Player Matchup

Tsukuyomi
Tsukuyomi
AboutaFruit
Tsukuyomi
Level 17
God Stats
5W - 10L
1,299 SR
Queue Stats
27W - 35L
1,371 Elo+
Party 1
Susano
Susano
NinjaDude101
Susano
Level 14
God Stats
1W - 4L
1,244 SR
Queue Stats
3W - 4L
1,398 Elo+
Party 3
Ao Kuang
Ao Kuang
barberpro
Ao Kuang
Level 28
God Stats
2W - 2L
1,568 SR
Queue Stats
70W - 86L
1,357 Elo+
Solo
Medusa
Medusa
bgladi
Medusa
Level 12
God Stats
0W - 5L
1,305 SR
Queue Stats
9W - 15L
1,462 Elo+
Party 1
Ra
Ra
xYoDeadNANx
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 17
1,383 SR
1,418 Elo+

VS

Team Averages
Level 23
1,597 SR
1,465 Elo+
Yemoja
Yemoja
SoulDimir
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,322 Elo+
Solo
Sol
Sol
SrControversia
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
fuegoster
Ao Kuang
Level 18
God Stats
7W - 1L
1,984 SR
Queue Stats
11W - 11L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
jibpruegler69
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,525 Elo+
Solo
Sylvanus
Sylvanus
rancorian
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AboutaFruit
Tsukuyomi
8
0 / 7 / 1
5,497
393
3,985
10,313
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
8
1 / 6 / 0
5,985
428
2,660
6,301
1,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
barberpro
Ao Kuang
9
1 / 5 / 2
6,390
456
8,980
9,940
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
bgladi
Medusa
13
0 / 2 / 1
7,251
518
2,363
7,683
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 1
7,027
502
3,786
8,007
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SoulDimir
Yemoja
12
1 / 0 / 6
7,145
510
3,781
7,668
6,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 0 / 5
7,955
568
4,262
6,473
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
fuegoster
Ao Kuang
13
10 / 1 / 1
8,417
601
8,904
10,937
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
jibpruegler69
Heimdallr
15
10 / 1 / 3
9,528
681
10,298
12,581
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
rancorian
Sylvanus
11
0 / 1 / 13
7,951
568
3,580
8,157
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
24
25
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AboutaFruit
Tsukuyomi
0
7
1
0.07
L
Susano
1
6
0
0.17
W
Yemoja
SoulDimir
Yemoja
1
0
6
4
W
3
0
5
5.5
L
Ao Kuang
barberpro
Ao Kuang
1
5
2
0.4
L
Medusa
bgladi
Medusa
0
2
1
0.25
W
Ao Kuang
fuegoster
Ao Kuang
10
1
1
10.5
W
Heimdallr
jibpruegler69
Heimdallr
10
1
3
11.5
W
Sylvanus
rancorian
Sylvanus
0
1
13
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
30,825
42,244
Taken
45,816
12,638
Mitigated
24,437
7,861
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AboutaFruit
Tsukuyomi
3,985
1,326
0
1,774
10,313
2,937
0
5,039
5,271
0
22,037
L
Susano
2,660
408
0
438
6,301
1,672
182
3,356
2,927
0
10,307
W
Yemoja
SoulDimir
Yemoja
3,781
747
249
1,894
7,668
6,316
752
3,358
4,286
22,202
0
W
4,262
916
75
2,973
6,473
1,859
1,012
2,121
4,252
38,245
0
L
Ao Kuang
barberpro
Ao Kuang
8,980
3,252
0
1,019
9,940
2,922
0
4,523
5,335
18,957
0
L
Medusa
bgladi
Medusa
2,363
1,600
0
2,840
7,683
2,248
0
744
6,939
0
44,928
W
Ao Kuang
fuegoster
Ao Kuang
8,904
2,737
0
5,819
10,937
3,565
1,626
1,466
9,367
39,939
0
W
Heimdallr
jibpruegler69
Heimdallr
10,298
7,124
0
6,060
12,581
5,033
609
2,887
9,694
0
68,682
W
Sylvanus
rancorian
Sylvanus
3,580
995
1,243
3,525
8,157
7,664
205
2,774
5,301
19,935
0
L
3,786
867
415
1,375
8,007
2,859
0
6,932
1,075
40,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
40,996
284
Minions Killed
328
0
Camps Cleared
0
1,333,101
Distance Traveled
1,227,158
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,497
393
48
3
0
275,211
0
L
Susano
5,985
428
27
2
0
258,657
1
W
Yemoja
7,145
510
41
3
0
243,632
2
W
Sol
7,955
568
82
6
0
224,478
4
L
Ao Kuang
6,390
456
26
2
0
254,132
2
L
Medusa
7,251
518
88
6
0
288,965
0
W
Ao Kuang
8,417
601
67
5
0
265,328
1
W
Heimdallr
9,528
681
117
8
0
253,819
4
W
Sylvanus
7,951
568
21
2
0
239,901
1
L
Ra
7,027
502
95
7
0
256,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role