Player Matchup

Baron Samedi
Baron Samedi
Chaneko
Baron Samedi
Level 127
God Stats
26W - 34L
1,497 SR
Queue Stats
187W - 180L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
Hisago
Gilgamesh
Level 49
God Stats
2W - 1L
1,822 SR
Queue Stats
17W - 11L
1,667 Elo+
Party 3
Sol
Sol
Shankaaraa
Sol
Level 24
God Stats
182W - 189L
1,509 SR
Queue Stats
201W - 213L
1,473 Elo+
Party 2
Bellona
Bellona
bimucciu
Bellona
Level 41
God Stats
78W - 81L
1,492 SR
Queue Stats
236W - 245L
1,470 Elo+
Party 2
Neith
Neith
johnnyhoiaas
Neith
Level 113
God Stats
48W - 40L
1,562 SR
Queue Stats
184W - 192L
1,511 Elo+
Solo
Team Averages
Level 71
1,576 SR
1,525 Elo+

VS

Team Averages
Level 93
1,519 SR
1,440 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Derniere
Persephone
Level 144
God Stats
17W - 21L
1,490 SR
Queue Stats
113W - 122L
1,522 Elo+
Solo
Neith
Neith
Herugrims
Neith
Level 146
God Stats
4W - 7L
1,388 SR
Queue Stats
317W - 326L
1,462 Elo+
Solo
Amaterasu
Amaterasu
NeonKnight67
Amaterasu
Level 49
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 20L
1,385 Elo+
Party 1
Mulan
Mulan
kome96
Mulan
Level 25
God Stats
0W - 1L
1,487 SR
Queue Stats
9W - 18L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaneko
Baron Samedi
18
5 / 4 / 21
12,094
1,099
15,893
17,186
7,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Hisago
Gilgamesh
18
7 / 6 / 16
11,519
1,047
15,312
19,046
15,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
4 / 4 / 18
11,293
1,027
11,487
13,994
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
bimucciu
Bellona
18
7 / 0 / 12
11,362
1,033
14,040
15,758
7,073
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 12
11,319
1,029
8,491
17,332
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

197

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 5 / 8
10,723
975
22,340
10,536
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Derniere
Persephone
18
1 / 6 / 10
10,898
991
23,141
11,705
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Herugrims
Neith
17
8 / 4 / 3
12,038
1,094
18,795
13,834
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
NeonKnight67
Amaterasu
16
1 / 6 / 6
9,447
859
6,054
15,289
6,069
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
kome96
Mulan
17
0 / 8 / 10
9,512
865
8,149
17,003
18,320
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
29
Kills
14
14
Deaths
29
79
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
5
8
1.6
W
Baron Samedi
Chaneko
Baron Samedi
5
4
21
3.88
L
Persephone
Derniere
Persephone
1
6
10
1
L
Neith
Herugrims
Neith
8
4
3
2.38
W
Gilgamesh
Hisago
Gilgamesh
7
6
16
2.5
L
Amaterasu
NeonKnight67
Amaterasu
1
6
6
0.67
W
4
4
18
3.25
W
Bellona
bimucciu
Bellona
7
0
12
13
W
6
0
12
12
L
Mulan
kome96
Mulan
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,223
Damage
78,479
83,316
Taken
68,367
41,339
Mitigated
37,599
15,204
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
22,340
4,120
0
339
10,536
3,850
0
2,856
7,654
34,356
0
W
Baron Samedi
Chaneko
Baron Samedi
15,893
1,147
1,382
6,049
17,186
7,411
0
11,315
5,871
39,766
0
L
Persephone
Derniere
Persephone
23,141
1,099
0
924
11,705
4,279
0
4,094
7,593
57,162
0
L
Neith
Herugrims
Neith
18,795
7,580
0
1,614
13,834
5,081
0
6,904
6,799
0
55,787
W
Gilgamesh
Hisago
Gilgamesh
15,312
4,418
0
265
19,046
15,398
0
7,547
11,499
0
25,308
L
Amaterasu
NeonKnight67
Amaterasu
6,054
2,531
0
572
15,289
6,069
0
7,650
7,373
0
10,013
W
11,487
4,707
0
2,647
13,994
5,209
0
8,300
5,694
29,286
0
W
Bellona
bimucciu
Bellona
14,040
5,155
0
247
15,758
7,073
0
8,734
7,024
101
23,763
W
8,491
3,577
0
4,614
17,332
6,248
0
10,570
6,762
0
53,027
L
Mulan
kome96
Mulan
8,149
1,122
0
216
17,003
18,320
0
5,457
11,498
1,249
15,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,587
Gold Earned
52,618
244
Minions Killed
213
10
Camps Cleared
4
1,014,014
Distance Traveled
1,060,938
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,723
975
18
2
2
222,256
4
W
Baron Samedi
12,094
1,099
61
6
3
187,142
1
L
Persephone
10,898
991
80
7
0
204,256
2
L
Neith
12,038
1,094
93
8
1
210,390
1
W
Gilgamesh
11,519
1,047
14
1
0
171,838
0
L
Amaterasu
9,447
859
7
1
0
250,502
1
W
Sol
11,293
1,027
53
5
2
180,949
1
W
Bellona
11,362
1,033
17
2
3
262,532
1
W
Neith
11,319
1,029
99
9
2
211,553
1
L
Mulan
9,512
865
15
1
1
173,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role