Player Matchup

Scylla
Scylla
FroZenApez246
Scylla
Level 50
God Stats
2W - 2L
1,555 SR
Queue Stats
3W - 4L
1,086 Elo+
Solo
Cernunnos
Cernunnos
JrDouglas666
Cernunnos
Level 49
God Stats
19W - 20L
1,699 SR
Queue Stats
393W - 414L
1,396 Elo+
Party 1
Cerberus
Cerberus
StellzBeSlidin_
Cerberus
Level 27
God Stats
24W - 33L
1,409 SR
Queue Stats
219W - 276L
1,344 Elo+
Party 2
Loki
Loki
TotalEnigma_
Loki
Level 72
God Stats
18W - 16L
1,337 SR
Queue Stats
193W - 207L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
carlos_chelseafc
Gilgamesh
Level 34
God Stats
53W - 59L
1,526 SR
Queue Stats
321W - 335L
1,444 Elo+
Party 1
Team Averages
Level 46
1,505 SR
1,325 Elo+

VS

Team Averages
Level 90
1,485 SR
1,401 Elo+
Chiron
Chiron
GeneticTurtle
Chiron
Level 104
God Stats
11W - 7L
1,511 SR
Queue Stats
118W - 102L
1,421 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Killertheman342
Morgan Le Fay
Level 29
God Stats
13W - 21L
1,351 SR
Queue Stats
245W - 228L
1,427 Elo+
Party 3
Gilgamesh
Gilgamesh
LegitProMaster
Gilgamesh
Level 49
God Stats
70W - 71L
1,566 SR
Queue Stats
398W - 423L
1,394 Elo+
Solo
Fafnir
Fafnir
UrsaMajor95
Fafnir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 139L
1,450 Elo+
Party 3
Bellona
Bellona
freebandz352
Bellona
Level 148
God Stats
78W - 68L
1,495 SR
Queue Stats
469W - 553L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
10,322
492
7,408
16,700
5,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JrDouglas666
Cernunnos
17
2 / 7 / 4
10,408
496
12,412
22,223
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
12
1 / 10 / 6
9,449
450
8,788
33,142
30,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 12 / 2
6,556
312
1,441
15,974
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
17
4 / 5 / 3
10,210
486
12,512
18,801
12,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 3
13,858
660
17,697
18,282
7,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Killertheman342
Morgan Le Fay
18
12 / 2 / 9
12,276
585
20,138
14,356
6,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LegitProMaster
Gilgamesh
18
0 / 2 / 11
11,820
563
9,584
15,110
11,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
15
6 / 5 / 20
12,129
578
13,689
21,816
33,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
freebandz352
Bellona
19
10 / 0 / 7
12,869
613
20,983
18,979
12,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
9
Kills
41
43
Deaths
10
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
13
1
3
14.5
L
Cernunnos
JrDouglas666
Cernunnos
2
7
4
0.57
W
Morgan Le Fay
Killertheman342
Morgan Le Fay
12
2
9
8.25
W
Gilgamesh
LegitProMaster
Gilgamesh
0
2
11
2.75
L
Cerberus
1
10
6
0.4
L
0
12
2
0.08
W
Fafnir
6
5
20
3.2
L
Gilgamesh
4
5
3
1.1
W
Bellona
freebandz352
Bellona
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,561
Damage
82,091
106,840
Taken
88,543
62,098
Mitigated
71,605
19,224
Healing
40,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,408
1,046
525
2,156
16,700
5,937
0
6,923
9,777
36,568
0
W
17,697
9,902
1,287
10,433
18,282
7,365
6,889
1,319
16,963
0
119,321
L
Cernunnos
JrDouglas666
Cernunnos
12,412
5,051
0
6,580
22,223
9,428
42
5,722
16,501
0
81,199
W
Morgan Le Fay
Killertheman342
Morgan Le Fay
20,138
1,394
0
6,392
14,356
6,810
635
5,481
8,875
64,427
0
W
Gilgamesh
LegitProMaster
Gilgamesh
9,584
2,692
0
7,259
15,110
11,090
3,556
1,710
13,400
0
91,046
L
Cerberus
8,788
717
0
4,445
33,142
30,626
0
12,365
20,638
22,521
0
L
1,441
636
0
863
15,974
3,959
0
4,660
11,314
0
18,466
W
Fafnir
13,689
4,164
0
3,843
21,816
33,861
678
4,529
17,287
29,658
0
L
Gilgamesh
12,512
4,671
980
3,675
18,801
12,148
0
4,157
14,644
0
55,254
W
Bellona
freebandz352
Bellona
20,983
16,870
0
11,303
18,979
12,479
1,081
3,446
15,533
0
67,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
62,952
351
Minions Killed
532
0
Camps Cleared
0
1,698,040
Distance Traveled
1,946,836
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,322
492
60
3
0
332,625
4
W
Chiron
13,858
660
171
8
0
392,808
3
L
Cernunnos
10,408
496
145
7
0
330,203
1
W
Morgan Le Fay
12,276
585
78
4
0
405,165
0
W
Gilgamesh
11,820
563
137
7
0
365,521
2
L
Cerberus
9,449
450
37
2
0
396,458
0
L
Loki
6,556
312
24
1
0
275,183
0
W
Fafnir
12,129
578
22
1
0
382,231
0
L
Gilgamesh
10,210
486
85
4
0
363,571
0
W
Bellona
12,869
613
124
6
0
401,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role