Player Matchup

Hel
Hel
MajorDelbert
Hel
Level 67
God Stats
5W - 2L
1,646 SR
Queue Stats
36W - 21L
1,610 Elo+
Party 1
Ares
Ares
OnceASobekMain
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,601 Elo+
Party 1
Odin
Odin
iWolf103
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,593 Elo+
Party 1
Nemesis
Nemesis
icecrusher1999
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,578 Elo+
Party 1
Chiron
Chiron
radiopumpkin
Chiron
Level 81
God Stats
22W - 22L
1,461 SR
Queue Stats
935W - 1,126L
1,442 Elo+
Solo
Team Averages
Level 67
1,522 SR
1,565 Elo+

VS

Team Averages
Level 71
1,585 SR
1,372 Elo+
Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Freykann
Da Ji
Level 64
God Stats
9W - 9L
1,522 SR
Queue Stats
82W - 101L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
Incubus1111
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,197 Elo+
Solo
Bacchus
Bacchus
JG_Fonteles
Bacchus
Level 127
God Stats
2W - 2L
1,843 SR
Queue Stats
68W - 78L
1,417 Elo+
Solo
Ullr
Ullr
Mister Sinister
Ullr
Level 47
God Stats
4W - 7L
1,559 SR
Queue Stats
112W - 150L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 19
12,405
1,241
18,862
9,994
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 1 / 24
12,606
1,261
25,185
17,649
22,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
18
6 / 0 / 26
10,854
1,085
10,907
7,243
6,438
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 1 / 17
11,447
1,145
15,305
13,083
7,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
17
3 / 3 / 19
10,048
1,005
8,582
5,625
2,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

313

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 8 / 1
10,151
1,015
19,721
25,177
20,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Freykann
Da Ji
15
2 / 10 / 3
9,117
912
10,681
16,559
6,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Incubus1111
Ao Kuang
15
2 / 8 / 3
9,411
941
5,502
13,099
5,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
JG_Fonteles
Bacchus
15
0 / 7 / 4
8,772
877
8,741
20,055
20,835
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 4
8,637
864
5,501
10,036
3,630
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
22
38
Kills
7
7
Deaths
38
105
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
8
1
0.44
L
Da Ji
Freykann
Da Ji
2
10
3
0.35
L
Ao Kuang
Incubus1111
Ao Kuang
2
8
3
0.44
L
Bacchus
JG_Fonteles
Bacchus
0
7
4
0.29
W
13
2
19
11.25
L
0
5
4
0.4
W
8
1
24
20
W
Odin
6
0
26
19
W
8
1
17
16.5
W
Chiron
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,841
Damage
50,146
53,594
Taken
84,926
43,301
Mitigated
56,169
21,507
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
19,721
2,687
0
7,003
25,177
20,473
0
13,995
11,182
0
56,523
L
Da Ji
Freykann
Da Ji
10,681
2,629
0
0
16,559
6,095
0
10,066
6,493
0
19,641
L
Ao Kuang
Incubus1111
Ao Kuang
5,502
2,570
0
1,225
13,099
5,136
0
6,789
6,310
11,479
0
L
Bacchus
JG_Fonteles
Bacchus
8,741
643
118
197
20,055
20,835
0
6,648
13,407
21,185
0
W
18,862
935
9,560
4,723
9,994
4,508
0
1,987
7,863
39,462
0
L
5,501
3,047
0
21
10,036
3,630
0
6,549
3,487
0
16,343
W
25,185
2,985
0
2,727
17,649
22,700
0
4,285
13,219
33,661
0
W
Odin
10,907
2,667
0
65
7,243
6,438
0
1,855
5,244
0
21,250
W
15,305
7,003
0
2,663
13,083
7,203
0
4,480
8,307
0
27,234
W
Chiron
8,582
3,830
1,075
694
5,625
2,452
0
1,593
3,845
0
30,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,360
Gold Earned
46,088
187
Minions Killed
143
7
Camps Cleared
6
961,262
Distance Traveled
750,161
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,151
1,015
86
9
1
186,728
0
L
Da Ji
9,117
912
14
1
0
164,118
0
L
Ao Kuang
9,411
941
11
1
5
146,682
0
L
Bacchus
8,772
877
20
2
0
151,786
0
W
Hel
12,405
1,241
80
8
3
204,342
0
L
Ullr
8,637
864
12
1
0
100,847
0
W
Ares
12,606
1,261
22
2
2
199,251
0
W
Odin
10,854
1,085
23
2
0
191,845
0
W
Nemesis
11,447
1,145
20
2
2
212,580
1
W
Chiron
10,048
1,005
42
4
0
153,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role