Player Matchup

Medusa
Medusa
Araqnophobia
Medusa
Level 27
God Stats
1W - 1L
1,266 SR
Queue Stats
36W - 36L
1,457 Elo+
Party 1
Thor
Thor
GomiAF
Thor
Level 43
God Stats
2W - 2L
1,678 SR
Queue Stats
8W - 5L
1,708 Elo+
Party 1
Cabrakan
Cabrakan
UNDEADSAVAGE_115
Cabrakan
Level 127
God Stats
7W - 10L
1,570 SR
Queue Stats
48W - 71L
1,421 Elo+
Party 1
Team Averages
Level 66
1,505 SR
1,529 Elo+

VS

Team Averages
Level 64
1,366 SR
1,382 Elo+
Sol
Sol
BEAVERS174
Sol
Level 18
God Stats
66W - 87L
1,302 SR
Queue Stats
279W - 355L
1,200 Elo+
Solo
Thanatos
Thanatos
Dark Starfy
Thanatos
Level 87
God Stats
11W - 25L
1,377 SR
Queue Stats
513W - 538L
1,480 Elo+
Party 2
King Arthur
King Arthur
SovereignCit69
King Arthur
Level 87
God Stats
20W - 29L
1,419 SR
Queue Stats
470W - 536L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
7 / 0 / 3
7,725
773
4,864
4,324
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
GomiAF
Thor
10
2 / 0 / 8
7,120
712
3,372
5,546
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 7
7,390
739
8,607
6,785
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,778
578
2,910
4,362
1,199
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Dark Starfy
Thanatos
9
0 / 6 / 0
6,101
610
3,408
8,414
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
SovereignCit69
King Arthur
8
0 / 5 / 0
5,701
570
5,150
9,454
4,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
13
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
0
3
8.5
L
0
2
0
0
L
Thanatos
Dark Starfy
Thanatos
0
6
0
0
W
Thor
GomiAF
Thor
2
0
8
6
L
King Arthur
SovereignCit69
King Arthur
0
5
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
11,468
16,655
Taken
22,230
10,427
Mitigated
8,811
6,156
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,864
2,168
64
945
4,324
1,792
524
562
3,762
0
19,706
L
2,910
617
0
227
4,362
1,199
262
1,401
2,800
15,450
0
L
Thanatos
Dark Starfy
Thanatos
3,408
847
0
2,675
8,414
2,640
0
2,954
5,005
0
20,354
W
Thor
GomiAF
Thor
3,372
704
180
1,000
5,546
3,250
0
1,503
4,043
0
7,742
L
King Arthur
SovereignCit69
King Arthur
5,150
697
262
530
9,454
4,972
0
3,633
5,302
0
15,707
W
8,607
1,206
200
3,767
6,785
5,385
378
845
5,940
24,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,235
Gold Earned
17,580
75
Minions Killed
77
0
Camps Cleared
0
461,291
Distance Traveled
454,658
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,725
773
43
4
0
161,042
0
L
Sol
5,778
578
28
3
0
138,914
1
L
Thanatos
6,101
610
25
3
0
161,191
0
W
Thor
7,120
712
5
1
0
150,854
0
L
King Arthur
5,701
570
24
2
0
154,553
2
W
Cabrakan
7,390
739
27
3
0
149,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role