Player Matchup

Merlin
Merlin
Carlossqrt2
Merlin
Level 158
God Stats
2W - 0L
1,650 SR
Queue Stats
6W - 0L
1,881 Elo+
Party 1
Jormungandr
Jormungandr
bac95
Jormungandr
Level 148
God Stats
2W - 0L
1,648 SR
Queue Stats
7W - 1L
1,770 Elo+
Party 1
Cupid
Cupid
jhoseant91
Cupid
Level 114
God Stats
1W - 0L
1,535 SR
Queue Stats
3W - 1L
1,257 Elo+
Party 1
Team Averages
Level 140
1,611 SR
1,636 Elo+

VS

Team Averages
Level 81
1,451 SR
1,375 Elo+
Discordia
Discordia
DEVILOUTOFHELL
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,448 Elo+
Solo
Neith
Neith
SPYXIK
Neith
Level 68
God Stats
19W - 41L
1,384 SR
Queue Stats
28W - 72L
1,312 Elo+
Solo
Sylvanus
Sylvanus
skeletoooooooor
Sylvanus
Level 67
God Stats
23W - 19L
1,469 SR
Queue Stats
84W - 118L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 2 / 4
10,883
777
14,509
10,921
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
bac95
Jormungandr
15
5 / 1 / 7
10,539
753
9,379
13,690
17,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
13
1 / 7 / 9
9,158
654
5,972
12,411
5,223
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DEVILOUTOFHELL
Discordia
14
6 / 6 / 3
9,952
711
10,428
11,172
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SPYXIK
Neith
12
1 / 4 / 5
8,738
624
6,542
9,601
3,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
13
2 / 4 / 6
9,042
646
6,414
14,188
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
9
10
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
4
4.5
L
Discordia
DEVILOUTOFHELL
Discordia
6
6
3
1.25
L
Neith
SPYXIK
Neith
1
4
5
0.88
W
Jormungandr
bac95
Jormungandr
5
1
7
8.5
W
Cupid
1
7
9
0.79
L
Sylvanus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
23,384
37,022
Taken
34,961
26,929
Mitigated
17,568
3,752
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,509
1,539
0
738
10,921
4,512
1,289
5,361
5,560
57,709
0
L
Discordia
DEVILOUTOFHELL
Discordia
10,428
239
0
873
11,172
4,239
256
7,817
2,903
45,350
0
L
Neith
SPYXIK
Neith
6,542
2,010
366
1,433
9,601
3,291
740
5,544
3,841
0
28,565
W
Jormungandr
bac95
Jormungandr
9,379
2,137
0
750
13,690
17,194
397
3,930
9,760
35,413
0
W
Cupid
5,972
2,917
1,004
1,260
12,411
5,223
1,309
7,160
5,251
0
22,830
L
Sylvanus
6,414
1,326
1,428
4,962
14,188
10,038
0
9,331
4,329
15,983
2,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,580
Gold Earned
27,732
171
Minions Killed
142
0
Camps Cleared
0
790,211
Distance Traveled
734,708
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,883
777
73
5
0
256,308
2
L
Discordia
9,952
711
58
4
0
237,304
2
L
Neith
8,738
624
54
4
0
259,376
3
W
Jormungandr
10,539
753
50
4
0
289,022
4
W
Cupid
9,158
654
48
3
0
244,881
3
L
Sylvanus
9,042
646
30
2
0
238,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role