Player Matchup

Erlang Shen
Erlang Shen
Candy_Jedi
Erlang Shen
Level 17
God Stats
6W - 4L
1,512 SR
Queue Stats
22W - 20L
1,514 Elo+
Party 1
Aphrodite
Aphrodite
Cinamoni
Aphrodite
Level 6
God Stats
7W - 5L
1,722 SR
Queue Stats
12W - 10L
1,640 Elo+
Party 1
Loki
Loki
Raysmoveash
Loki
Level 5
God Stats
4W - 2L
1,803 SR
Queue Stats
10W - 3L
1,869 Elo+
Party 1
Merlin
Merlin
UltimateMercer
Merlin
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 50L
1,463 Elo+
Party 1
Cerberus
Cerberus
Wolfy09ttv
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,553 Elo+

VS

Team Averages
Level 11
1,664 SR
1,523 Elo+
Rama
Rama
Eiabug
Rama
Level 7
God Stats
4W - 0L
1,754 SR
Queue Stats
5W - 4L
1,426 Elo+
Solo
Danzaburou
Danzaburou
IlIIlIII_lIlllIl
Danzaburou
Level 11
God Stats
6W - 1L
1,966 SR
Queue Stats
35W - 34L
1,628 Elo+
Solo
Kukulkan
Kukulkan
annunaki_ghost
Kukulkan
Level 20
God Stats
323W - 316L
1,598 SR
Queue Stats
582W - 613L
1,552 Elo+
Solo
Izanami
Izanami
janghya
Izanami
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Set
Set
xiSupra-x
Set
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 66L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Candy_Jedi
Erlang Shen
10
1 / 5 / 3
5,996
400
4,182
11,854
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Cinamoni
Aphrodite
11
1 / 3 / 4
7,303
487
2,986
10,731
5,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 9 / 1
6,689
446
6,649
12,498
3,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
6,540
436
6,755
12,610
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Wolfy09ttv
Cerberus
1
0 / 1 / 0
4,399
293
115
660
181
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eiabug
Rama
14
1 / 1 / 5
8,218
548
4,755
9,888
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
IlIIlIII_lIlllIl
Danzaburou
17
6 / 0 / 1
10,396
693
9,443
8,904
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
17
11 / 1 / 3
10,531
702
12,290
7,591
3,442
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
janghya
Izanami
11
0 / 3 / 5
6,795
453
5,490
6,410
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 4
8,437
562
3,871
8,881
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
23
24
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Candy_Jedi
Erlang Shen
1
5
3
0.5
L
Aphrodite
Cinamoni
Aphrodite
1
3
4
1
W
Rama
Eiabug
Rama
1
1
5
3.5
W
Danzaburou
IlIIlIII_lIlllIl
Danzaburou
6
0
1
6.5
L
4
9
1
0.5
L
1
6
0
0.17
L
Cerberus
Wolfy09ttv
Cerberus
0
1
0
0
W
Kukulkan
11
1
3
12.5
W
Izanami
janghya
Izanami
0
3
5
0.83
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
35,849
48,353
Taken
41,674
18,655
Mitigated
16,959
12,605
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Candy_Jedi
Erlang Shen
4,182
1,596
0
3,048
11,854
4,914
1,046
2,222
9,632
0
22,244
L
Aphrodite
Cinamoni
Aphrodite
2,986
814
1,026
3,322
10,731
5,541
324
3,279
7,452
21,046
0
W
Rama
Eiabug
Rama
4,755
4,182
0
6,634
9,888
3,305
1,542
2,087
7,801
0
56,617
W
Danzaburou
IlIIlIII_lIlllIl
Danzaburou
9,443
3,774
0
2,262
8,904
4,127
2,929
4,814
4,090
0
72,162
L
6,649
2,627
0
1,713
12,498
3,588
0
3,559
8,939
0
23,571
L
6,755
206
0
3,496
12,610
4,431
390
2,826
9,784
35,758
0
L
Cerberus
Wolfy09ttv
Cerberus
115
69
0
0
660
181
0
404
256
989
0
W
Kukulkan
12,290
1,563
0
1,206
7,591
3,442
4,199
1,263
6,328
78,015
0
W
Izanami
janghya
Izanami
5,490
3,262
0
1,379
6,410
1,992
413
790
5,620
0
25,573
W
3,871
1,797
0
2,826
8,881
4,093
0
902
7,979
0
50,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
44,377
193
Minions Killed
524
0
Camps Cleared
0
1,028,457
Distance Traveled
1,375,533
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,996
400
39
3
0
283,579
0
L
Aphrodite
7,303
487
44
3
0
251,543
0
W
Rama
8,218
548
116
8
0
237,441
0
W
Danzaburou
10,396
693
139
9
0
270,109
2
L
Loki
6,689
446
34
2
0
246,914
0
L
Merlin
6,540
436
74
5
0
215,126
1
L
Cerberus
4,399
293
2
0
0
31,295
1
W
Kukulkan
10,531
702
147
10
0
287,195
1
W
Izanami
6,795
453
40
3
0
280,664
2
W
Set
8,437
562
82
5
0
300,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role