Player Matchup

Arachne
Arachne
DaBlackbeast
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,549 Elo+
Solo
Odin
Odin
Gxcommunal4234
Odin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 98L
1,665 Elo+
Solo
Danzaburou
Danzaburou
NotBigMula
Danzaburou
Level 28
God Stats
20W - 7L
1,780 SR
Queue Stats
146W - 92L
1,640 Elo+
Solo
Susano
Susano
Yoboy3000
Susano
Level 5
God Stats
3W - 0L
1,734 SR
Queue Stats
6W - 8L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
azvelint
Morgan Le Fay
Level 25
God Stats
4W - 4L
1,482 SR
Queue Stats
65W - 50L
1,611 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,580 Elo+

VS

Team Averages
Level 17
1,511 SR
1,629 Elo+
Izanami
Izanami
Add_Anything
Izanami
Level 6
God Stats
4W - 4L
1,545 SR
Queue Stats
5W - 8L
1,561 Elo+
Solo
Ares
Ares
IcyMistXXX
Ares
Level 15
God Stats
1W - 5L
1,211 SR
Queue Stats
106W - 117L
1,636 Elo+
Solo
Rama
Rama
Shanebsmokin
Rama
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 25L
1,813 Elo+
Solo
Gilgamesh
Gilgamesh
Spike SpiegeII
Gilgamesh
Level 29
God Stats
69W - 65L
1,616 SR
Queue Stats
649W - 608L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TryFir3
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,684 SR
Queue Stats
45W - 50L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaBlackbeast
Arachne
20
1 / 3 / 2
12,669
603
2,173
13,189
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 2 / 4
12,901
614
13,821
13,100
10,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
NotBigMula
Danzaburou
20
7 / 1 / 5
13,160
627
14,245
13,275
5,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Yoboy3000
Susano
11
1 / 6 / 2
9,025
430
1,348
11,268
6,255
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
azvelint
Morgan Le Fay
20
8 / 1 / 7
13,529
644
18,334
9,971
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Add_Anything
Izanami
13
1 / 8 / 1
8,975
427
4,373
14,358
5,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 4 / 3
8,217
391
3,449
15,558
10,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 8 / 2
10,153
483
5,480
17,328
5,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Spike SpiegeII
Gilgamesh
13
5 / 5 / 2
9,169
437
7,258
16,254
9,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
TryFir3
Morgan Le Fay
15
2 / 5 / 3
9,732
463
7,813
11,995
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
28
Kills
11
13
Deaths
30
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Add_Anything
Izanami
1
8
1
0.19
W
Arachne
DaBlackbeast
Arachne
1
3
2
0.67
W
11
2
4
6.5
L
1
4
3
0.63
W
Danzaburou
NotBigMula
Danzaburou
7
1
5
9.5
L
2
8
2
0.38
L
Gilgamesh
Spike SpiegeII
Gilgamesh
5
5
2
1.2
L
Morgan Le Fay
TryFir3
Morgan Le Fay
2
5
3
0.7
W
Susano
Yoboy3000
Susano
1
6
2
0.33
W
Morgan Le Fay
azvelint
Morgan Le Fay
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,921
Damage
28,373
60,803
Taken
75,493
34,764
Mitigated
36,782
23,225
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Add_Anything
Izanami
4,373
3,074
0
1,691
14,358
5,435
1,339
4,217
10,141
108
56,045
W
Arachne
DaBlackbeast
Arachne
2,173
1,143
0
7,429
13,189
8,261
2,045
438
12,751
0
123,430
W
13,821
5,794
0
2,835
13,100
10,236
2,572
3,413
9,687
0
77,069
L
3,449
142
527
1,589
15,558
10,680
191
2,671
12,887
27,117
0
W
Danzaburou
NotBigMula
Danzaburou
14,245
4,562
0
8,161
13,275
5,675
4,817
2,690
10,585
0
105,134
L
5,480
5,218
0
2,373
17,328
5,995
1,297
1,822
15,506
0
58,338
L
Gilgamesh
Spike SpiegeII
Gilgamesh
7,258
1,845
0
2,107
16,254
9,533
0
5,496
10,683
0
45,714
L
Morgan Le Fay
TryFir3
Morgan Le Fay
7,813
740
0
421
11,995
5,139
3
4,173
7,822
52,527
0
W
Susano
Yoboy3000
Susano
1,348
398
0
1,241
11,268
6,255
309
1,186
10,082
275
23,163
W
Morgan Le Fay
azvelint
Morgan Le Fay
18,334
990
179
3,380
9,971
4,337
2,445
3,635
6,336
95,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,284
Gold Earned
46,246
647
Minions Killed
424
0
Camps Cleared
0
2,147,485
Distance Traveled
1,730,228
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,975
427
122
6
0
365,658
0
W
Arachne
12,669
603
177
8
0
475,905
1
W
Odin
12,901
614
123
6
0
427,976
1
L
Ares
8,217
391
35
2
0
325,393
0
W
Danzaburou
13,160
627
152
7
0
421,319
9
L
Rama
10,153
483
112
5
0
301,795
1
L
Gilgamesh
9,169
437
73
3
0
390,459
0
L
Morgan Le Fay
9,732
463
82
4
0
346,923
7
W
Susano
9,025
430
27
1
0
396,091
0
W
Morgan Le Fay
13,529
644
168
8
0
426,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role