736
707
5,089
19,278
100,435
0
W
22,547
1,209
5,336
14,018
31,541
11,374
1,490
13,348
17,401
97,892
0
W
Amaterasu
xDete504x
Amaterasu
14,535
5,227
0
10,017
30,135
29,482
2,305
11,269
18,401
0
79,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,854
Gold Earned
76,661
669
Minions Killed
670
0
Camps Cleared
0
2,181,002
Distance Traveled
2,493,792
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,937
533
209
7
0
546,575
0
L
Danzaburou
14,103
504
152
5
0
459,713
8
W
Bellona
12,828
458
66
2
0
499,620
0
W
Fenrir
16,162
577
155
6
0
491,677
1
L
Artemis
12,081
431
76
3
0
359,425
1
L
Aphrodite
12,348
441
92
3
0
393,213
3
W
Rama
15,522
554
178
6
0
497,675
4
L
Nu Wa
14,385
514
140
5
0
422,076
3
W
Chang'e
16,370
585
151
5
0
481,582
4
W
Amaterasu
15,779
564
120
4
0
523,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role