Player Matchup

Jormungandr
Jormungandr
Impacteur
Jormungandr
Level 16
God Stats
27W - 31L
1,473 SR
Queue Stats
41W - 52L
1,388 Elo+
Party 2
Izanami
Izanami
Koru1
Izanami
Level 42
God Stats
18W - 20L
1,663 SR
Queue Stats
102W - 137L
1,413 Elo+
Party 2
Scylla
Scylla
Serchpa
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 83L
1,185 Elo+
Party 3
Thor
Thor
TritonUBR
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Xbalanque
Xbalanque
tarzon96
Xbalanque
Level 12
God Stats
11W - 17L
1,376 SR
Queue Stats
64W - 88L
1,258 Elo+
Party 3
Team Averages
Level 16
1,502 SR
1,385 Elo+

VS

Team Averages
Level 38
1,468 SR
1,474 Elo+
Anubis
Anubis
Demon139
Anubis
Level 28
God Stats
18W - 18L
1,497 SR
Queue Stats
154W - 181L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Hydra2009
Sun Wukong
Level 16
God Stats
11W - 5L
1,617 SR
Queue Stats
45W - 52L
1,380 Elo+
Solo
Chernobog
Chernobog
Skyevaneso
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,524 Elo+
Party 1
Ra
Ra
Vandalgun
Ra
Level 123
God Stats
2W - 5L
1,087 SR
Queue Stats
154W - 148L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aAstAa
Tsukuyomi
Level 11
God Stats
42W - 27L
1,638 SR
Queue Stats
72W - 68L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Impacteur
Jormungandr
18
3 / 7 / 1
11,836
910
14,176
26,504
16,688
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Koru1
Izanami
17
1 / 4 / 3
11,656
897
13,289
16,471
4,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Serchpa
Scylla
17
0 / 11 / 3
10,712
824
1,954
22,643
7,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
1 / 12 / 3
10,626
817
8,038
14,939
4,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
tarzon96
Xbalanque
17
1 / 7 / 3
11,130
856
15,191
25,752
7,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demon139
Anubis
20
14 / 0 / 17
15,125
1,163
24,473
12,906
7,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Hydra2009
Sun Wukong
20
4 / 3 / 21
12,596
969
13,736
15,532
13,933
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Skyevaneso
Chernobog
19
1 / 0 / 18
12,163
936
2,411
4,496
1,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 1 / 16
15,453
1,189
42,418
15,606
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
aAstAa
Tsukuyomi
20
4 / 2 / 13
11,595
892
16,758
10,138
4,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
126
6
Kills
41
41
Deaths
6
13
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Anubis
Demon139
Anubis
14
0
17
22.5
W
Sun Wukong
Hydra2009
Sun Wukong
4
3
21
4.83
L
Jormungandr
Impacteur
Jormungandr
3
7
1
0.5
L
Izanami
Koru1
Izanami
1
4
3
0.63
L
Scylla
Serchpa
Scylla
0
11
3
0.14
W
Chernobog
Skyevaneso
Chernobog
1
0
18
10
L
Thor
1
12
3
0.21
W
18
1
16
26
W
Tsukuyomi
aAstAa
Tsukuyomi
4
2
13
5.25
L
Xbalanque
tarzon96
Xbalanque
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,648
Damage
99,796
106,309
Taken
58,678
40,882
Mitigated
35,764
3,865
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Demon139
Anubis
24,473
3,330
0
8,695
12,906
7,103
0
3,348
9,558
51,996
0
W
Sun Wukong
Hydra2009
Sun Wukong
13,736
4,040
0
516
15,532
13,933
0
5,688
9,844
0
20,734
L
Jormungandr
Impacteur
Jormungandr
14,176
2,004
38
2,000
26,504
16,688
0
17,767
8,541
45,324
0
L
Izanami
Koru1
Izanami
13,289
7,242
0
0
16,471
4,789
0
11,246
5,045
0
61,770
L
Scylla
Serchpa
Scylla
1,954
1,954
0
430
22,643
7,377
0
12,576
9,787
11,294
0
W
Chernobog
Skyevaneso
Chernobog
2,411
1,117
0
248
4,496
1,939
0
1,767
2,729
0
20,531
L
Thor
8,038
2,134
0
0
14,939
4,823
0
9,532
5,057
0
18,319
W
42,418
4,864
1,566
7,643
15,606
7,889
0
3,226
12,380
81,860
0
W
Tsukuyomi
aAstAa
Tsukuyomi
16,758
5,309
0
103
10,138
4,900
0
2,101
8,037
0
27,296
L
Xbalanque
tarzon96
Xbalanque
15,191
8,524
0
1,397
25,752
7,205
0
14,544
10,988
0
33,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
66,932
234
Minions Killed
250
5
Camps Cleared
7
999,937
Distance Traveled
1,183,608
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,125
1,163
77
6
0
214,227
0
W
Sun Wukong
12,596
969
19
1
0
210,682
1
L
Jormungandr
11,836
910
59
5
0
243,778
0
L
Izanami
11,656
897
121
9
3
226,015
3
L
Scylla
10,712
824
22
2
1
160,233
0
W
Chernobog
12,163
936
33
3
1
271,253
2
L
Thor
10,626
817
11
1
0
141,310
0
W
Ra
15,453
1,189
106
8
0
281,572
0
W
Tsukuyomi
11,595
892
15
1
6
205,874
0
L
Xbalanque
11,130
856
21
2
1
228,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role