Player Matchup

Morgan Le Fay
Morgan Le Fay
GeZ-Spark
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ikai shokanI
Tsukuyomi
Level 12
God Stats
7W - 5L
1,661 SR
Queue Stats
33W - 30L
1,553 Elo+
Solo
Merlin
Merlin
Rissei26
Merlin
Level 26
God Stats
4W - 2L
1,548 SR
Queue Stats
57W - 45L
1,591 Elo+
Solo
Fenrir
Fenrir
TheTrueSack
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,695 Elo+
Solo
Ao Kuang
Ao Kuang
cadillac423
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 37L
1,306 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,528 Elo+

VS

Team Averages
Level 23
1,652 SR
1,543 Elo+
Hades
Hades
Draco1222god
Hades
Level 16
God Stats
19W - 19L
1,528 SR
Queue Stats
101W - 87L
1,545 Elo+
Party 1
Cabrakan
Cabrakan
GrzzedKing
Cabrakan
Level 27
God Stats
7W - 4L
1,585 SR
Queue Stats
127W - 106L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
ShoogaBear
Heimdallr
Level 24
God Stats
6W - 3L
1,800 SR
Queue Stats
113W - 108L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
jair_501
Baron Samedi
Level 29
God Stats
40W - 31L
1,731 SR
Queue Stats
241W - 231L
1,529 Elo+
Solo
Nemesis
Nemesis
winsomebuysome
Nemesis
Level 17
God Stats
54W - 31L
1,616 SR
Queue Stats
124W - 107L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GeZ-Spark
Morgan Le Fay
17
0 / 5 / 6
10,562
960
12,526
11,926
3,880
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Ikai shokanI
Tsukuyomi
16
4 / 8 / 3
11,202
1,018
9,039
21,067
9,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Rissei26
Merlin
17
2 / 4 / 1
11,085
1,008
18,874
14,613
4,780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
2 / 16 / 4
10,625
966
11,026
22,743
11,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
cadillac423
Ao Kuang
16
1 / 15 / 3
9,782
889
3,772
21,288
5,941
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 30
13,002
1,182
23,608
15,692
7,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
GrzzedKing
Cabrakan
19
6 / 2 / 18
11,453
1,041
12,982
11,337
15,107
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
ShoogaBear
Heimdallr
20
8 / 2 / 26
12,670
1,152
17,231
10,025
3,333
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
jair_501
Baron Samedi
19
11 / 2 / 23
13,105
1,191
19,089
10,613
4,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
14 / 3 / 16
13,233
1,203
12,848
11,450
5,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
161
9
Kills
48
48
Deaths
9
17
Assists
113
Player
Kills
Deaths
Assists
KDA
W
9
0
30
24
L
Morgan Le Fay
GeZ-Spark
Morgan Le Fay
0
5
6
0.6
W
Cabrakan
GrzzedKing
Cabrakan
6
2
18
7.5
L
Tsukuyomi
Ikai shokanI
Tsukuyomi
4
8
3
0.69
L
Merlin
Rissei26
Merlin
2
4
1
0.63
W
Heimdallr
ShoogaBear
Heimdallr
8
2
26
10.5
L
Fenrir
2
16
4
0.25
L
Ao Kuang
cadillac423
Ao Kuang
1
15
3
0.17
W
Baron Samedi
jair_501
Baron Samedi
11
2
23
11.25
W
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,237
Damage
85,758
91,637
Taken
59,117
35,606
Mitigated
36,481
7,046
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,608
1,454
1,120
4,462
15,692
7,960
0
9,730
5,962
43,026
0
L
Morgan Le Fay
GeZ-Spark
Morgan Le Fay
12,526
1,266
394
2,927
11,926
3,880
0
6,886
5,040
46,050
0
W
Cabrakan
GrzzedKing
Cabrakan
12,982
2,343
0
539
11,337
15,107
0
6,378
4,959
21,782
0
L
Tsukuyomi
Ikai shokanI
Tsukuyomi
9,039
2,590
0
476
21,067
9,024
0
14,936
6,131
0
30,309
L
Merlin
Rissei26
Merlin
18,874
1,508
138
860
14,613
4,780
0
5,524
9,089
48,602
0
W
Heimdallr
ShoogaBear
Heimdallr
17,231
9,133
362
1,769
10,025
3,333
0
7,433
2,592
0
36,942
L
Fenrir
11,026
4,233
0
1,285
22,743
11,981
0
12,838
9,905
0
14,062
L
Ao Kuang
cadillac423
Ao Kuang
3,772
1,139
192
774
21,288
5,941
0
15,495
5,793
7,824
0
W
Baron Samedi
jair_501
Baron Samedi
19,089
2,291
1,344
3,178
10,613
4,819
0
5,201
5,412
38,804
0
W
12,848
8,184
0
1,017
11,450
5,262
0
6,430
5,020
0
23,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,256
Gold Earned
63,463
167
Minions Killed
206
5
Camps Cleared
7
1,047,414
Distance Traveled
1,060,698
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,002
1,182
58
5
1
231,160
0
L
Morgan Le Fay
10,562
960
72
7
0
228,657
0
W
Cabrakan
11,453
1,041
26
2
1
208,939
1
L
Tsukuyomi
11,202
1,018
28
3
0
244,901
0
L
Merlin
11,085
1,008
62
6
5
225,738
1
W
Heimdallr
12,670
1,152
51
5
2
205,360
0
L
Fenrir
10,625
966
2
0
0
176,559
0
L
Ao Kuang
9,782
889
3
0
0
171,559
1
W
Baron Samedi
13,105
1,191
52
5
0
205,376
0
W
Nemesis
13,233
1,203
19
2
3
209,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role