Player Matchup

Jormungandr
Jormungandr
DESTROYER3663
Jormungandr
Level 149
God Stats
9W - 1L
1,505 SR
Queue Stats
107W - 131L
1,346 Elo+
Solo
Hercules
Hercules
DREAMxxxCATCHER
Hercules
Level 84
God Stats
2W - 1L
1,697 SR
Queue Stats
46W - 52L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
DeadKingAnubis
Cthulhu
Level 109
God Stats
2W - 2L
1,366 SR
Queue Stats
97W - 100L
1,394 Elo+
Solo
Izanami
Izanami
blazeup08
Izanami
Level 69
God Stats
2W - 2L
1,649 SR
Queue Stats
48W - 54L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
nxnxnx
Ao Kuang
Level 62
God Stats
5W - 8L
1,460 SR
Queue Stats
334W - 370L
1,365 Elo+
Solo
Team Averages
Level 95
1,535 SR
1,378 Elo+

VS

Team Averages
Level 89
1,531 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gorillone91
Ah Muzen Cab
Level 78
God Stats
4W - 1L
1,804 SR
Queue Stats
534W - 562L
1,448 Elo+
Solo
Arachne
Arachne
LupusNix
Arachne
Level 67
God Stats
0W - 2L
1,555 SR
Queue Stats
69W - 73L
1,398 Elo+
Solo
Kukulkan
Kukulkan
bomboman121
Kukulkan
Level 120
God Stats
7W - 5L
1,345 SR
Queue Stats
232W - 279L
1,417 Elo+
Party 1
Neith
Neith
koroushshivaee
Neith
Level 61
God Stats
0W - 6L
1,451 SR
Queue Stats
115W - 153L
1,406 Elo+
Party 1
Thoth
Thoth
smetana11
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DESTROYER3663
Jormungandr
19
2 / 3 / 22
11,394
712
12,580
23,465
35,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
20
1 / 3 / 16
11,534
721
10,619
28,569
35,149
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 5 / 12
13,008
813
12,165
27,783
37,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
blazeup08
Izanami
20
17 / 5 / 7
13,972
873
21,038
14,220
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
nxnxnx
Ao Kuang
19
6 / 4 / 14
11,823
739
12,422
17,757
10,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gorillone91
Ah Muzen Cab
16
0 / 5 / 9
9,736
609
16,309
13,523
5,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
LupusNix
Arachne
19
5 / 7 / 9
11,323
708
14,457
20,473
17,085
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
bomboman121
Kukulkan
20
7 / 7 / 6
12,497
781
26,926
14,367
6,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
7 / 3 / 8
12,635
790
21,918
12,154
7,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
smetana11
Thoth
15
1 / 7 / 7
9,364
585
7,535
12,801
7,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
59
29
Kills
20
20
Deaths
29
71
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DESTROYER3663
Jormungandr
2
3
22
4.33
W
Hercules
1
3
16
3
W
3
5
12
1.8
L
Ah Muzen Cab
Gorillone91
Ah Muzen Cab
0
5
9
0.9
L
Arachne
LupusNix
Arachne
5
7
9
1.36
W
Izanami
blazeup08
Izanami
17
5
7
4.1
L
Kukulkan
bomboman121
Kukulkan
7
7
6
1.43
L
7
3
8
3.67
W
Ao Kuang
nxnxnx
Ao Kuang
6
4
14
3.25
L
Thoth
smetana11
Thoth
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,824
Damage
87,145
111,794
Taken
73,318
125,899
Mitigated
44,749
40,236
Healing
23,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DESTROYER3663
Jormungandr
12,580
1,850
2,581
3,971
23,465
35,252
321
8,036
15,429
34,538
0
W
Hercules
10,619
1,183
1,833
13,151
28,569
35,149
481
5,916
22,653
2,930
23,768
W
12,165
1,022
3,148
4,944
27,783
37,038
120
7,169
20,614
29,694
0
L
Ah Muzen Cab
Gorillone91
Ah Muzen Cab
16,309
5,374
372
3,523
13,523
5,839
567
6,840
6,605
0
28,355
L
Arachne
LupusNix
Arachne
14,457
11,303
1,378
6,993
20,473
17,085
0
12,301
7,788
0
17,632
W
Izanami
blazeup08
Izanami
21,038
16,344
2,340
1,540
14,220
8,380
3,653
5,849
8,371
0
60,123
L
Kukulkan
bomboman121
Kukulkan
26,926
601
1,472
2,001
14,367
6,734
77
8,555
5,680
55,710
0
L
21,918
10,784
1,550
3,414
12,154
7,208
1,058
5,097
7,053
0
40,676
W
Ao Kuang
nxnxnx
Ao Kuang
12,422
1,913
1,113
5,615
17,757
10,080
528
7,491
10,266
21,882
0
L
Thoth
smetana11
Thoth
7,535
252
1,532
1,668
12,801
7,883
84
4,259
8,304
14,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,731
Gold Earned
55,555
253
Minions Killed
148
0
Camps Cleared
0
1,496,948
Distance Traveled
1,481,577
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,394
712
39
2
0
271,029
0
W
Hercules
11,534
721
30
2
0
328,416
0
W
Cthulhu
13,008
813
34
2
0
318,208
1
L
Ah Muzen Cab
9,736
609
17
1
0
295,983
0
L
Arachne
11,323
708
8
1
0
303,834
0
W
Izanami
13,972
873
113
7
0
267,062
2
L
Kukulkan
12,497
781
64
4
0
297,872
0
L
Neith
12,635
790
43
3
0
284,804
0
W
Ao Kuang
11,823
739
37
2
0
312,233
1
L
Thoth
9,364
585
16
1
0
299,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role