Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
OxelGryph0n
Ah Puch
Level 58
God Stats
2W - 4L
1,441 SR
Queue Stats
103W - 109L
1,405 Elo+
Party 3
Serqet
Serqet
TheGhoulCrow
Serqet
Level 89
God Stats
2W - 2L
1,357 SR
Queue Stats
126W - 107L
1,465 Elo+
Party 2
Eset
Eset
n1nja1000000000
Eset
Level 101
God Stats
1W - 0L
1,518 SR
Queue Stats
16W - 16L
1,464 Elo+
Solo
Nu Wa
Nu Wa
xX5parkeyXx
Nu Wa
Level 81
God Stats
3W - 1L
1,652 SR
Queue Stats
183W - 190L
1,426 Elo+
Party 2
Team Averages
Level 79
1,494 SR
1,452 Elo+

VS

Team Averages
Level 98
1,627 SR
1,367 Elo+
Nu Wa
Nu Wa
CaptRedBeard95
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,337 Elo+
Party 1
Bellona
Bellona
SupaSavage_420_
Bellona
Level 120
God Stats
2W - 1L
1,866 SR
Queue Stats
67W - 63L
1,428 Elo+
Party 1
Chronos
Chronos
TasGivingOut_Ls
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,368 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UniformKarma153
Ah Muzen Cab
Level 89
God Stats
1W - 3L
1,768 SR
Queue Stats
171W - 176L
1,452 Elo+
Solo
Fenrir
Fenrir
x-XBoOmErX-x
Fenrir
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
248W - 255L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 4 / 11
11,994
750
10,148
15,277
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
OxelGryph0n
Ah Puch
20
8 / 3 / 14
12,887
805
25,897
12,245
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Serqet
16
3 / 7 / 14
10,858
679
6,041
17,085
15,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 5 / 17
12,419
776
16,989
18,440
8,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 19
11,506
719
13,590
12,406
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 16
11,180
699
20,279
12,292
4,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 13
11,783
736
10,974
27,963
23,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 10
10,295
643
7,692
12,424
4,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
UniformKarma153
Ah Muzen Cab
20
7 / 2 / 12
13,439
840
16,570
15,623
5,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
4 / 8 / 5
9,860
616
5,248
13,417
5,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
81
28
Kills
25
25
Deaths
28
75
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
11
3.38
L
3
6
16
1.83
W
Ah Puch
OxelGryph0n
Ah Puch
8
3
14
5
L
8
5
13
2.9
L
3
7
10
1.14
W
Serqet
3
7
14
1.43
L
Ah Muzen Cab
UniformKarma153
Ah Muzen Cab
7
2
12
6.5
W
6
5
17
2.9
L
Fenrir
4
8
5
0.81
W
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,665
Damage
60,763
75,453
Taken
81,719
47,630
Mitigated
43,909
23,280
Healing
26,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,148
568
1,302
2,438
15,277
14,493
1,386
5,901
9,376
0
21,086
L
20,279
4,500
650
2,193
12,292
4,286
504
8,982
3,163
36,669
0
W
Ah Puch
OxelGryph0n
Ah Puch
25,897
1,920
411
3,430
12,245
4,925
764
3,787
8,458
57,003
0
L
10,974
1,847
1,339
8,617
27,963
23,826
174
20,050
7,055
0
23,677
L
7,692
1,288
490
809
12,424
4,589
0
8,164
4,004
14,451
0
W
Serqet
6,041
857
1,751
1,861
17,085
15,240
1,040
6,282
10,803
0
10,018
L
Ah Muzen Cab
UniformKarma153
Ah Muzen Cab
16,570
6,192
1,789
7,805
15,623
5,932
2,288
11,091
3,772
0
64,915
W
16,989
795
2,862
7,381
18,440
8,754
802
6,429
12,011
42,850
0
L
Fenrir
5,248
946
707
1,693
13,417
5,276
332
8,189
4,912
0
11,905
W
13,590
2,985
1,454
390
12,406
4,218
1,664
5,572
6,834
33,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,664
Gold Earned
56,557
209
Minions Killed
198
0
Camps Cleared
0
1,444,721
Distance Traveled
1,266,094
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,994
750
31
2
0
334,422
2
L
Nu Wa
11,180
699
30
2
0
250,267
1
W
Ah Puch
12,887
805
77
5
0
282,130
0
L
Bellona
11,783
736
19
1
0
280,739
2
L
Chronos
10,295
643
11
1
0
239,881
0
W
Serqet
10,858
679
15
1
0
287,645
0
L
Ah Muzen Cab
13,439
840
121
8
0
302,359
2
W
Eset
12,419
776
47
3
0
279,945
0
L
Fenrir
9,860
616
17
1
0
192,848
0
W
Nu Wa
11,506
719
39
2
0
260,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role