Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Amidamarü
Hel
Level 149
God Stats
1W - 1L
1,286 SR
Queue Stats
66W - 55L
1,567 Elo+
Party 1
Nike
Nike
GaruElPatron
Nike
Level 154
God Stats
3W - 0L
1,810 SR
Queue Stats
55W - 22L
1,659 Elo+
Party 1
Pele
Pele
L4LOAS05
Pele
Level 160
God Stats
1W - 0L
1,327 SR
Queue Stats
135W - 95L
1,652 Elo+
Party 1
Sol
Sol
MonseH
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,666 Elo+
Party 1
Team Averages
Level 149
1,485 SR
1,609 Elo+

VS

Team Averages
Level 150
1,712 SR
1,646 Elo+
Sylvanus
Sylvanus
Oshα
Sylvanus
Level 160
God Stats
0W - 1L
1,798 SR
Queue Stats
58W - 32L
1,764 Elo+
Solo
Hera
Hera
RAiD3r360
Hera
Level 128
God Stats
1W - 2L
1,788 SR
Queue Stats
138W - 119L
1,650 Elo+
Solo
Kumbhakarna
Kumbhakarna
RoxenZoux
Kumbhakarna
Level 158
God Stats
5W - 6L
1,744 SR
Queue Stats
369W - 380L
1,604 Elo+
Solo
Sobek
Sobek
ScottieRippen
Sobek
Level 147
God Stats
2W - 9L
1,529 SR
Queue Stats
336W - 355L
1,604 Elo+
Party 2
Hou Yi
Hou Yi
dannyboycane
Hou Yi
Level 157
God Stats
9W - 4L
1,702 SR
Queue Stats
355W - 372L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 1 / 10
8,270
919
11,217
9,389
3,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 10
7,728
859
6,377
13,333
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 10
9,093
1,010
11,517
11,994
10,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
13
5 / 4 / 4
8,350
928
7,876
14,156
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
MonseH
Sol
14
3 / 0 / 11
8,425
936
15,660
10,133
3,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Oshα
Sylvanus
13
3 / 2 / 3
7,606
845
4,755
11,301
9,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
1 / 3 / 5
6,938
771
11,662
7,363
3,149
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
RoxenZoux
Kumbhakarna
12
1 / 4 / 5
7,282
809
3,893
15,470
13,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 4 / 8
7,200
800
4,943
15,782
10,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
13
3 / 4 / 2
7,678
853
13,791
10,173
4,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
17
Kills
8
9
Deaths
17
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
10
8
W
2
3
10
2.33
W
4
1
10
9
W
Pele
5
4
4
1.75
W
Sol
MonseH
Sol
3
0
11
8.5
L
Sylvanus
Oshα
Sylvanus
3
2
3
2.25
L
Hera
1
3
5
1.17
L
Kumbhakarna
RoxenZoux
Kumbhakarna
1
4
5
0.88
L
0
4
8
1
L
Hou Yi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,647
Damage
39,044
59,005
Taken
60,089
34,960
Mitigated
42,073
32,206
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,217
6,847
4,087
3,824
9,389
3,728
2,977
5,203
4,186
26,522
0
W
6,377
78
9,867
7,036
13,333
8,816
251
6,111
7,222
12,800
0
W
11,517
1,990
787
1,458
11,994
10,091
405
3,783
8,211
0
18,184
W
Pele
7,876
772
411
1,966
14,156
8,796
0
4,457
9,699
0
13,909
W
Sol
MonseH
Sol
15,660
4,326
127
2,643
10,133
3,529
1,374
5,699
4,434
30,161
0
L
Sylvanus
Oshα
Sylvanus
4,755
1,032
5,375
3,807
11,301
9,616
0
7,068
4,103
7,250
0
L
Hera
11,662
1,448
961
496
7,363
3,149
168
3,521
3,746
24,034
0
L
Kumbhakarna
RoxenZoux
Kumbhakarna
3,893
450
1,195
1,229
15,470
13,933
19
9,049
6,246
7,545
0
L
4,943
339
0
3,570
15,782
10,694
0
9,788
5,743
11,612
0
L
Hou Yi
13,791
5,712
378
1,548
10,173
4,681
51
3,828
6,087
0
24,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
36,704
91
Minions Killed
74
0
Camps Cleared
0
911,551
Distance Traveled
772,255
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,270
919
30
3
0
171,981
0
W
Hel
7,728
859
13
1
0
185,985
0
W
Nike
9,093
1,010
11
1
0
187,432
3
W
Pele
8,350
928
10
1
0
183,796
0
W
Sol
8,425
936
27
3
0
182,357
2
L
Sylvanus
7,606
845
6
1
0
146,730
0
L
Hera
6,938
771
28
3
0
155,165
0
L
Kumbhakarna
7,282
809
9
1
0
165,476
0
L
Sobek
7,200
800
11
1
0
150,468
0
L
Hou Yi
7,678
853
20
2
0
154,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role